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Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:24
  Old Post 05-01-2003 23:59
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Legoland Simulator Avatar Enlargement: We've got the solution

Tiberius is doing the sims now. Here's the last one I made:

2510 BC Sim

Tiberius' version (thanks to Vondrack for hosting):

LATEST VERSION! 2030 BC Sim

Last edited by vondrack on 11-02-2003 at 16:35

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:24
  Old Post 06-01-2003 01:42
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Kloreep!! I loaded the scenario and I woke up in 4000BC near a Japanese warrior the first time and near a german one the second time somewhere in the newly discovered southern area !!! I'm not an expert in the scenario editor but my scenario is much better than that!

Btw, to model the 2 techs we got from the goody huts, I gave Chartage Cer. Burial and Warrior Code from the beginning. Also in my scenario you can start in the right place!!

Tiberius is offline Tiberius

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  Old Post 06-01-2003 01:44
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Btw, I declared war to the germans and suffered the fastest defeat in the history of civ3

Kloreep is offline Kloreep

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Jun 2002
time: 00:24
  Old Post 06-01-2003 06:57
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Shoot, I layed it all out correctly for the last player slot, but forgot to set the human player to that Civ! Corrected. It should work now.

Sorry to hear about those Germans. Join the Civ3 DG; we're thrashing 'em there.

Kloreep is offline Kloreep

Emperor
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Jun 2002
time: 00:24
  Old Post 11-01-2003 05:14
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*bump*

Is anyone using this? Should I keep updating it?

Sharpe is offline Sharpe
King
Ontario
May 1999
time: 00:24
  Old Post 11-01-2003 06:36
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Kloreep,

I haven't used it yet, but I think that if you have the time, it could and probably will be very useful for testing things.

Kloreep is offline Kloreep

Emperor
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Jun 2002
time: 00:24
  Old Post 12-01-2003 01:38
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All right, I'll keep updating it then.

Tiberius is offline Tiberius

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Jan 2000
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  Old Post 14-01-2003 12:12
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Kloreep, when you make a simulator that starts in a certain year (let's say 2590 BC), how can you simulate something (unit/improvement/wonder) that is in production in a city for several turns (and obviously is not ready yet)? Can you do this with the editor?

Kloreep is offline Kloreep

Emperor
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  Old Post 15-01-2003 03:42
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There's no way to set it in the editor. To simulate shields fairly accurately (you can only do even numbers with this method), just create some extra warriors in the city and disband them on turn 1. I don't think this works with wonders, but it should with units/improvements.

I don't know of anyway to simulate food, but it luckily looks like you don't need that. If you just wanted to simulate growth during a project, I guess you could add an extra citizen to the city in the editor and make them an entertainer till they would be there in the actual game.

Tiberius is offline Tiberius

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Jan 2000
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  Old Post 15-01-2003 11:15
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Kloreep, one thing: your simulator starts in 4000BC. You forgot to set the starting year in the editor.

quote:
Originally posted by Kloreep
To simulate shields fairly accurately (you can only do even numbers with this method), just create some extra warriors in the city and disband them on turn 1. I don't think this works with wonders, but it should with units/improvements.

This is a good idea! Thanks.

Kloreep is offline Kloreep

Emperor
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  Old Post 15-01-2003 11:34
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quote:
Originally posted by Tiberius
Kloreep, one thing: your simulator starts in 4000BC. You forgot to set the starting year in the editor.


Good point. I didn't really think it mattered, but I suppose it does for culture.

quote:
This is a good idea! Thanks.


You're welcome.

Tiberius is offline Tiberius

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Jan 2000
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  Old Post 16-01-2003 23:03
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I've updated Kloreep's Lego simulator, as follows:

- it starts in 2510 BC
- the turns lasts now 40 years, not 50
- map updated
- difficulty was reduced to warlord (even though in reality it is probably chieftain)
- I've put a unit in Jackson that must be disbanded and thus the mercenary will be ready in 2 turns (before disbanding the unit don't forget to change the production from warrior to num.merc.)

Other than the research it is pretty accurate.

The problem is, I'm at home and I can't upload it. I'd send it through email if somebody volunteers to host it

Edited: I forgot about the barbarians. They are included, too. (but only the 2 warriors; I don't know how to add an encampment and even if I knew, I don't know where it is )

Last edited by Tiberius on 17-01-2003 at 01:25

Kloreep is offline Kloreep

Emperor
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  Old Post 17-01-2003 03:12
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Whoops, just did my own update before I read this. It has everything you included too, except the unit in Jackson; I haven't been including disband units, though I probably should. (And I cranked the difficulty down to Chieftan; I guess this is an assumption.)

Since you're the sim guru now, want to take over the sim making? I can host them and put links in this thread.

BTW, I think barbarian camps are in the overlays menu.

Tiberius is offline Tiberius

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Jan 2000
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  Old Post 17-01-2003 03:34
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Sim guru I've lived to hear this

OK, no problem. Can I email them to you so you can host them?

PS You must have seen the unit in Jackson, the one that should be disbanded

Kloreep is offline Kloreep

Emperor
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Jun 2002
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  Old Post 17-01-2003 03:44
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Sure. kloreep@nettaxi.com should work (it's actually not my primary address, but I can't seem to save attachments in my e-mail client right now ).

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:24
  Old Post 17-01-2003 13:18
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OK, I have placed Tibi's simulator on the server. You can download it here:

2510BC Legoland simulator

Tiberius is offline Tiberius

Emperor
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Jan 2000
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  Old Post 17-01-2003 13:39
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Now that Kloreep posted his own too, this is a real blessing

Btw, in the future please put the link in Kloreep's first post (if I send it to you instead of Kloreep). I think I'll send it to both of you to be sure

Kloreep is offline Kloreep

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  Old Post 18-01-2003 09:56
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Yes, feel free to edit my post. This editing "feature" is great.

Tiberius is offline Tiberius

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Jan 2000
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  Old Post 21-01-2003 22:09
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Avatar Enlargement: We've got the solution

Kloreep, do you happen to know if I can move a unit, instead of deleting it and placing it again ?

Kloreep is offline Kloreep

Emperor
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Jun 2002
time: 00:24
  Old Post 23-01-2003 01:08
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Hmm... it's been a while and I still haven't received your 2510 sim. I think nettaxi may have started filtering out attachments...

I'll see if I can fix my attachment problem for my regular address; if I can, I'll give that to you.

quote:
Originally posted by Tiberius
Kloreep, do you happen to know if I can move a unit, instead of deleting it and placing it again ?


I think that's the only way to do it.

Tiberius is offline Tiberius

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Jan 2000
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  Old Post 23-01-2003 02:07
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quote:
Originally posted by Kloreep
Hmm... it's been a while and I still haven't received your 2510 sim. I think nettaxi may have started filtering out attachments...

Hmm, I can't remember if I sent it to you. Maybe only to Vondrack, I'm not sure.

Anyway, the 2310 is almost ready and I'll try to send it to both of you.

Last edited by Tiberius on 23-01-2003 at 04:09

Tiberius is offline Tiberius

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  Old Post 23-01-2003 03:53
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2310BC legosim sent.

I've added Writing to the knowledge list, so don't forget to put the science slider to 0 (zero) for 4 turns. The money doesn't count that much.

Also don't forget to disband the longbowmen in Legopolis and Jackson and the warriors in Farmerville.

The worker near Jackson should wait iddle one turn, I think.

That's all.

Tiberius is offline Tiberius

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Jan 2000
time: 06:24
  Old Post 23-01-2003 11:20
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Kloreep, did you get the latest (2310) legosim?
Can you host it?

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:24
  Old Post 24-01-2003 01:01
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quote:
Originally posted by Tiberius
Kloreep, did you get the latest (2310) legosim?
Can you host it?

Just uploaded the latest version of Tibi's simulator to the server and updated the corresponding link in the first post.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:24
  Old Post 24-01-2003 02:24
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I didn't get it.

I'm going to install Mozilla today and start using that as my e-mail client. You can send the sims to my main address - benNOMAPS@surveypoint.com - and I should be able to get them there. edit: remove the NOMAPS, of course.

Last edited by Kloreep on 25-01-2003 at 10:31

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:24
  Old Post 02-02-2003 00:30
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Just uploaded the latest Tibi's simulator (2030BC). Find the link in the first post of this thread.

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:24
  Old Post 02-02-2003 23:50
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Thanks Mr. President

Be aware that I can't simulate accumulated food or science in progress (even though right now I made the simulator starting with the moment of the discovery of writing). For accumulated shields you have to disbabd certain units (those named "DisbandMe" ).

Also I can't mimic unhappy citizens because of a unit rush (like Farmerville in our case).

I hope somebody use it :hope:

Tiberius is offline Tiberius

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Jan 2000
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  Old Post 28-02-2003 00:51
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I've discovered a "nice" thing in the editor. I can't irrigate a forrest with game on it. Huh ? I'm not drunk, really; if I make a forrest disappear (I replace it with grassland, after it was cut down in the real game) the game (not the game, the game! , uhh, the resource called "game") will disappear, too. Can you follow me?

I can't make in the editor an irrigated grassland tile with game on it, like we have near Panama

Now what?

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:24
  Old Post 28-02-2003 02:36
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quote:
Originally posted by Tiberius
I've discovered a "nice" thing in the editor. I can't irrigate a forrest with game on it. Huh ? I'm not drunk, really; if I make a forrest disappear (I replace it with grassland, after it was cut down in the real game) the game (not the game, the game! , uhh, the resource called "game") will disappear, too. Can you follow me?

I can't make in the editor an irrigated grassland tile with game on it, like we have near Panama

Now what?

Wait few more turns, Tibi, until we have all of Legos Minor uncovered. Then create a scenario that will use the whole map of Legos Minor & Major as it was from the very beginning (but no huts, the techs we got from huts granted from the very beginning perhaps) and instead of adjusting the scenario itself every turn, just "play" it from the beginning, always proceeding by one, new turn only, saving at the end. If you put in a game forest tile and chop it down in(test)game, it should work as desired, I hope.

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:24
  Old Post 27-03-2003 00:15
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I have created a scenario that starts in 4000BC with the complete map of Legos Major and Minor, plus Mistery Island (if you think it's useful, I could include Bob, too).

I could now play all the turns we have played so far, but can I do it based solely on the Chronicle? Are all the moves there, exactly as they were played?

Btw, does anyone remember exactly what techs we got from goodyhuts?

One more thing: what are we going to do later, when we discover new resources (like saltpeter). Replay again?

 
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