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Robber Baron
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Commonwealth of Commonsense
Jun 2002 time: 00:24
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Razing will damage your rep, esp. razing a foreign capital. And taking the city over may land you a few useful improvements -- possibly a harbor, barracks, etc. (Never a cultural building: these are automatically destroyed upon capture.)
On the other hand, the flip risk creates serious strategic challenges, and may slow down an invasion.
Generally speaking, I capture more cities in the early going of the game, and tend to raze later in the game. Also, the further away from my capital a city is, the less likely I am to keep it.
Of course, on the last few rounds in the process of wiping a civ out (assuming respawn is turned off), you can afford to start keeping the cities.
Razing the last city will cripple your rep, btw.
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swagled
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Razing cities also leaves more open land for the other civs to grab. Remember, they have settlers just waiting around for land to become available!
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CerberusIV
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I prefer to starve captured cities down to only 1 or 2 pop so they grow back with my citizens and don't flip. Usually I only start wars and capture cities when I intend to wipe out that particular AI civ so flipping is not an issue long term.
I do occasionally raze a badly placed AI city in order to give a neighbouring one room to grow. I will also raze the first city I capture when invading another continent so I can replace it with a settler and then have a city on that continent with little or no risk of flipping to act as a secure base.
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