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Pyrodrew
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quote: And most important - it is a great leveller in terms of holding back a civ from growing too large - and that means you and me, the human players. |
The human players place their FP in strategic locations allowing them to overcome distance corruption/waste FAR better than the AI who will place it's FP right next to it's palace. Not to mention, us human players know how to rush build anti-corruption sites & relocate our palace to even more optimal positions - unlike the AI who will keep it's palace on the south pole or whatever horrid starting position it may be in.
quote: If it weren't for corruption, the other civs would just keep on expanding and creating new cities |
That already happens, with corruption. People have used the editor to reduce/lower corruption (sometimes considerably) & the sky didn't fall.
quote: It therefore seems that the elimination of corruption would necessitate a lot of other changes , with consequent game balancing issues to be resolved, so that deity could remain playable. |
Deity is very playable even without a FP. Have you heard of the OCC?
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Pyrodrew
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quote: Certainly it happens but corruption will certainly slow them down |
True, but there are lots of things that can slow them down.
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brianshapiro
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Berkeley
Nov 2001 time: 21:24
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bobbo more than anything id need somebody to render things in a 3d program if you know anyone..
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All times are GMT. The time now is 05:24. Apolyton Time is 00:24. |
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