Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > Canabalistic Mindworms?!?!?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Argonaut is offline Argonaut
Prince
Toronto
Mar 1999
time: 05:13
Post  Old Post 24-10-2000 03:37
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Canabalistic Mindworms?!?!? Support Apolyton, buy GURPS/ Alpha Centauri

Anyone else experienced this?? I was playing a game where I picked up a Unity Pod, and my rover was surrounded by a couple of mindworms and the rest were Spore launchers. The Spore Launchers systematically fired on each other until there was only one left, and that was practicaly dead! The mindworms themselves ran away, and my unity rover came away unscathed. Anyone else seen this? I've seen the mindworms not attack my mindworms when playing Gaian, but this was as University. Just curious.

Misotu is offline Misotu
Emperor
Leamington Spa, England
Dec 1999
time: 05:13
Post  Old Post 24-10-2000 04:08
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Increase the size of your Attachments

I haven't seen this myself, but I've certainly seen it reported several times on the boards. I'm waiting to see it ...

Deimos is offline Deimos
Prince
of Mars, Son of Ares
Sep 2000
time: 00:13
Post  Old Post 24-10-2000 06:18
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

I've seen mindworms and spore launchers go at it before. Several times as a matter of fact. This wasn't due to a pod pop, but several did go after each other.

They must have come from either a fungal bloom due to eco-damage, or they were spawned from a fungal tower, I'm not sure. All I remember was that during the course of a SP game, my view centered on the "Mindworm, Mindworm" battle.

The first time this happend, I thought that it might have been out of "frustration", since they were at the end of a moderatly sized peninsula wich had a sea base just off the coast.
[This message has been edited by Deimos (edited October 23, 2000).]

Black Sunrise is offline Black Sunrise
Prince
Buffalo, New York, USA
Aug 2000
time: 05:13
Post  Old Post 24-10-2000 06:21 Visit Black Sunrise's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton buy from Amazon

Well, if your planet level is high enough, mindworms will avoid you. They seem attracted to low planet scores.
Black Sunrise

Argonaut is offline Argonaut
Prince
Toronto
Mar 1999
time: 05:13
Post  Old Post 25-10-2000 00:08
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton

That was part of the weird part for me. My Planet rating was 0. No Green, no Manifold Nexus, no nothing. Weird.

WhiteElephants is offline WhiteElephants
King
Toledo Ohio
Mar 2000
time: 00:13
Post  Old Post 25-10-2000 01:19
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Put an end to popups!

From what I understand, mindworms won't attack your mindworms which makes midworms the perfect canidates for poping pods. Now, the IOD's are another story.

RedFred is offline RedFred
King
Vancouver
Jun 1999
time: 21:13
Post  Old Post 27-10-2000 08:05
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Enter the AD-FREE zone

I've not seen worms and spore launchers go at it. I have seen the spore launcher duels.

I have also seen mindworms run away for no apparent reason. I haven't seen it often enough to know for sure if this has anything to do with planet rating.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:13
Post  Old Post 27-10-2000 09:09 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Browse Apolyton AD-FREE

Just finished a game as the gaians, and almost every time MW's, if they could, avoided me. IoD's OTOH, did battle whenever I encountered them.

I've found this to be the case almost all the time when playing Gaia, Cult or Caretakers, or especially when I am green and in possession of the MN.


I think it is primarily driven by planet rating and then by your own MW's strength.

Googlie

Black Sunrise is offline Black Sunrise
Prince
Buffalo, New York, USA
Aug 2000
time: 05:13
Post  Old Post 27-10-2000 13:45 Visit Black Sunrise's homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Full PM-box? Change here!

I'm sure you are all aware that IOD's will always head towards land, if there is noone right next to them? So when popping a sea pod, don't do it with your last movement point. Do it with your first or second, then if it's and IOD, clear out.
MW will ignore other mindworms, but will attack humanoid units.

I don't know if this is me, but it always seems that a humanoid unit moving through fungus is more likely to find a mindworm than a native unit. Could be my imagination, though.

Ogie Oglethorpe is offline Ogie Oglethorpe
King
Marietta, GA
Dec 1999
time: 05:13
Post  Old Post 27-10-2000 18:09
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Help yourself to an AD-FREE life

Sunrise,

Now that you mention you might be onto something re: MW being more present when patroling with humanoid units. One thing I am fairly sure of is that chance of capture is much greater with humanoid units that MW's.

Og

Black Sunrise is offline Black Sunrise
Prince
Buffalo, New York, USA
Aug 2000
time: 05:13
Post  Old Post 27-10-2000 22:59 Visit Black Sunrise's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Nah, thats an optical illusion. You only have a chance of capture at the start of your move (or is it if you have more than a full movement point left? I forget). Since MW's have often moved once or twice, at that point they have no chance of capture. No disadvantage from hurrying other than not getting to capture.
A few of my games have gotten to be really juggling acts in order to maximize MW's.

Jacques De Carufel is offline Jacques De Carufel
Chieftain
Canada
Aug 2000
time: 05:13
Post  Old Post 27-10-2000 23:49
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Call to Power 2

I have seen those cannibalistic MWs in SMAX game yesterday for the first time. They were created by ecological damage and attacked each other instead of attacking my unit, which was outside it's base.

Provost Harrison is offline Provost Harrison
Emperor
The farce is strong with this one.
Feb 2000
time: 05:13
Question  Old Post 28-10-2000 00:32
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

In all of my time playing SMAC, for some reason I still have never seen this cannibalistic property. I wonder why?

Misotu is offline Misotu
Emperor
Leamington Spa, England
Dec 1999
time: 05:13
Post  Old Post 28-10-2000 10:05
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Remove this text

quote:

Originally posted by RedFred on 10-26-2000 11:05 PM
I have also seen mindworms run away for no apparent reason. I haven't seen it often enough to know for sure if this has anything to do with planet rating.


Well, playing as the PKs in the first 10 turns of a game I've had mindworms turn and run from an empty size 1 base. I don't see how this could be to do with planet rating ... I remember on another thread someone suggested that mindworms are reluctant to attack human bases in the first 20 turns or so ?

mark13 is offline mark13
King
Northampton, England
Sep 2000
time: 05:13
Post  Old Post 28-10-2000 19:34
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Browse Apolyton AD-FREE

quote:

I remember on another thread someone suggested that mindworms are reluctant to attack human bases in the first 20 turns or so ?


LOL - I wish it was the case, it would relieve me of half of my early turn woes.....

I, as you may have gathered, have never experienced this, in fact I even (once) had a mind worm eradicate my entire faction, by attacking my HQ in about 2103...

The nice thing is, though, I restarted somewhere else with two pods, a Former, a Synthmetal Garrison, and 50 credits! Not bad for three turns work....

It only happened once, mind....

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:13.
Apolyton Time is 00:13.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0447 seconds (89.76% PHP - 10.24% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net