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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > SDI (not Bush's)
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Boco is offline Boco
Prince
who was once King for a week.
Jan 2001
time: 00:24
  Old Post 24-12-2002 02:59 Visit Boco's homepage!
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SDI (not Bush's) Remove this text

Does the Civ2 SDI improvement double the defender against ground domain missiles?

Stefan Härtel is offline Stefan Härtel
King
Eddie's best friend
Jul 1999
time: 06:24
  Old Post 24-12-2002 03:12
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spam Got spare money?

^
|
A question I've never asked myself but which is indeed a very good question...

St Leo is offline St Leo
King of Scenario League
Member of the Apolyton Social Democratic Party
Jul 2005
time: 00:24
  Old Post 24-12-2002 05:46 Visit St Leo<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Lose 30 kilos (of popups)

Err, I thought that SAM battery did that. I am pretty sure that SDI has no effect on any kind of missile. Feel free to correct me.

Boco is offline Boco
Prince
who was once King for a week.
Jan 2001
time: 00:24
  Old Post 24-12-2002 07:03 Visit Boco's homepage!
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Rats! Browse Apolyton AD-FREE

Only air missiles trigger the @BATTERY popup, and it doesn't appear that the defense factor is enhanced v. ground missiles. Didn't realize that the test would be so straightforward.

Edit: oops! I had to interrupt my reply above to keep the pasta pot from boiling over. Didn't see your reply St Leo. I think it goes as follows when air units attack cities.

Air units attacking fighters trigger the @SCRAMBLE popup. (x2 v fighter, x4 v bomber). Don't know if the defending fighter's domain is important.

SAM improvement triggers @BATTERY if the defender is not a fighter. (x2)

SDI improvement triggers @BATTERY if the attacker is a (air) missile. (x2)

SDI and SAM together trigger @BATTERY2 if the attacker is a (air) missile. (x4)

Don't know how AEGIS works in combo with any of these.

Last edited by Boco on 24-12-2002 at 07:20

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