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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > How do you allocate starting places?
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mark13 is offline mark13
King
Northampton, England
Sep 2000
time: 05:13
Post  Old Post 04-11-2000 10:47
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How do you allocate starting places? Help yourself to an AD-FREE life

OK - I have been wondering how to do this for many months now, at a loss. I finally managed to swallow my pride and ask out straight how to do it...

When I am creating a map file, each faction can be assigned a set starting place, no? If that is the case, how on earth do you do it? I have tried pretty much everything - and I know it can be done because the PBEM tournament map has specially allocated 'starting places' for each of the factions.

Also, is there a way of giving extra units to a faction (on a certain map)?

Thanks,
Mark13

Fitz is offline Fitz
King
& Anarchist
Mar 2000
time: 21:13
Post  Old Post 04-11-2000 00:10
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The only way I've found is to place a colony pod where you want the faction to start, and take a turn to place a base if you want them to start with a base. Then you have to save it as a scenario.

Extra units, same thing. Place them yourself.

Alternately, for the extra units, you can hard code it into the faction .txt file

stuntman19 is offline stuntman19
Prince
Wa, usa
Aug 2000
time: 05:13
Post  Old Post 04-11-2000 00:17
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I think Fitz is correct, because the tourny map games begin on 2102. This means Tau does this and sets passwords and so forth on the 2101 turn.

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