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theNiceOne
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quote: Originally posted by Coracle
It didn't have anything when I saw my ocean-going galley. Shouldn't make a difference as galleys didn't sail on oceans. (Viking longboats were not galleys).
Stop making excuses for this cheating AI. |
It's ...interesting... that you who claim to know so much about AI cheats cannot come up with one single proof (save game) of this "cheat".
As has been explained in numerous threads, the following is true for galleys:
1) AI will never end a turn where a galley risk sinking.
2) Magnetism and Navigation applies to galleys, so if a civ have those techs, galleys may safely traverse sea/ocean sqaures.
3) If a galley is forced to teleport (due to a "leave or declare war" demand), it will teleport to the closest shore sqaure that is uncontrolled or friendly controlled. This may teleport the gally across ocean to an otherwise undiscovered island.
Since 2 and 3 applies identically to AI and human playes (Players have even posted screenshot of 3 happening to them), there's no cheat involved here.
So Coracle, either explain what's wrong with what I write (and please back it up by a save game) or shut up. Just because you don't understand how the game works don't mean it's a cheat.
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sabrewolf

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turicum, helvetistan
Jun 2002 time: 06:24
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yeah... and i didn't understand, how the starting locations were chosen.
on the british isles there's england, ireland, wales and scotland. sicily also has a starting location, but no ukraina, white russia, poland, portugal, algeria, baltic states, etc. where there would be plenty of space.
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123john321
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Has anyone said this? Galley get to tarvel across oncens once you have Navaiognt (sorry for spelling...)
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All times are GMT. The time now is 05:24. Apolyton Time is 00:24. |
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