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spartak
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it is supposed to be random Monk.
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MariOne
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Erewhon in Neverland
May 1999 time: 06:24
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Hmmm... I wouldn't put my hand on a fire for it....
...maybe Lefty Scevola's one 
I would say that it also depends on how far the cause for the event is rooted, for instance a volcano, for which it usually it is not enough to backtrack one turn.
You should indeed distinguish between the strictly "random" events, and the events that have a cause grounded in what you did in the game, like searising or fungal pops...
Although, the asteroid strike is supposed to be one of the truly random, but I support MadMonk that even going back a couple of turns the asteroid stroke in the same place and the same year, and I did maybe 4-5 test runs to confirm it (before accepting it... ).
Regarding seeding, remember that Iron Man has the effect to fix the random outcomes, so that if you reload the same Iron Man turn you'll always get the same events, and the same battle outcomes, and the same pods outcomes...
Even the Iron Man seeds get reshuffled tho, if you RESAVE the original turn, and not just reload it several times from the same identical original save... I don't know, maybe this info could have some relevance also in case you're not using the stupid useless Iron Man setting....
I think that Prima Guide had some info about Random Events that could be found nowhere else, I'll check this evening at home.
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:24
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Prima's Guide gives the formula:
No Random Event occurs before Turn {75 - [DIFF x 10]} (ie, 75 minus the difficulty level x 10 where Citizen is "0" and Transcend is "5")
Each turn, the game randomly picks a base. If fewer than 100 bases on Planet, it picks a number between 0 and 99, and if no base corresponds to that number (eg it picks "80" but there are only 40 bases) then there is no random event.
If the picked base is less than size 4, or is the only base of its faction, or is still under the effects of a Random Event (eg, in the middle of a famine spell), then no event takes place.
After all the above conditions are fulfilled, a Random Event takes place. All are equally likely (except as described in the event) but there is an in-game controller that ignores a "good event" if that faction already has a sizeable lead, or a "bad event" if hopelessly trailing.
If the event picked has no effect (eg "Asteroid strikes Nessus Prime" and no faction has a Nessus Mining Station), then there is no Random Event that turn
G.
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