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Spiffor
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CPA - Evil Clone brigade
Nov 2001 time: 06:24
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1280 AD. Debatable points.
3 points in my policies are debatable :
- integrating French and American workers in cities when the need arises
- optimizing public works to get size 20 cities, and no more
- the plan to get wonders
The integration of French and American workers
I know slavery is a hot issue right now, and I don't want this thread to become one of the many pro / anti slavery threads (we have several of them already, and arguing on it here would drown other interesting material in a largely ideological discussion).
My official stance as a minister on this issue will follow the majority of this poll.
As emancipation gets the majority right now, I'll integrate the slaves who are less likely to revolt when integrated, i.e those whose Civ has been destroyed, French and Americans.
If you want to discuss this very point (integrating French and Americans rather than other nationalities), please do so in this thread. But please avoid general discussion on the principle of slavery. Thank you for your understanding 
Optimizing Public Works to get size 20 cities, and no more
Since specialists basically suck in Civ3, I gave worker orders to mine most of the tiles, so that cities will not have more than 20 pop (thus maximizing shield production)
This point is debatable, so I'd gladly read your reactions about this. I'm also relatively inexperienced with pushing so much for mines (in most of my games, I irrigate much more, for the sheer pleasure of having extremely populated cities), so don't hesitate to give me advice.
The plan to get Wonders
The Senate has agreed to use our new leader to rush Universal Suffrage in Loveshack. I intend to use our 2 other Wonder-producing cities to get Theory of Evolution and Hoover Dam. The plan to do this is as follows :
1280 AB
- Switch Ghengistown to Military Academy (3 turns remaining)
- Switch the Forbidden City to Palace (11 turns remaining)
- Switch Loveshack to Universal Suffrage and rush it
1285 AB
- Switch Ghengistown to ToE (est. 5 turns remaining)
- Wait for the discovery of Electronics to qwitch the Forbidden City to Hoover Dam.
The debatable point is that we have reasonable changes to get another leader in our war against the Germans, which means we'd have lost all the time we waitied in Ghengistown. GhengisFarb suggested to change Ghengistown's production to hospital to let it grow faster.
If you have any comments, please don't hesitate to share them.
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E_T
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Orlando, Florida
Mar 2001 time: 00:24
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Umm, I don't think that you want to use Slaves for Howitzerville.
I have to go and dig up the thread about Flipping, but one of the things is that number of your people in the city. Let me go and Dredge up that thread.
E_T
[EDIT] Here it is: Culture Flip Formula.
Last edited by E_T on 28-12-2002 at 05:38
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Spiffor
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CPA - Evil Clone brigade
Nov 2001 time: 06:24
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OK, I'll change my orders. I have actually chosen French slaves because we have no chance to declare war to France again (I'd have chosen American slaves if I had found them first), and I thought the number of "foreign nationals" in the simulation would only apply if they belonged to the rival culture, i.e if they were Germans.
I doubt that French and American population in howitzerville will have any bad influence on culture flipping, but I can't be sure. Out of prudence, I'll change my orders to integrate nationals.
Edit : Aggie, I'll integrate people in Howitzerville as per E_T's demand, since a pop 7 raises the defense bonus of a city, and How. can grow past pop 6 (being next to a lake).OTOH, if E_T considers we don't need this defense bonus in How., I won't integrate any worker there, wince the number of nationals doesn't apply in the culture flip formula
Last edited by Spiffor on 28-12-2002 at 13:46
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