Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > Pollution rankings
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Dauphin is offline Dauphin
Emperor
Caught in a tuna net
Jan 1970
time: 05:24
Arrow  Old Post 24-12-2002 02:13
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Pollution rankings Suffering from ads?

I seem to recall in CtP (the original) that the amount of pollution you generated was recorded in the graph rankings. It even told you how far away from global disaster you were.

In CtP2 is there a way to view how heavily polluting other nations are? I can't seem to find it if there is. And are there any mods to graph the amount of pollution?

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:24
Post  Old Post 24-12-2002 02:43 Visit Martin Gühmann's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Got spare money?

Unfortunatly this feature is missing in CTP2. You have on the main screen a pollution bar in the upper right corner. That tells you when the next disaster comes. But there is nothing more.

Unfortuantly it is not possible to mod this back as it is hard encoded, the only thing you could do is using some message boxes that tells the player every few turns or so the pollution rankings.

-Martin

Pedrunn is offline Pedrunn
King
of Natal, Brazil
Jul 2001
time: 02:24
  Old Post 24-12-2002 03:39
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

You can see how much polution a civ is generating through the inteligence screen if you have an embassy with them. The bad thing is that you gotta check one by one.

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:24
Post  Old Post 24-12-2002 04:12 Visit Martin Gühmann's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Pedrunn
You can see how much polution a civ is generating through the inteligence screen if you have an embassy with them. The bad thing is that you gotta check one by one.


I didn't know that, probably because I don't use embassies too often. But it is still annoying not to have it in the power graph like in CTP1. Actual it is caculated in the rankings. I played a game without pollution by accident and realized half in the game therefore I used the cheat editor to turn the pollution on and every civs took some turns later a jump on the power graph.

-Martin

Dauphin is offline Dauphin
Emperor
Caught in a tuna net
Jan 1970
time: 05:24
Question  Old Post 24-12-2002 14:15
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Help yourself to an AD-FREE life

When I play MP with my brother we normally turn off embassies (i.e diplomats, empathic diplomats, world peace centre, spies). Mainly because we don't like the computer trading techs, and we never trade techs with each other. It also prevents stealing. Silly really.

OK so how do I get a script to state the pollution rankings, say every 15 turns?

Pedrunn is offline Pedrunn
King
of Natal, Brazil
Jul 2001
time: 02:24
  Old Post 24-12-2002 16:11
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Do you mean a messagebox with the ranking?

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:24
  Old Post 24-12-2002 17:13 Visit J Bytheway's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Remove this text

There was a small problem with the pollution rankings in CTP1 (in MP at least) - it allowed you to spot when your opponents changed government, and even (to a certain extent) into which government they changed.

Dauphin is offline Dauphin
Emperor
Caught in a tuna net
Jan 1970
time: 05:24
  Old Post 24-12-2002 18:37
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton buy from Amazon

The way around that would have been to rank the base pollution rate, before government type multipliers.

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:24
Post  Old Post 24-12-2002 20:31 Visit Martin Gühmann's homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Pedrunn
Do you mean a messagebox with the ranking?


Yes a message box, IIRC I saw something like this in one of the slic files of the Apolyton Pack for CTP1. So this is possible and we had something like this for the general ranking in Civ2.

quote:
Originally posted by J Bytheway
There was a small problem with the pollution rankings in CTP1 (in MP at least) - it allowed you to spot when your opponents changed government, and even (to a certain extent) into which government they changed.


If we put something like this into the ranking message boxes we could run into such problem, too. But actual it would be a little bit harder to guess, because you don't have the visualisation of the power graph, so you would have to record this every time you get such a message.

quote:
Originally posted by Sagacious Dolphin
The way around that would have been to rank the base pollution rate, before government type multipliers.


It is possible to take the base pollution by divding through the government multipliers. But then we need the government detection code of Dale. The alternative would be to let know every player on government changes.

-Martin

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:24.
Apolyton Time is 00:24.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0326 seconds (88.45% PHP - 11.55% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net