Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > A.I. and Boreholes
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
sethk is offline sethk
Settler

Dec 2002
time: 05:24
  Old Post 19-12-2002 20:38
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
A.I. and Boreholes Support Apolyton, buy Civilization: The Boardgame

In every game i've played of Alien Crossfire (patched to the latest version), I don't recall ever seeing the A.I. factions build boreholes. No boreholes when looking at A.I cities through infiltration, none when the world map is revealed, even hundreds of years after they all obtain the technology to build them.
Has anyone else experienced this? Is it a bug of some sort that manages to affect every single game of mine, or has my computer been 'infected' with the spirit of a long dead Greenpeace protester?

It's just a little irritating to be unmatched in every game in terms of industrial production, even against Yang or Domai.

Any help?

spartak is offline spartak
King

Dec 2000
time: 05:24
  Old Post 19-12-2002 21:39
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Crap AI basically.

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:24
  Old Post 19-12-2002 23:11
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Full PM-box? Change here!

Play Multiplayer. The AI does skimp on terraforming, and I personally don't recall seeing AI built boreholes either.

Main_Brain is offline Main_Brain
King
Economic World Center
Jul 2002
time: 06:24
  Old Post 20-12-2002 04:40
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Browse Apolyton AD-FREE

i do..
Actually it was Gaians.. urghhh

Sikander is offline Sikander
King
Boulder, Colorado, United Snakes of America
Jan 2000
time: 22:24
  Old Post 20-12-2002 12:03
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Help yourself to an AD-FREE life

I've seen it, but not often. About as rare as an AI supply crawler hauling resources.

Earwicker is offline Earwicker
Prince
Washington, DC, USA
Mar 1999
time: 00:24
  Old Post 20-12-2002 20:31
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Browse Apolyton AD-FREE

Very rarely, even when an AI faction gets the Weather Paradigm.

Clear Skies is offline Clear Skies
Prince
looking for a saviour in these dirty streets
Jul 2000
time: 05:24
  Old Post 20-12-2002 23:23 Visit Clear Skies's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Re: A.I. and Boreholes Support Apolyton, buy Civilization III: Complete

quote:
Originally posted by sethk
or has my computer been 'infected' with the spirit of a long dead Greenpeace protester?


lol.

As to the question...yes, I usually see about one or two per game. That's why, if I want a bit more of a challenge, I'll invade the AI's territory with formers the minute I get a Pact and build about seven

Xian is offline Xian
Warlord

Sep 2001
time: 05:24
  Old Post 21-12-2002 05:16
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Full PM-box? Change here!

are borholes really that damging to the eco thingy? I havent had many problems with them

Hendrik is offline Hendrik
Warlord

Nov 2002
time: 05:24
  Old Post 21-12-2002 09:06
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Increase Your PM Length

Boreholes create the most ecodamage of all terraforming, but by the time you have them you will usually have tree farms, which halve eco damage caused by terraforming. Hybrid forests completely eliminate eco damage caused by terraforming. Eco damage is usually caused by crawlering in excessive amounts of minerals to one base.

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:24
  Old Post 21-12-2002 09:52
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton

Its not just Boreholes, but the AI doesn't typically bother to build Condensors, Energy Parks, nor take advantage of natural resource tiles the way humans intuitively do, thus leaving the AI completeley helpless by Mid-Game for humans who beeline to Indi Auto in games set up by the computer.
However, a shrewd human Scenario Creator, aware of the AI's limits, as well as their natural capabilities/ tendencies, will take this into account when building the map for each game they create! By initially building enhancements into the map that the AI will naturally immediately take advantage of, as well as giving the AI a desired/ designed path to follow as far as development is concerned, will guarrantee an AI opponent (or opponents) that are much more worthy of Human(s) challenge!

D

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:24.
Apolyton Time is 00:24.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0302 seconds (87.40% PHP - 12.60% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net