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Chrisdrawmer
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I have not modded the game and I am running version 1.07f.
System is intel p111 800, 768 mb ram, nvidia tnt pro with 32 mb vram, 48x cdrom, 21 in digital monitor. I have downloaded and installed the latest video drivers.
I hope this gives some clues.
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Chrisdrawmer
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I have tried using the 1.29f patch it crashes immediately or gives an error message syaing the cd is not in the drive.
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Raion
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Windows 98 seems to break down about every year and a half. Get updates from Microsoft, as they change a few things, even in IE they change the OS. Back it up.
Now, I am running Windows 2000 Professional, and as soon as Microsoft develops an operating system, then someone can let someone else know.
I run Windows 98SE as a second OS under Windows 2000 Professional. At least now I can copy the entire freakin' OS system to a partition on the hard drive, except the Windows swap file for virtual memory managment. The backup, sorta did not work though, and now, so far, I have not tried to copy every file of the OS to another partition, but I just may.
Usually one has to go through all the updates from Microsoft again, when re-installing the OS from scratch.
Until Microsoft comes out with an OS, many things can ruin the OS, not the least is Microsoft and updates (Critical) are essential. (to make the OS run in the first place).
Windows XP is a fine example.
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Chrisdrawmer
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OK folks, thanks for your help. I finally bit the bullet, backed up my 15 gb of data, I work from home quite a bit, reinstalled everthing and bingo Civ 3 now works and I can play to the end. Mind you the 1.29f patch still doesn't work but I should care. I can now start working my way up through the levels and think about some of the wonderful mods available.
One again thanks for everything.
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Raion
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The 1.29 patch should work, might try increasing the virtual memory manager so it is constant.
IGII (Imperium Galactica II) said to have a swap file to disk of 500mB, and making it constant sure helped that game.
I run the limit of the OS now for games -- 1gB minus the file space needed to have such a large virtual memory in the first place. And it is constant, meaning the minumum and the maximum are both set for 1gB, so Windows does not have to change it on the fly, or try to go up with it during the game. Remember the OS has to change everything, anytime it needs more memory to play the game, while the game is going on. If it is constant, then Windows will not interfere with other threads while the game is going on.
Might try that!!

There has always been one thing about the Civilization game, and that is -- does one have a Civilization to play it with -- meaning an OS that actually really works.
The game is kind of a test, I guess.
Or I like to think of it being that way.
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