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curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 03-10-2004 20:13 Visit curtsibling's homepage!
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I love those new US stlye armoured vehicles!

Especially the M4 and M26!

Arthedain is offline Arthedain
Prince
Dúnedain of the north
Apr 2002
time: 06:16
  Old Post 03-10-2004 20:29
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simply amazing!

Catfish is offline Catfish
Warlord
Wollongong, Australia
Aug 2000
time: 14:16
  Old Post 04-10-2004 07:55 Visit Catfish's homepage!
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Great units, Fairline. Love the camo on the Ju-88. BTW, do you know if the Horsas used in Market-Garden bore invasion stripes? I started playing OM-G and began fiddling with the graphics (as per usual), but I can't find any info on the appearance of the operation's Horsas. Mine currently look like this:



Edit: Yes, they did. Just found some photos.

quote:
Originally posted by fairline
...also remove the spr file.

While the majority of regular posters in this forum may play scenarios exclusively, my guess is that a far larger number of people play the standard game as well. Therefore, having to tamper with the standard game's sprite files may be a deterrent to some. You shouldn't have to delete, rename or move any of the .spr files in the Original directory – mine are all still there.

Last edited by Catfish on 04-10-2004 at 20:22

fairline is offline fairline
Prince
of the wing
Sep 2002
time: 05:16
  Old Post 04-10-2004 22:57 Visit fairline's homepage!
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Those Horsas are looking spot-bollock - any chance you can share 'em with us Catfish?

I think you're right about the invasion stripes - they are visible on some B&W pics from Arnhem and are certainly present on models of Market-Garden Horsas. I think by the time of the Rhine crossing they were no longer in use.

I also use your terrain graphics for my version of OM-G, but I couldn't be arsed changing the beaches to river-sides. Any chance you could post your terrain as well?

How do you get the game to default to units.bmp without removing the sprite file BTW? I always seem to get the animations unless I remove it.

Case is offline Case

King
The backlash starts here
Feb 2000
time: 15:16
Question  Old Post 05-10-2004 12:59 Visit Case<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by fairline
Those Horsas are looking spot-bollock


For the benefit of those of us who speak English, could you please translate the term 'spot bollock'?

Catfish is offline Catfish
Warlord
Wollongong, Australia
Aug 2000
time: 14:16
  Old Post 05-10-2004 16:59 Visit Catfish's homepage!
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Increase the size of your Attachments

quote:
Originally posted by fairline
Those Horsas are looking spot-bollock - any chance you can share 'em with us Catfish?

Well, now that it's done, yeah. I had a look at your bombers afterwards and thought that maybe I should've drawn it a little larger. The gliders in OM-G are grounded and therefore further away from the eye. The pic's a 24-bit PNG - don't worry, it's lossless.



quote:
Originally posted by fairline
I also use your terrain graphics for my version of OM-G, but I couldn't be arsed changing the beaches to river-sides. Any chance you could post your terrain as well?

I'll get back to you on that one - I'm not quite done with it yet.

quote:
Originally posted by fairline
How do you get the game to default to units.bmp without removing the sprite file BTW? I always seem to get the animations unless I remove it.

Since this is the WWII thread, I'll try *cough* to keep it brief. There are 3 types of sprites in ToT: 1. Animated Units (unitXX.spr), 2. Static Units (static.spr) and 3. Animated Terrain (resource.spr). There's a different method for shutting down each of them. The problem it seems is that no-one fully understands how to go about it. Since this discussion I had with Mercator, I've got it sorted, ie, everything works 100% as it's supposed to.

1. To turn off animated units: Ctrl+P (Graphic Options). Uncheck the Animated Units option. This setting is universal, so if you change it for one game type it will be the same for all others – makes things a lot easier actually. If this option is unavailable, it means that the scenario designer has checked the Unit animation lockout option in the Special Rules parameters (so don't do it!). If you don't want to mess with the scenario to fix this, just quit to the main menu, load a game where the option has not been made unavailable (eg, Original game) and change your settings there. BTW, setting the individual .SPR file overrides for each unit in the Advanced section of rules.txt to 1 will also disable animated units – the general .SPR file override (Special Rules parameters) won't.

2. To turn off static units: Most scenario designers have this one covered, so you won't have to worry about it. If the .SPR file override (Special Rules parameters) is set to 1, static.spr will not be used. "Hang on a minute," I hear you cry, "I just finished playing El Aurens, loaded Market-Garden and now I've got all of Boco's bloody WWI sprites sitting around Arnhem!" Whenever, you switch between scenarios/game types, always quit to ToT's main menu first. This will clear all of the sprites from the previous game.

3. To turn off animated terrain: Ctrl+P (Graphic Options). Uncheck the Animated Terrain option. It's basically the same as 1, with one caveat: I found a bug in ToT where one frame of the oil resource from the desert terrain slot will display even when animated terrain is turned off. Bizarre! Fortunately, there's a simple solution. In the thread I linked above, I posted a dummy (blank) resource.spr. It's a tiny file which you can drop into any scenario folder – obviously only the ones that don't have their own resource.spr file. It will be read instead of the one from the Original directory. It also has an advantage in that you can leave your terrain animations on all of the time and none of your scenarios will ever be affected by the Original game's sprites.

My settings are now as follows: custom static.spr and resource.spr files in the Original directory, Animated Units always turned off and Animated Terrain always turned on. Of course, each scenario has its own static sprite settings. I now have no problems whatsoever.

This may all sound complicated to some, but if the scenario designer upholds their part of the bargain, it should be a piece of cake for the player.

Last edited by Catfish on 05-10-2004 at 17:05

fairline is offline fairline
Prince
of the wing
Sep 2002
time: 05:16
  Old Post 06-10-2004 01:13 Visit fairline's homepage!
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quote:
Originally posted by Case


For the benefit of those of us who speak English, could you please translate the term 'spot bollock'?


From the OED, 6th Edition: 'Spot bollock: Brit. vulgar slang meaning precisely correct, perfect. Alt.: the Dog's derived from the dog's bollocks meaning perfect. Bollocks: see testicles.'

fairline is offline fairline
Prince
of the wing
Sep 2002
time: 05:16
  Old Post 06-10-2004 01:22 Visit fairline's homepage!
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Catfish: Those Horsas are excellent I look forward to the terrain

Thanks for the explanation about the sprite files. I must have been playing scenarios where the animation lockout option was checked perhaps..

Catfish is offline Catfish
Warlord
Wollongong, Australia
Aug 2000
time: 14:16
  Old Post 06-10-2004 07:21 Visit Catfish's homepage!
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quote:
Originally posted by fairline
I must have been playing scenarios where the animation lockout option was checked perhaps..

Probably. Most are that way – and CivConverter automatically checks both animation lockout options. I think you and I could happily delete all of the animated unit sprites since it seems clear that we both think the original units look sh*t-awful. However, based on a number of posts I've read at CFC it's also clear that people like and use them (and I don't know what they've been snorting). That's the main reason why the user shouldn't be instructed to remove them. The only situation where you would be required to replace/move/rename the Original game's sprite files (definitely static.spr) is if you were overhauling the Original game's graphics – but this is merely stating the bleeding obvious.

fairline is offline fairline
Prince
of the wing
Sep 2002
time: 05:16
  Old Post 12-10-2004 15:53 Visit fairline's homepage!
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Some ToT versions of my Russian tanks:

EDIT: -deleted-

Last edited by fairline on 01-11-2004 at 22:58

fairline is offline fairline
Prince
of the wing
Sep 2002
time: 05:16
  Old Post 12-10-2004 16:32 Visit fairline's homepage!
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...and before anyone else does it, I'll load up the MGE palette and tweak them for lesser civ versions

Attachment: fairline mge russian tanks.gif
This has been downloaded 262 time(s).

Cyrion is offline Cyrion
King
Caught somewhere in time
Jan 2002
time: 06:16
  Old Post 12-10-2004 16:49
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quote:
Originally posted by fairline
...and before anyone else does it, I'll load up the MGE palette and tweak them for lesser civ versions


Lesser civ versions???

People have been burned for less!

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 12-10-2004 16:50 Visit curtsibling's homepage!
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Typically great work! - Especially the SU-122!

Eivind IV is offline Eivind IV
Prince
History will be kind to me for I intend to write it.
Aug 2002
time: 06:16
  Old Post 12-10-2004 16:51 Visit Eivind IV's homepage!
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Nice

fairline is offline fairline
Prince
of the wing
Sep 2002
time: 05:16
  Old Post 24-10-2004 14:39 Visit fairline's homepage!
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A much-reworked version of my pale green Comet for ToT:

-deleted the crappy png-

Last edited by fairline on 01-11-2004 at 23:00

fairline is offline fairline
Prince
of the wing
Sep 2002
time: 05:16
  Old Post 24-10-2004 14:42 Visit fairline's homepage!
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MGE Increase Your PM Length

...and for Cyrion, the Lesser Civ version

Attachment: fairline comet mge.gif
This has been downloaded 193 time(s).

Stalin II is offline Stalin II
King
Cant you see from the flag?
Jul 2002
time: 07:16
  Old Post 24-10-2004 14:56
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Ah, that is nearly as beautiful as Beyonce Knowles..

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 24-10-2004 15:12 Visit curtsibling's homepage!
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Fairline - That is some fine British steel!

You don't mind if I use it for a certain project?

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 24-10-2004 15:19 Visit curtsibling's homepage!
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Well, to keep the ToT theme going, I present the enhanced Me-264 Amerika...



Last edited by curtsibling on 24-10-2004 at 15:37

Stalin II is offline Stalin II
King
Cant you see from the flag?
Jul 2002
time: 07:16
  Old Post 24-10-2004 15:21
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Nice curt!

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 24-10-2004 15:37 Visit curtsibling's homepage!
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Cheers, much!

fairline is offline fairline
Prince
of the wing
Sep 2002
time: 05:16
  Old Post 25-10-2004 00:31 Visit fairline's homepage!
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quote:
Originally posted by curtsibling
You don't mind if I use it for a certain project?


I drew it for .... the certain project Cool Nazi super-bomber BTW!

As requested by Jim Panse, these are FW/MGE conversions of my ToT units. Inevitably detail is lost and colour is compromised, and my apologies to Catfish for subjecting his superb recolours of Nemo's Panther and JagdPanther and my KV-1 and T-34/85 to the same treatment.

Attachment: fairline ww2 mge.gif
This has been downloaded 179 time(s).

Last edited by fairline on 25-10-2004 at 00:39

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 25-10-2004 02:10 Visit curtsibling's homepage!
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*faints at the sheer quality!*

Where would we be without your skills, Fairline?

jim panse is offline jim panse
King
Anvilvania
Oct 2002
time: 06:16
  Old Post 25-10-2004 03:22
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@ Gareth: Thank you so much And btw, I am trying to get into ToT at the moment too

Thanks again!

Pablostuka is offline Pablostuka
Prince
of somewhere near Barcelona
Jan 2003
time: 06:16
  Old Post 25-10-2004 03:25 Visit Pablostuka's homepage!
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*drools* amazinggggg...post them @ your forum!!

Harry Tuttle is offline Harry Tuttle

Prince
of the Hoople Heads
Mar 2003
time: 00:16
  Old Post 25-10-2004 03:50
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oh god, those are cherry.

Eivind IV is offline Eivind IV
Prince
History will be kind to me for I intend to write it.
Aug 2002
time: 06:16
  Old Post 25-10-2004 04:11 Visit Eivind IV's homepage!
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All this trash talk of MGE!

As usual, gareth, words won't be enough to express my awe to your artistic skills

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:16
  Old Post 25-10-2004 04:48 Visit curtsibling's homepage!
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Again the Civ2 envelope is pushed forward!

Eivind IV is offline Eivind IV
Prince
History will be kind to me for I intend to write it.
Aug 2002
time: 06:16
  Old Post 25-10-2004 05:05 Visit Eivind IV's homepage!
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oh, and, curt, that Amerika bomber edit is sweet

typhoon is offline typhoon
Chieftain
of Bollocks
Jan 2003
time: 05:16
  Old Post 25-10-2004 07:11
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Lose 30 kilos (of popups)

Indeed! Excellent work from both Curt and fairline

 
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