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MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:24
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Colours: It can get a bit confusing, especially as you're all building uop armies, as they use cream for ALL the soldiers, cavalry, navy and aircraft (through all Ages). You just have to place one of your coloured "leader" markers next to your troops. However settlers and cities need to be your own colour, and these colours are green, red, light brown, yellow, blue and purple.
Is it any good? It certainly depends a lot on who you play with. You can get absolute bastards who dominate early and monopolise the trading from then on, making the game much like International test cricket - one side above all by a long shot, and the rest just fighting amongst each other. However, if you have cooperative friends, you can establish all sorts of rules/pacts at the start of the game to try peace until a certain age, constant war, no trading etc etc. One thing is for sure however - be prepared to set aside close to ten hours for a game involving more than 4 people.
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MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:24
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quote: Originally posted by ZargonX
Well, I played my first game of it today, and it was a might bit confusing at first. A lot of rule book page turning, and plastic pieces everywhere...
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You get that, Zargon. Soon enough you will have everyone correcting any mistakes made - like living manuals! The horror! 
quote:
Started with the standard rules just to make sure we had a basic grasp of things to begin with. Only 3 players, so nothing huge, but we got into the groove of things soon enough. I found the rule book to be pretty obtuse in some areas, with a lot of questions unanswered. I'll have to check out the website to see if they have any clarifications.
But, try again with more people tomorrow, so we'll see how it goes! |
Good luck! Any questions, post them here. Most me and my friends managed to sort out. We haven;t tried the standard rules yet, but a lot of them are similar.
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LaRusso
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appendix of Europe
May 2001 time: 06:24
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quote: Originally posted by MrWhereItsAt
Colours: It can get a bit confusing, especially as you're all building uop armies, as they use cream for ALL the soldiers, cavalry, navy and aircraft (through all Ages). You just have to place one of your coloured "leader" markers next to your troops. However settlers and cities need to be your own colour, and these colours are green, red, light brown, yellow, blue and purple.
Is it any good? It certainly depends a lot on who you play with. You can get absolute bastards who dominate early and monopolise the trading from then on, making the game much like International test cricket - one side above all by a long shot, and the rest just fighting amongst each other. However, if you have cooperative friends, you can establish all sorts of rules/pacts at the start of the game to try peace until a certain age, constant war, no trading etc etc. One thing is for sure however - be prepared to set aside close to ten hours for a game involving more than 4 people. |
I carried the game over the Atlantic for a couple of connecting flights, it is darn heavy and bulky, but certainly worth it. All of my friends in Belgrade are very happy with it.
Well, I am surprised to hear that a single game lasts for 10 +hours. We had a quick playtesting one and got throught the Ancient age in about 4 hrs, but we literally checked every single rule along that road and took tremendous time ogling new shiny tech cards and figuring out what purpose they serve at all (not to mention world wonders). Our second game we decided to play for no more than 4 hrs, again we were looking at rules and had occassional breaks, but this time the pace quickened significantly. It took us 2,5 hrs to get out of ancient and 1,5 more to finish medieval age, and just like in CivIII, the game picked up speed as we progressed. I am getting a feel that the next time we sit around we'll finish it in about 6 hrs. This is a great improvement over our Advanced Civ (Avalon Hill) games that literally took a day to finish (or finished us off).
The game plays really well, we adopted some minor changes as suggested by errata and some wise fellas at Eaglegames forums (but really only minor changes, not really getting into cumbersome details some people thought of to reshape the game altogether). Is it worth 44 USD (CompUsa)? So far, definitely.
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Vesayen
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ignore this post, testing something
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All times are GMT. The time now is 05:24. Apolyton Time is 00:24. |
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