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mark13
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Northampton, England
Sep 2000 time: 05:13
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Thanks, Mis,
Funnily enough, I hadn't banked on it anyways. 
The reason it changes, I think, is because by that time, plenty of factions are generally at war with each other, and so are busy sabotaging facilities etc. to decrease the cost of economic victory and play right into your hands (as ever).
Morgan, by the way, did try to do it in one of my SP games, however, considering I had about 10 shard rovers parked on his doorstep, it probably wasn't one of his wisest decisions to date.
*sigh*
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Misotu
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Leamington Spa, England
Dec 1999 time: 05:13
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Yes, I had someone look at trying for an early economic victory in one of my MP games. He was Morgan, of course. As luck would have it, I started my pop boom just a couple of turns after he'd switched to 100% economy to try to make the cash required ... so of course, the cost rose exponentially each turn, and he gave up.
None of this made sense to me at the time, but it does now ... very lucky, the timing of that boom. I'd love to pretend it was skill, but it wasn't, heh. So early in the game, taking him down would have been tricky, to say the least. 
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