Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > How far back are random events seeded?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:24
Red face  Old Post 20-12-2002 12:16
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
How far back are random events seeded? Support Apolyton, buy GURPS/ Alpha Centauri

I know it isn't just one turn back. How many turns back do you have to go to get the game to pull another rabbit out of its hat?

spartak is offline spartak
King

Dec 2000
time: 05:24
  Old Post 20-12-2002 13:51
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

it is supposed to be random Monk.

MariOne is offline MariOne
King
Erewhon in Neverland
May 1999
time: 06:24
  Old Post 20-12-2002 15:44
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

Hmmm... I wouldn't put my hand on a fire for it....
...maybe Lefty Scevola's one

I would say that it also depends on how far the cause for the event is rooted, for instance a volcano, for which it usually it is not enough to backtrack one turn.

You should indeed distinguish between the strictly "random" events, and the events that have a cause grounded in what you did in the game, like searising or fungal pops...
Although, the asteroid strike is supposed to be one of the truly random, but I support MadMonk that even going back a couple of turns the asteroid stroke in the same place and the same year, and I did maybe 4-5 test runs to confirm it (before accepting it... ).

Regarding seeding, remember that Iron Man has the effect to fix the random outcomes, so that if you reload the same Iron Man turn you'll always get the same events, and the same battle outcomes, and the same pods outcomes...
Even the Iron Man seeds get reshuffled tho, if you RESAVE the original turn, and not just reload it several times from the same identical original save... I don't know, maybe this info could have some relevance also in case you're not using the stupid useless Iron Man setting....

I think that Prima Guide had some info about Random Events that could be found nowhere else, I'll check this evening at home.

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:24
  Old Post 20-12-2002 20:59
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Suffering from ads?

In this case, it is the Sunspot activity that shuts down communications that's causing me angina. I'm trying to give Morgan (yes the same Morgan) support by giving him a few bases built for the pupose, but sunpots just threw a massive wrench into that. Winning the game is a foregone conclusion, I'm just playing now, but this this going to put a damper on my fun.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:24
  Old Post 20-12-2002 22:09 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Increase Your PM Length

Prima's Guide gives the formula:

No Random Event occurs before Turn {75 - [DIFF x 10]} (ie, 75 minus the difficulty level x 10 where Citizen is "0" and Transcend is "5")

Each turn, the game randomly picks a base. If fewer than 100 bases on Planet, it picks a number between 0 and 99, and if no base corresponds to that number (eg it picks "80" but there are only 40 bases) then there is no random event.

If the picked base is less than size 4, or is the only base of its faction, or is still under the effects of a Random Event (eg, in the middle of a famine spell), then no event takes place.

After all the above conditions are fulfilled, a Random Event takes place. All are equally likely (except as described in the event) but there is an in-game controller that ignores a "good event" if that faction already has a sizeable lead, or a "bad event" if hopelessly trailing.

If the event picked has no effect (eg "Asteroid strikes Nessus Prime" and no faction has a Nessus Mining Station), then there is no Random Event that turn


G.

Clear Skies is offline Clear Skies
Prince
looking for a saviour in these dirty streets
Jul 2000
time: 05:24
  Old Post 20-12-2002 23:11 Visit Clear Skies's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton or Terrorists Win

I thought sunspots always happened for 20 years out of every 100, like hercules' approach...

Lazerus is offline Lazerus
King
Empires were built by dictators, not democracies.
Jul 2002
time: 05:24
  Old Post 22-12-2002 17:25
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

I feel deprived i've never once saw an asteroid strike and i've played probably around 50+ games

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:24
  Old Post 22-12-2002 23:22
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Remove this text

Nope; this is year 23-something on thinker, and is the first sunpot activity in the game.

...unless, of course, the prior periods all happened when I didn't have contact with the other factions, but even with tech stag on a huge world, it isn't likely.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:24.
Apolyton Time is 00:24.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0376 seconds (88.37% PHP - 11.63% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net