Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Files > MOD: The America MOD
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
What do you think of this MOD (Time out:0 days after 19-12-2002, 04:24)
I Like it, a clever plan, executed well
It was a good idea....
I fail to despise it
I would rather download a virus
View Results [Edit Poll (moderators only)]
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 19-12-2002 04:22 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
The America MOD Support Apolyton, buy Call to Power 2

This MOD explores the seperation of the several factions that have,over the years, combined to create North America as we know it. It may seem like a pain to download and unite all the peices required, but i assure you that the quality is sufficient to make it worth your while.

Credit Must be given where it is due:

The Map, and Sioux City/leadernames, are compliments of Jason
The Resource Graphics are compliments of Harlan
The Fidel Castro Leaderhead is compliments of sween32
Dark Sheer's Bandit Unit, as well as his Musket Infantry is also to be thanked for
recon1591 made the Grant-Lee tank

Everything else came from my own toil.

Added Governments:
Confederacy:
Nuisance Corruption, Paid Labor, Immune to steal Plans.
Comes with Education

Oligarchy:
Problematic Corruption, Draft Limit 3, Forced Labor, All Units Free.
Comes with Fuedalism

Theocracy:
Draft Limit 4, No War Weariness, Immune to Propaganda, Problematic Corruption.

Added Units:
Musket Infantry:
Available to all but Sioux and U.S.
(4.5.1)
Requires: Millitary Tradition

Minute Man:
Replaces Musket Infantry for the U.S.
(4.5.1) ZoC (To simulate guerrilla runs) (costs less than MI)
Req: Millitary Tradition

Grant-Lee Tank
Available to the CSA and USA
(18.10.2)
Req: Radio

New Ironclad Stats:
(2.6.4)

New Privateer Stats:
(4.3.3) (6.1.3)

Added Resources:
Timber: Strategic: Required for Middle Ages Naval Units (Frigate, Galleon etc)
Cotton: Luxury: Found only in the South, nar the CSA and Texas
Tobacco: Luxury: Found predominantly in the South
Walrus: Luxury: Found near Alaska and the Yukon, fairly random.

Civilizations:
Russia (You know them)
America (Them too)

Republic of Texas
Leader: Sam Houston
Industrious Expansionists
Replaces Romans
UU: Republican (5/7/1) Zone of Control, Replaces Rifleman.

Wild West:
Leader: Anne Oakley
Millitaristic Expansionists
Replaces French
UU: Bandit (7/2/4) Zone of Control, Replaces Cavalry.

Mexico:
Leader: Emperor Maximillian
Religious Commercialists
Replaces Greeks
UU: Revolutionair (7/5/1) Replaces Rifleman

Deseret:
Leader: Rev. Bringham Young
Religious Industrious
Replaces Babylon
UU: Fanatic (5/6/1) Replaces Rifleman

Confederate States:
Leader: President Jefferson Davis
Industrious Commercialists
Replaces India
UU: Volunteer (6/6/2) Replaces Rifleman

Cubans:
Leader: Presidente Fidel Castro
Religious Commercialists
Replaces Zulu
UU: Submarino (7/6/4) (7/1/2) Replaces Nuclear Submarine

Canada:
Leader Prime Minister Pearson
Industrious Expansionists
Replaces Iriquois
UU: Blue Cask (5/12/1) Replaces Infantry

Hudson's Bay Company:
Leader: Governor Charles Bayley
Commercial Expansionists
Replaces England
UU: Man-o-War remains appropriate

Quebec:
Leader: Samuel d' Champlain
Commercial Industrialists
Replaces Persia
UU: Musketeer remains close enough for me

Oregon:
Leader: Meriwether Lewis
Industrious Expansionists
Replaces Aztecs
UU: Mountaineer (7/6/1) Ignore mountain restrictions, pay no support Replaces Rifleman

Sioux:
Leader: Cheif Red Cloud
Industrious Expansionists
Replaces No-one
UU: Mounted Warrior (Old and Fammiliar)




Version 2.4 Now Uploaded
The Graphics required for new Resources

The new Graphics will in no way mess up regular Civ graphics, and are in my opinion nicer. They must replace the old graphics wherever they lurk though, and i suggest the creation of backups. I wish I could tell you how to install them, but i don't know by what miracle i managed to.

Fidel is easy to install, unzip him into the Flics folder.

Units:
Download all the Units in one hit from The America MOD forums
New Version Screenshots uploaded.

Last edited by SKILORD on 17-02-2003 at 22:33

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 19-12-2002 04:43 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

I'm working on getting the Units up

Aidun is offline Aidun
King
The Hague, the capital of the civilized world
Nov 2002
time: 06:24
  Old Post 19-12-2002 04:56
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Skilord,

What about the Indians that lived most of the centuries on the american continent? Don't they have role? They were the biggest challenge for the western colonists.

By the way: what is the time-period your scenario is based on? Is the early colonisation in the 18th century included, then you could add the Dutch who who were one of the first countries colonizing the continent though they lost the Dutch-English war on the North-American continent. The French and Spanish were colonizing there too by the way.

If your mod goes back to only th nineteenth century, perhaps you could then include France. Their role was a little one but the territory they sold was about one fifth of the current area. As I mentioned the Dutch were defeated in North-America, so they don't play any role anymore in the 19th century. The Spanish have even been in war with the US.

Consider this though as some humble critics on a great mod.

- Aidun

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 19-12-2002 07:08 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Remove this text

I didn't include the French because i included the Quebeqois. I'm really rather unsure as to adding European civs. This mod doesn't really have a timeframe (it began a random thought and a bunch of nonsense) The civs it incorporates for the most part are factions of the same nation and few coexisted.

The Indians are represented as barbarians (later versions may see more camps) as i said this began as nonsence and only includes nations that are, for the most parts, Modern.

A Suoix civ may be added, just to take up space.

unscratchedfoot is offline unscratchedfoot
Prince
Love me tender. Love me sweet.
May 2002
time: 14:24
  Old Post 19-12-2002 07:26
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Help yourself to an AD-FREE life

Yeah, the mod is a great idea. The Wild West, Confederacy etc were nice ideas to split up America.

There are some things I would like to see changed IMHO:

-get rid of Russia (totally kills authenticity of the mod)
-add in native indians Apache, Sioux and Iroquois and possibly Dutch
-make the map smaller so it runs on older computers and reduces micro-management
-add in resources: lumber & cotton. Lumber is +4 production, cotton is needed for higher level musketmen
-give lumber/cotton only to more advanced civs like americans/canada/quebec. Others have to trade/take-over to get them.
-download varieties of musketmen and sailing ships from civfanatics unit creation forum. Some of the age of musketry units are incredibly well done.
-download a better graphics mod

Also I think tech should start/stop in age of musketry so there are only pikemen, indian warriors, cavalry, cannon (crank up the stats a lot to make them useful), mounted warriors, many types of musketmen, and varieties of frigates. I doubt you'll agree with most of what I said here so I'm gonna make my own mod this christmas like this and delete out all the techs and make no tech requirements for the units. For me, the tech race kills a lot of enjoyment of the game and skips over important eras as if they never happened.

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 19-12-2002 07:35 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Full PM-box? Change here!

How can i make the map smaller? The size of the map has been the driving force of this MOD and has brought about half the civs into being. My past attempts to add graphics have consistently ended up screwing things up, if i could learn to make my MOD it's own seperate folder (like the british isles MOD etc) i could do it succesfully i think.... but i dunno how.

Why the better Graphics?

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 19-12-2002 08:42 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Enter the AD-FREE zone

My goal here is to learn as well as submit this modpack, i hope to eventually include in this MOD:

New Buildings:
The Saloon, Statue of Liberty (Not replacing Collossus a seperate thing)
The Cotton resource
In addition to the other things that foot mentioned.
Any help would be appreciated.

unscratchedfoot is offline unscratchedfoot
Prince
Love me tender. Love me sweet.
May 2002
time: 14:24
  Old Post 19-12-2002 09:49
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Civilization 2

Making a new map is big job, but kinduv interesting. I made my own normal-sized world map before based on a real world map which could fit 16 civs and never caused a computer slow-down like the huge maps do. I'm thinking of making a normal-sized north america map using a geographical map as a model. That map you got looks like it may be too big for my computer to handle. Is it a huge class map?

I haven't seen any creation forums since early summer, but back then there was a cool graphics mod made by snoopy and one other dude I forget his name, Mugwamp or something. Snoopy included a well-done winter terrain mod with snow-covered trees - excellent for northern Canada. The orginal civ graphics are far too dull, poorly done. I prefer the graphics of Sid Mieir's Colonization much more than civ3.

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 20-12-2002 05:48 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

It's pretty big, i used Jason's colonization Map. I think it's large. As i said, several civs were added mostly to conqure the large map's size. I have tried to get someone to make me a smaller map, but have gotten no response.

unscratchedfoot is offline unscratchedfoot
Prince
Love me tender. Love me sweet.
May 2002
time: 14:24
  Old Post 22-12-2002 19:36
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton buy from Amazon

I had a few more ideas I'm gonna use in my colonization mod and thought I'd mention them here if you are interested:

-use wagons for settlers (new unit)

-make ironclads only available to the confederacy (or as a ludicrously expensive tech) and not sea-worthy; instead, make them expensive, slow, and give them a nasty high defence (they were pretty-much unsinkable) and no bombard (they couldn't do it) so they are basically a ship-killer used to defend vital coastal areas.

- I'm toying with the idea of including a few techs with hugely increased research points (like 30 times the original) but I doubt it. All other techs and modern units/buildings are deleted and musket-age units and buildings have no tech requirements.

-indian civs start out only with warriors (altered aztec jag's or some new warrior-type units) and mounted warriors (stats increase and available to all indian tribes), not musketmen. They must steal or trade for gunpowder/cotton/metal to make musketmen and cavalry. Indian warriors have 2 movement and lower Attack/def/cost than musketmen of course, but higher that the original jags. Europeans can build pikemen for last ditch defence if they are cut off from all resources.

-add in new resources: lumber, cotton, coffee & tobacco
-include both north & south america on a normal sized map like in the game colonization. Plenty of islands as well for some good maritime sailing ship fighting.

-add civs: aztecs, maya, dutch, inca & spanish for a nasty big fight. There are some cool leaderheads which can be used for them in the civfanatics creation forum.

-make pirate ships useful by increasing stats/price.

I'll probably have more ideas later so if you want me to post them here let me know. Basically I'm planning to create a cool, new version of Colonization.

Centauri18 is offline Centauri18
Prince
Arizona
Jan 2002
time: 22:24
  Old Post 29-12-2002 10:17
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Increase Your PM Length

I think he included Russia at first because up until a few years after the American Civil War Russia owned Alaska. Right?

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 30-12-2002 02:46 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by unscratchedfoot
-use wagons for settlers (new unit)


I tested this on my own a few versions back, it worked nicely (I gave them defense too as they did defend themselves)
[quote
-make ironclads only available to the confederacy (or as a ludicrously expensive tech) and not sea-worthy; instead, make them expensive, slow, and give them a nasty high defence (they were pretty-much unsinkable) and no bombard (they couldn't do it) so they are basically a ship-killer used to defend vital coastal areas.
[/quote]

I like this idea.
quote:

- I'm toying with the idea of including a few techs with hugely increased research points (like 30 times the original) but I doubt it. All other techs and modern units/buildings are deleted and musket-age units and buildings have no tech requirements.


This means it starts at the musket age, which would be good. I'd rather keep Modern though, as it allows such things as the Cuban Missle crisis.
quote:

-indian civs start out only with warriors (altered aztec jag's or some new warrior-type units) and mounted warriors (stats increase and available to all indian tribes), not musketmen. They must steal or trade for gunpowder/cotton/metal to make musketmen and cavalry. Indian warriors have 2 movement and lower Attack/def/cost than musketmen of course, but higher that the original jags. Europeans can build pikemen for last ditch defence if they are cut off from all resources.



If i were to add any Native civs this is how i'd do it

quote:

-add in new resources: lumber, cotton, coffee & tobacco


If only i could do this easily, so the resource pics were only used for this MOD. I know it can be done, but niot how.

quote:

-include both north & south america on a normal sized map like in the game colonization. Plenty of islands as well for some good maritime sailing ship fighting.


I know of no such map, and cannot make a map of my own (no artistic skill)

quote:

-add civs: aztecs, maya, dutch, inca & spanish for a nasty big fight. There are some cool leaderheads which can be used for them in the civfanatics creation forum.


This isn't a colonization MOD, but I'd gradly play (contribute if you need help) such a MOD.

quote:

-make pirate ships useful by increasing stats/price.


I'll implement this.
quote:

I'll probably have more ideas later so if you want me to post them here let me know. Basically I'm planning to create a cool, new version of Colonization.


I'd love for you to.

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 30-12-2002 03:18 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Suffering from ads?

Centauri: Yes, and to take up space.

unscratchedfoot is offline unscratchedfoot
Prince
Love me tender. Love me sweet.
May 2002
time: 14:24
  Old Post 01-01-2003 20:38
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, buy Civilization 2

Yeah, Russia having Alaska is reasonable if you want to include it. I found out about it while researching to make my own mod. I finished a new map of North & South America but I can't upload it because its so completely modified with various graphics changes.

Skilord, if you want to add resources try downloading this excellent new set: new resource graphics

Unzip it, and you'll see a couple of picture files called resource. Open up civ3 folder, go to art, find the same 2 files near the bottom and take those out as a back-up. Then put in the 2 new ones. Click on your mod bic file, go to rules/natural resources and add in whatever ones you want. I put in lumber, cotton, coffee, seafood, potatoes, oasis, fruit, and tobacco. I also use Womok/Snoopy terrain graphics with a few other additions. It looks a million times better than the depressing original civ3 look.

Also, you can find great animated leaderheads in civfanatics graphics modpacks forum. I got animated heads for all my indians and europeans from there including a redneck hillbilly for the confederacy. There are also sexy chicks you can have as advisors or leaders. I'm using a hot amazon woman in the rainforest for the Mayan leader.

Good luck with it. I might post a screenshot of my map if I can find a free paint program to download sometime.

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 01-01-2003 22:14 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Suffering from ads?

quote:
including a redneck hillbilly for the confederacy




I hope you get that map up.

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 02-01-2003 05:20 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Help yourself to an AD-FREE life

I'm adding the Suoix right now. By the end of this i hope to have the America mod as a rule unto itself.

My filfthy buggy computer is causing duifficulties right now, so this could take a while.

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 03-01-2003 12:18 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton

I've found the resources a great deal better, thanx.

Rge only thing i wish they had is buffaloe.

All is done but the Americanisation of the Wonders (ie: Maggellan's Voyage becomes Transcontinental RR)

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 03-01-2003 12:20 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Btw: should i add a vinland nation?

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 03-01-2003 21:08 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Support Apolyton buy from Amazon

The first tests with the new resources/wonders are good.

I'll have the next version done soon.

unscratchedfoot is offline unscratchedfoot
Prince
Love me tender. Love me sweet.
May 2002
time: 14:24
  Old Post 05-01-2003 12:35
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
On the Fields of Abraham Get a bigger avatar today!

I tried to attack a screenie of a battlescene from my Americas age of musketry mod but the sucky server as-per-usual refuses to let me post screenshots here. I suggest everyone head on over to civfanatics where screenshots can actually be posted, and you don't get 11 pop-up ads when you go there either.

unscratchedfoot is offline unscratchedfoot
Prince
Love me tender. Love me sweet.
May 2002
time: 14:24
  Old Post 05-01-2003 12:48
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Actually, I just checked civfanatics and they reduced their attach size to only 102 kb!! About the size of one city on a screen. So scratch that idea.

Ski, how did you attach your screenies?

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 08-01-2003 11:58 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Put an end to popups!

I had them on CFC and used the Image Code.

I'm working on Modernising my old geocities page So i can just upload there from now on.

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 10-01-2003 04:56 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Inflate your Upload Space

Version 2 will be up as soon as/ if it decides to upload to the internet.

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 10-01-2003 05:22 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Version 2.0 is up!

Must be leading a good life, the file uploaded quickly onto CFC.

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 11-01-2003 12:14 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Inflate your Upload Space

I forgot to add a link to the Fidel Castro leaderhead didn't I?

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 12-01-2003 01:29 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

The first feedback of the new version ha come in, by the way of a second vote for rather a virus....

btw: screenshots of the new version are up.

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 12-01-2003 02:04 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Support Apolyton or Terrorists Win

damn.

I need to update it again soon, the Sioux ended up having all Units, and i forgot to add the Ironclad/Privateer stat changes.

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 12-01-2003 02:36 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Tired of ads?

2.4 up, most bugs removed. Units added (Musket Infantry, Minute Man, Grant-Lee tank)

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 13-01-2003 23:43 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Remove this text

Any feeedback, or are the d/l quantities too daunting?

SKILORD is offline SKILORD
King
Live free or Die
Mar 2002
time: 05:24
  Old Post 15-01-2003 01:39 Visit SKILORD's homepage!
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I have collected the units The zip is 14 K, which is more than I can manage to upload anywhere.

However i'm going to reconfigure the files so that I can fit it on my geocities site (though it will likely take up my allotted 11k)

wish me luck!

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:24.
Apolyton Time is 00:24.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0716 seconds (92.64% PHP - 7.36% MySQL) with 33 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net