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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > obsolete units that don't upgrade
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Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:24
  Old Post 28-12-2002 04:12 Visit Saint Marcus's homepage!
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obsolete units that don't upgrade Enter the AD-FREE zone

I'm trying to made all regular fast units (horsemen, knights, cavalry, tank) unupgradable, but still obsolete when the right technology is researched.

so horsemen upgrade to knights according to the editor, but by removing the "upgrade unit" flag they can't upgrade in the game. That's the idea anyway.

Two questions: is there a way around it so a unit can still be upgraded? and how does the AI respond to this?

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:24
  Old Post 28-12-2002 05:01
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This does keep the human from upgrading individual units, but I don't think it affects the AI; and the human can still use SHIFT+U (upgrade all). Unless Firaxis links these two things to the upgrade button, units can only upgrade, not go obselete.

Ozymandias is offline Ozymandias
Prince

Aug 2001
time: 00:24
  Old Post 29-12-2002 03:22
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Enter the AD-FREE zone

quote:
Originally posted by Kloreep
This does keep the human from upgrading individual units, but I don't think it affects the AI; and the human can still use SHIFT+U (upgrade all). Unless Firaxis links these two things to the upgrade button, units can only upgrade, not go obselete.


I saw this discussed elsewhere; can't recall precisely where -- but the gist of it is to make the units Upgradable to "impossible" units that the AI would never decide to build (i.e., very expensive and inferior to also available units). This way the units become both obsolete and effectively un-upgradeable.

-Oz

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:24
  Old Post 29-12-2002 03:25 Visit Saint Marcus's homepage!
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won't clean up the build list sadly

Colonel Kraken is offline Colonel Kraken
Warlord
Grand Rapids, MI
Nov 2000
time: 00:24
  Old Post 30-12-2002 20:08
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If you create a unit for your desired obsolete unit to upgrade to but don't allow that unit to be built by any nation, you will no longer see the desired obsolete unit on the build list and no one will be able to build the new unit.

Hope that made sense.

Ozymandias is offline Ozymandias
Prince

Aug 2001
time: 00:24
  Old Post 30-12-2002 23:18
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Inflate your Upload Space

quote:
Originally posted by Colonel Kraken
If you create a unit for your desired obsolete unit to upgrade to but don't allow that unit to be built by any nation, you will no longer see the desired obsolete unit on the build list and no one will be able to build the new unit.


Nice!

Thx,

Oz

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:24
  Old Post 31-12-2002 01:07 Visit Saint Marcus's homepage!
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Increase the size of your Attachments

it's that simple? wow...

thanks!!

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:24
  Old Post 31-12-2002 04:39 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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no, i think not. e.g. immortals and legionary are upgrades of the swordsman, but swordsmen can still be built, except by romans, persians, etc.

but maybe i'm wrong, havn't tried it...

XMon is offline XMon
Warlord
Tampa, Florida
Sep 2000
time: 00:24
  Old Post 31-12-2002 08:02
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quote:
Originally posted by Colonel Kraken
If you create a unit for your desired obsolete unit to upgrade to but don't allow that unit to be built by any nation, you will no longer see the desired obsolete unit on the build list and no one will be able to build the new unit.

Hope that made sense.


Actually, that doesn't work. If the next unit on the upgrade list is not available then the program will continue to build the previously available unit. That's how the UUs are built into the upgrade flowchart.

You can try making the "fast" units cheap in relation to the upgrade unit. Then the AI tends to not upgrade because the cost is too high. But they still can. I've done this and the cheap units stick around but I can't be 100% sure that none of them upgraded.

Regarding the issue of upgrading to units with lesser stats and cleaning up the build list: you might try (I haven't) having the unit upgrade to a unit already in your list with a different AI strategy tag and with lesser stats. For example, having a knight upgrade to a cannon. You already have cannon on your list so there wouldn't be an extra "junk" unit to clog the list; yet, maybe the AI would not upgrade a unit (the knight) which is flagged for offense to a unit with an offense of zero. Just an idea, I haven't tried it but it might work.

Colonel Kraken is offline Colonel Kraken
Warlord
Grand Rapids, MI
Nov 2000
time: 00:24
  Old Post 02-01-2003 19:58
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quote:
Originally posted by sabrewolf
no, i think not. e.g. immortals and legionary are upgrades of the swordsman, but swordsmen can still be built, except by romans, persians, etc.


DOH!


I just saw this at "the other Civ site" and thought it sounded good.

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