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Forbid the assimilation of foreign worker until native workers have been assimilated.
This poll is closed. |
| Yes |
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18 |
45.00% |
| No |
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17 |
42.50% |
| Abstain |
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5 |
12.50% |
| Total: |
40 voters |
100% |
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:24
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quote: Originally posted by skywalker
[notRP ]Actually, they do us far more good as workers, because a pop point is just worth a pop point, whereas a worker is worth a pop point plus ten shields.d Also, pop points grow continually, while we have to BUILD workers.[/notRP ] |
hi ,
big cities produce loads of shields , .....
let them join our cities and wait until they have joined us , then you can send them back out , in the mean time let the city they have joined grow one , make a worker out of it
it shall bring us more money in the long run , more science , and why not pay some workers if in return they work faster
have a nice day
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Spiffor
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CPA - Evil Clone brigade
Nov 2001 time: 06:24
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Some people (Shiber specifically, but I assume other as well) believe I want to integrate slaves in the cities for RP reasons. It is wrong, I always integrate slaves sooner than national in my own games (where I don't do RP at all), here is why :
1. I don't intend to integrate workers before all improvements in non German lands are completed. Most workers will remain once we only have the German lands to improve.
2. We'll have hospitals soon, meaning the population of our cities will be able to reach 20 or more. Since an extra city laborer is an excellent asset, I'll integrate as many workers as reasonable. The demographic jump will incredibly boost us.
3. We don't have too many workers. In fact, we don't have enough workers to completely fill the cities once they build hospitals. Since I want the highest possible population in our cities soon (of course, limited by unhappiness), I want the smallest number of workers in the fields. Hence, I want only the best workers in the fields : the nationals.
4. All of you pro-slavery say : "2 slaves do the same as a national but don't cost anything". It is right, but you forget something : 2 laborers in a city produce twice more than one. If we compare the efficiency of integrating 2 slaves rather than integrating one national, the former is much better. Also, these integrated slaves will produce 1 or 2 gold, and will pay (or more than pay) the national worker they replace.
5. I'd like to integrate many nationals anyways, once the time has come. It is just that the little workforce remaining should be entirely made of nationals IMO.
Of course, my decision will depend on the result of this senate bill or upcoming senate bills. But I wanted to point out this senate bill, if adopted, will be detrimental to Apolytonia's economy
Thank you for reading.
Once our cities reach maximum population, using slaves in the fields will be economically better. Until then, we have to maximize our population by letting our most inefficient workers go to the cities.
My anti-slavery position right now isn't dictated by Roleplaying. Maybe we'll want to integrate RP in the game when slavery will become clearly beneficial for Apolytonia (in the future), but right now emancipation is the most reasonable option.
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Spiffor
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CPA - Evil Clone brigade
Nov 2001 time: 06:24
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NYE : my post above was intended to be an explanation 
But I guess it is unclear so :
- To understand my point of view, you have to consider what a slave worker brings as a worker, and what he would bring as a free laborer in a city.
- You also have to understand that our cities won't reach thir max. pop immediately when hospitals are built. We have to help our cities get bigger quickly, by integrating our workforce.
- Ideally, we should integrate all our workforce (nationals + slaves) in our cities soon. This would lead to a demographic jump, and would give us much more shields / money / science (and a definitive hegemony). However, we have to keep some workers out of the cities for pollution cleaning / improvement of conquered land.
- We need to keep as few workers as possible, to have the highest population in the cities as possible, ASAP. Again, this is in some turns, when all tiles improvements will be done, and hospitals built.
- The problem is that we don't have enough workers to completely fill the gap between the current population of our cities, and the maximal population of our cities. We'll have to make a choice regarding who remains out of cities.
- We need the highest possible population in the cities. One integrated slave is worth one integrated national, while 2 slave workers are worth 1 national worker.
Imagine we need 60 slaves for pollution cleaning et al. If we integrate only nationals, we have 60 pop wasted out of the cities. If we let nationals handle this job, we only have 30 pop wasted in the fields. In this theoretical example, integrating nationals would mean we'd have a comparative loss of 30 pop !
- In short, if we integrate slaves before nationals, we'd have twice more new city dwellers than the other way around. These extra city dwellers will sure be very useful for the greatness of Apolytonia (and they will sure bring more than the mere gpt a national worker costs)
Edit : sorry if it is still unclear, but it isn't easy to manipulate complex concepts in a foreign language :\
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