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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Play the World > There should be an "engage sub" dialogue
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Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:24
  Old Post 20-12-2002 07:48 Visit Inverse Icarus's homepage!
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There should be an &quot;engage sub&quot; dialogue Support Apolyton, buy GURPS/ Alpha Centauri

when you're at war with someone, and you go to move onto a sea tile with a sub that you cant see, you auto-attack it.

if i'm movign a transport and i hit one, i'd want to run like hell or find an escort ship, not engage it.

? ?

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:24
  Old Post 20-12-2002 07:54
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I'd have to say

Convoys don't get a choice, and neither should any ships that can't 'see' the subs.

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King
Las Vegas, NV USA
Sep 2001
time: 21:24
  Old Post 20-12-2002 08:06
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If a submarine is lying in wait, and a convoy without significant escort comes along, I would also say "Fire Torpedoes!"

Boris Godunov is offline Boris Godunov
King
Portland, OR
Aug 2001
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  Old Post 20-12-2002 08:14
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Ja, der convey ist kaput.

I think this realistically simulates the sneak attack advantage subs have.

Catt is offline Catt
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May 2002
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  Old Post 20-12-2002 08:38
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I'd like to see the reverse - the owner of the sub ought to have an "engage enemy" dialogue. If an escort comes along, flood the tubes; if it is a battleship, track and have a firing solution, but keep mum.

Catt

EDIT: Should say: "If a transport comes along, flood the tubes . . . "

Last edited by Catt on 20-12-2002 at 09:15

Inverse Icarus is offline Inverse Icarus
Emperor
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May 2001
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  Old Post 20-12-2002 08:46 Visit Inverse Icarus's homepage!
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didnt think about it from the enemy (in my case, AI) perspective. i guess that makes perfect sense.

Catt's suggestion sounds interesting, but wouldn't a person notice a delay when i decide to engage?

Catt is offline Catt
King
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May 2002
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  Old Post 20-12-2002 09:11
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Sure would . . . but that's my SP bias showing through (as I have little time to play MP).

Catt

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Prince
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Jan 2002
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  Old Post 21-12-2002 03:37
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I like Catt's ideas for SP subs.

== PF

Ps I also argee with catt on play environment. Hard to find time for SP much less MP.

MattH is offline MattH
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Jul 2002
time: 05:24
  Old Post 21-12-2002 04:15
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RE: Catt's idea
Do you mean when attacking a stack? It would be a great idea to be able to target a single unit in a stack. Otherwise, what is the point? The order to attack is you moving into the square (diamond?) and subs can see 1 (or is it 2) in all directions.
But anyways, to the "sub in square" idea for previous reasons.

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