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MJW
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MN,USA
Jul 2002 time: 23:24
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Do you want a civ your fighting to get a lot of war pain fast? Heres how: GIVE cities for FREE and then delcare war on them. Get your cities back. The citys will slow down and they will switch to comm. fast. Also you might get more stuff for peace.
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MJW
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MN,USA
Jul 2002 time: 23:24
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The AI never says no to a gift. Maybe M-Players can not ether.
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MJW
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MN,USA
Jul 2002 time: 23:24
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They will do that
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Coracle
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quote: Originally posted by Konquest02
I have never seen an AI ever refuse a gift... Can it happen?
--Kon-- |
Yea. Surrrre.
I have cut a deal with an AI civ, and then, to be nice and friendly, I offered it SIX FREE RESOURCES AS A BONUS.
The AI civ cancelled the entire deal and insulted me, that over some bogus claim about my reputation!!
How's that for a stupid AI? It happens like that regularly.
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BRC
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quote: When trading cities, i believe nationalities DO change. this could be still exploited if this is true! think, capture a city, give it to friend. No protesters. |
I think I remember reading somewhere that if you lose the city that had the pop-rushing unhappiness, the unhappiness gets transferred to another one of your cities. I'm not sure, though.
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MJW
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MN,USA
Jul 2002 time: 23:24
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joncnunn
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Maryland Heights, MO
Sep 2002 time: 23:24
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AI will accept a gift of a city, even if they are furious at you.
(Last night, Egypt was willing to end the war, but had no gold per turn to offer, but did have 1 useless city, which I accepted for peace [along with their 10 gold and WM] and immedately gifted it to the other AI.)
Other than gifting a city, the only time you can give a city to the AI other than being cultured bombed is culture, and only if the only thing on their side of the table is peace.
AI will accept a gift of 6 luxaries. It won't accept 6 luxaries in exchange for 1 gold (one time) if you've canceled out on a deal with any of the AIs in that game.
Last edited by joncnunn on 03-01-2003 at 23:53
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