 |
|
Dominae
|
|
I'm not too worried about defense at this point. Vox needs a bunch more turns to muster a effective offense, and we'll see them coming a mile away. As a precaution we could hook up the Horses with our fourth city (second built Settler), in case we need to pump out a few WCs to push back an early attack.
Dominae
|
|
|  |
 |
|
nbarclay
|
 |
Huntsville, Alabama
Dec 1999 time: 23:24
|
|
I think the position Ouch is in is best for our free settler because it lets that city and EotS divide the furs between them however makes sense at a given time. Otherwise, we're likely to waste a fur or two a lot of the time while EotS is in settler pump mode and/or can build something just as quickly using a 1-shield tile in place of a fur part of the time.
I just ran a test in which I built a granary in EotS and still had #3 founded and a worker to help improve it just about seven turns after #3 would have reached the same state had it been founded immediately but had to build a worker itself. I even built a road from EotS to #3 along the way. So I think the early granary is worth it, although the flood plains do add some danger to delaying our third city.
In general, the key issue regarding how practical it is to build a settler before a granary is the number of bonus food tiles the city has. With just one food bonus, dropping back to size one after building a settler doesn't cost any access to food tiles. But with EotS, dropping back to size 1 means we can only get three surplus food instead of four or five, and then only by reducing production to 1. The best path to a granary that way would be to work a flood plain for four turns and then go pure furs. If my calculations are right, we'd end up needing 17 turns to get a granary after we build the settler, and we wouldn't hit size 3 until another turn after that (but at least we'd have a full granary to help us toward size 4). The one good thing about the delay is that our worker would be farther along on tile improvements by then, so there would be a little less competition for tiles between EotS and #2.
Nathan
|
|
|  |
All times are GMT. The time now is 05:24. Apolyton Time is 00:24. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|