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Forbid the assimilation of foreign worker until native workers have been assimilated.
This poll is closed. |
| Yes |
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18 |
45.00% |
| No |
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17 |
42.50% |
| Abstain |
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5 |
12.50% |
| Total: |
40 voters |
100% |
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Shiber
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Haifa, Israel
Jul 2002 time: 07:24
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First of all, allow me to point out that a worker, slave or domestic, is more efficient in the fields than inside a city, as long as there's work to be done. You must agree that a worker would do more good to improve the terrain, which pays up in the longer run, rather than enter cities.
Having said that, I'm sure that all who agree with the above statement must also agree that we should not integrate any domestic workers or slaves into our cities before we're done with all of our public works. It's best to finish the PWs as fast as possible with as many workers as possible than to release some of them into the cities and slow down the work, right?
Now, pay attention to this: we've still got some work to do until the current Apolytonian lands are fully improved up to the greatest extent possible within the game. Afterwards, we've got the German lands to improve, and if you've taken a look at Germany you'd surely realize that there's A LOT of work to do - the German field infrastructure is heavily lacking!!
Once we're done with that, which might be in a month or even two from now, we'd have no further need for workers other than to clear pollution, improve any newly-conquered lands and do occasional jobs for the SMC. For that, we can make do with our slaves!
We won't need all those fast domestic workers to clear up pollution and to improve new lands (such as England, which we'll probably begin to annex in two months).
We've got about 70 slaves at the moment. Let's assume that by the time all the works are done, we'll have 90 slaves (we get one slave per every German city that we conquer, and we'll eventually capture their workers too). 90 slaves equal to 45 domestic workers in their speed of work, which will make do for our little needs past that point!
When the day that I speak of comes, we'll be able to integrate all of our domestic workers and even some of our slaves into the cities without worrying about the speed of work, because the slaves that we'll have left will be perfectly sufficient for clearing pollution and improving occasional new terrain. We'll then have a nice and completely free work force.
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:24
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quote: Originally posted by skywalker
Panag - the slave is free, so it will ALWAYS be more cost-efficient than the worker. You fail to see that.
What Spiffor is saying, though, is that OVERALL PRODUCTIVITY will be enhanced if we integrate slaves first. He is correct on that point.
One thing to note, Spiffer, though, is that foreigners of ANY civ will increase the chance of culture flip, not just of the civ nearby. |
hi ,
free but slow , and costing us more money because we have extra work moving them and extra loses because they work so slow , while in a city the shall have a tile , a tile that brings us money and science and shields , .....
its more intresting to work with payed labor and let the others join us or sell them , ....
have a nice day
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:24
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quote: Originally posted by skywalker
Panag, a stack of two slaves moves as quickly and works as quickly as a single native, but costs nothing. Therefore, AS WORKERS, slaves are more cost-effective. THAT'S NOT AN ISSUE ANYMORE. |
hi ,
and if one of those slaves would work a tile in a city he would produce some shields , and would give us at least two-three gold a turn , not to mention about the science we would get from it , ......
slaves are bad for us , and as you have said yourself , two work like of of us , thats each time two moves instead of on , ......
so instead of having only 100 moves we need 200 moves , one 100 extra just because we keep slaves , .....
slaves cause nothing but trouble and make us loose a lot of money , .......
have a nice day
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zeit
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Meet my blade!
Sep 2002 time: 06:24
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Well, i always thought we should free the slave (RP reasoning) and now, thanks to Spiffor articulate explanation i realize we should do it GAME-wise.
Shiber- even if we act based on your plan (improving all of germany before integrating workers into cities- which i think isn't that important, as german lands will develop very slowly, and improving them instead of joining our developed lands will be a waste), than by the time we finish rebuilding germany's infrastructure, we still havn't finished filling our cities, and after deducting that number of worker we need for pollution control, we probably won't fill our cities yet. So, the obvious conclusion is that integrating slaves first, after making sure german lands have adequate infrastructure, and workers to keep developding it (we don't need to keep much- it's development will be slow). I think many are still suffer from the trauma of our early jungle cutting, which belongs to the past- we are an industrious democracy that has replaceble parts technology- our workers work like devils, we don't need that many.
Listen to our elected DM: a combo of 2 ex-slaves working in our fully developed city tiles, and 1 native on the open are better than a team of 1 native in the city tiles and 2 slaves in the open.
But, i guess will have to raise another bill to fix this one.
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Kuciwalker
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of Schmooism
Feb 2001 time: 00:24
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Except that by then, the game will be practically over, not to mention that our cities will be at size 20 anyways.
Thank god the Great Banana that YES won.
EDIT: I give up. How do you make text strikethrough (i.e. with a line through it)?
Last edited by Kuciwalker on 01-01-2003 at 01:00
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