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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-General/Help-Archive > How do I build a bridge?
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amosrf is offline amosrf
Settler
new york
Dec 2000
time: 05:12
Post  Old Post 21-12-2000 23:18
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How do I build a bridge? Support Apolyton, buy GURPS/ Alpha Centauri

I'm a newbie to Civilization (misspent youth: I was acting responsibly most of the time - what a waste...)
I'm playing CivNet and I have "bridge building" but I don't know how to go about building one. My empire is also on a small island so it would be very helpful...

Thanks

Albert B is offline Albert B
Warlord
Indianapolis, IN USA
Dec 2000
time: 05:12
Talking  Old Post 21-12-2000 23:31
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Suffering from ads?

First, welcome to civ. It's a great addiction that will definately eat up a lot of your responsible time!

Now then on to some help... you can't build bridges over an ocean square, so bridge building won't help you get off your island. You will need a boat to take you to other lands to find your fortune. You can only build bridges over rivers. To do that, move a settler onto the desired river square and press 'r' to build a road. That's all there is to it.

Good luck...

Albert B

drake is offline drake
King
Maine, US
Oct 2000
time: 00:12
Post  Old Post 22-12-2000 00:04 Visit drake's homepage!
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Support Apolyton, buy Civilization 2

It would be sweet if you could actually build bridges over ocean squares, but I'm sure it posed too many questions to deem feasible....like

Would it be counted as a land square now, (IE: boats have to go around)or a water/land square (IE: boats go under it)? Sounds like a complex problem......

Is it realistic to build a bridge over a couple hundred miles of ocean? It can be done, but not in ancient times, when bridge building is first discovered.

Anyway, Albert answered your question, I'm just pondering some things out loud.....

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Ticking away the moments that make up a dull day
You fritter and waste the hours in an off hand way
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Albert B is offline Albert B
Warlord
Indianapolis, IN USA
Dec 2000
time: 05:12
Post  Old Post 22-12-2000 01:05
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Support Apolyton, buy Alpha Centauri

Hey Drake, did you know that you used to be able to build bridges on the ocean in civ 1? It was a 'cheat' that allowed you to get extra trade from sea squares. You could put a settler on a boat/ship, activate the settler from the ship and then press 'r'. It would build a road/railroad for you. However, you couldn't send land units out onto the road or over the ocean, but it did look kind of cool if you built a 'bridge' over a small harbor/sea.

Anyway, useless information now but your ponderings made me want to throw out some useless knowledge...

I've always thought it would be a neat idea if you could build a road over a short sea area (1 to 3 squares) and assume it was a bridge like the in Florida that connects the Keys or maybe it could be like the 'chunnel' or something.

drake is offline drake
King
Maine, US
Oct 2000
time: 00:12
Post  Old Post 22-12-2000 01:17 Visit drake's homepage!
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Got spare money?

That would be interesting yes Albert. Perhaps just increase the amount of turns to build a bridge over an ocean by like 10-15x the normal rate of building a road....that way you could build a nice bridge, but would have to pay for it with time......as you would for a real bridge. Bridges obviously would take a lot longer to construct than a road on land......

------------------
Ticking away the moments that make up a dull day
You fritter and waste the hours in an off hand way
Kicking around on a piece of ground in your home town
Waiting for someone or something to show you the way

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:12
  Old Post 22-12-2000 17:38 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Support Apolyton or Terrorists Win

IIRC - you can modify the rules.txt to allow road building on ocean squares - what the effect is however I have no idea.... - anyone going to try?


------------------
____________
Scouse Git[1]

"CARTAGO DELENDA EST" - Cato the Censor
"The Great Library must be built!"
"A short cut has to be challenging,
were it not so it would be 'the way'."
- Paul Craven

jcarkey is offline jcarkey
Warlord
St. Louis
Aug 2000
time: 23:12
Post  Old Post 23-12-2000 02:57 Visit jcarkey's homepage!
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Support Apolyton buy from Amazon

In a scenario someone had a floating engineer. Unfortunately I can't remember which one of the many it was.

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[This message has been edited by jcarkey (edited December 22, 2000).]

ChrisShaffer is offline ChrisShaffer
Prince
Iowa City, Iowa, United States of America
Aug 1999
time: 23:12
Post  Old Post 23-12-2000 16:58 Visit ChrisShaffer's homepage!
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Increase the size of your Attachments

Shay Yates Roberts did some interesting things with bridges in the Sacrificial Blood modpack.

SandMonkey is offline SandMonkey
Prince
US
Apr 1999
time: 00:12
Arrow  Old Post 24-12-2000 01:21
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Lose 30 kilos (of popups)

yes SG, you can modify the rules.txt to build roads on oceans... but I don't think there is any bonus... i could totally be wrong though.

Actualyl come to think of it, the way I put roads on the oceans was by changing the mining of oceans to produce grassland, and then the mining of grassland to produce ocean. You mine the ocean, build your road, and then mine the grass... I wonder if you can do the same with irrigation/mines... hmm time for some testing

SandMonkey is offline SandMonkey
Prince
US
Apr 1999
time: 00:12
Arrow  Old Post 24-12-2000 01:32
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well, i tested it quickly... irrigation/mining don't appear on ocean, and the roads do nothing.

Dyzee400 is offline Dyzee400
Chieftain
Long Island, NY, USA
Dec 2000
time: 05:12
Post  Old Post 25-12-2000 09:05
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Help yourself to an AD-FREE life

need bridge building...cant build over ocean tiles

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cpemma is offline cpemma
Chieftain
of S Yorkshire, UK
Jan 2001
time: 05:12
  Old Post 23-01-2001 05:34 Visit cpemma's homepage!
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Increase Your PM Length

Yes, you can bridge oceans, by raising the land first.

In RULES.TXT, find the TERRAIN item Ocean. Change the line from:

Ocean, 1,2, 1,0,2, no, 0,0,0, no, etc.
to:
Ocean, 1,2, 1,0,2, Swa,1,5,0, no, etc.

(use a text editor like Notepad, NOT Word!)

Then you position a vessel with engineer(s) aboard over the gap, activate the eng & change to swamp. You need to re-activate them every turn as they go back to sleep.

The number 5 is the moves to complete, amend to suit.

The vessel will slide off the new land, leaving the eng ashore.

Tip: build in a vertical or horizontal gap, then shipping can still pass.
[This message has been edited by cpemma (edited January 23, 2001).]

Bereta_Eder is offline Bereta_Eder
Prince

Oct 2000
time: 07:12
Post  Old Post 23-01-2001 06:32 Visit Bereta_Eder's homepage!
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quote:

Originally posted by Albert B on 12-21-2000 03:05 PM
did you know that you used to be able to build bridges on the ocean in civ 1


I remember

Marko_Polo
Guest

Not Yet
time:
Post  Old Post 27-01-2001 14:41
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Support Apolyton or Terrorists Win

quote:

Originally posted by Albert B on 12-21-2000 03:05 PM
you used to be able to build bridges on the ocean in civ 1? It was a 'cheat' that allowed you to get extra trade from sea squares.


I remember that too and it was fun.. also building a railroad on a fish yielded one extra food as well

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