 |
|
Jethro83
|
|
Newcastle, Australia
Mar 2002 time: 15:24
|
|
I only ever played single player Doom. But it was a better experience than perhaps some of my recent Quake III and Unreal Tournament games (for the time at least). Still keeps me amused at times.
|
|
|  |
 |
|
Solver
|
|
Apolyton Duke Of Something
|
 |
Latvia, Riga
Sep 2000 time: 07:24
|
|
Mattyboy, I haven't found myself liking any other similar game, half-life included.
Willie, it's awesome, Doom 3. If you know what I mean, Doom was a huge step up in graphics for that time - well, Doom 3 is too. If you download the alpha or something, the graphics are completely outstanding. And so are system requirements. Moreover, it plays in the old good Doom style.
Catullus, now that I've played the levels over and over, I remember pretty well the ways out. But yeah, in Doom 2, my all time favorite levels are 10 and 16, for the easy ways out and lots of monsters.
And I use prboom or sometimes even the original exe - heck why not?
|
|
|  |
 |
|
pg
|
|
i use legacy doom for playing(lan/single player) and glboom for watching speed run demos. i've fiddled with zdaemon over the internet but my connection(26.4k modem) is too bad usually. i've managed to play a few co-op/deathmatch games online with zdaemon though where i didn't lag out. fun stuff when it works good. zdaemon is really quite easy to get working if you have any inclination for doom over the inet w/ other players you should really give it a try - http://www.zdaemon.com/~zd/
i have a hard time standing non-opengl doom anymore. the low visibility is annoying. i've used jdoom in the past but legacy seems so much simpler and easier to start quick games with(it has a setup utility). i also prefer non-3d models.
i don't think the maps are all that big especially since many of the maps have big rooms which are easy to navigate and find your way around. using the diagonal strafe speed technique, among other useful speed boosts (like wall strafing) let you really fly through most areas. the really big maps with lots of high/low areas and small/tight halls ways are still a blur to me sometimes. my favorite maps are the ones with lots of weak enemies(imps/men/pigs) and ample space to maneuver in. i've seen all the secrets since i've watched so many speed run demos but i usually forget a few when i'm playing.
|
|
|  |
 |
|  |
 |
|
Traianvs
|
 |
Belgium, land of plenty (corruption)
Jan 2000 time: 06:24
|
|
quote: I play a level or two now and then. Wonderful way to clear the mind before going to bed. My only beef is that most levels are too large for my liking. I don't like spending time finding the way out, I will spend time doing maximum damage to uglies. |
Then SoF1 multiplay is your thing, only goal is to kill as much and as bloody as possible (still one of my favourite games)
I found Doom a bit disappointing, being used to games like Hexen which came out later of course, but that was my first shooter... (after wolf3d), hexen and heretic were mighty good (especially hexen), compared to Doom, i found it Doom a rather uninspired monotonous game compared to hexen (my all time favourite shooter, next to duke3d and SoF1). and the labyrinths were just plain boring, Hexen had some clever stuff in it!!
|
|
|  |
All times are GMT. The time now is 05:24. Apolyton Time is 00:24. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|