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mazzz is offline mazzz
Warlord

Sep 2002
time: 05:24
  Old Post 06-01-2003 05:12
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nuclear threat Support Apolyton, buy Civilization 2

why do nation not fear nukes...

if i conduct a "test" on neutral territerry wil that scare them or am i wasting a nuke?

BigDork is offline BigDork
Prince
The biggest dork around.
Jan 2003
time: 05:24
  Old Post 06-01-2003 06:58
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Remove this text

I was wondering the same thing. Give it a try. You can always reload if everyone gets ticked at you.

BigD

Last edited by BigDork on 06-01-2003 at 07:16

cronos_qc is offline cronos_qc
Warlord
Québec City
Nov 2002
time: 00:24
  Old Post 06-01-2003 11:33
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#3 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

If you do that, please post here how other civ react!

Knightblade pDM is offline Knightblade pDM
Chieftain
Orlando, Fl
Jul 2002
time: 00:24
  Old Post 06-01-2003 21:07
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#4 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

I've done that before, and it doesn't matter where you launch it. it won't stop other civs from getting ticked at you, so don't do it

TomCB is offline TomCB
Chieftain

Dec 2002
time: 05:24
  Old Post 04-02-2003 07:06
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#5 Report this post to a moderator
Increase the size of your Attachments

I nuked the water and no one cared.
Of coarse, none had any ships nearby

Craftsman is offline Craftsman
Chieftain
São Leopoldo, RS - Brazil
Feb 2001
time: 02:24
Post  Old Post 07-02-2003 22:29
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Support Apolyton buy from Amazon

Give me that tech/resource/luxury/city or I´ll nuke your capital... Very peaceful...

Talking about nukes, it would be very nice to have M.A.D., Mutual Assured Destruction, in Civ3 - predefined targets for nukes, which would automaticaly launch in case of a nuclear strike.

Also, it would be very nice to evaporate an isthmus between us and an enemy continent. Think! Terraforming nukes! (Oh, like if they aren´t already... )

Sheik is offline Sheik
King

May 2002
time: 00:24
  Old Post 08-02-2003 01:29
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Get a bigger avatar today!

quote:

Talking about nukes, it would be very nice to have M.A.D., Mutual Assured Destruction, in Civ3 - predefined targets for nukes, which would automaticaly launch in case of a nuclear strike.


we don't need this. Your nukes can not be destroyed by another civs nukes. This simulates M.A.D

Bluekkis is offline Bluekkis
Settler
Tampere
Dec 2002
time: 07:24
  Old Post 08-02-2003 03:22 Visit Bluekkis's homepage!
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#8 Report this post to a moderator
Got spare money?

one of my frends said that he once launched a ICBM to one of his own cities.. and no one seemd to caree... wich is quite logical... at least when it comes to other civs, dunno about own peaple =P

Ozymandias is offline Ozymandias
Prince

Aug 2001
time: 00:24
  Old Post 08-02-2003 08:43
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Lose 30 kilos (of popups)

quote:
Originally posted by Craftsman
Also, it would be very nice to evaporate an isthmus between us and an enemy continent. Think! Terraforming nukes! (Oh, like if they aren´t already... )


This was actually proposed by American engineers in the 1950s to "construct" a second "Panama" canal.

-Oz

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:24
Arrow  Old Post 08-02-2003 09:55 Visit panag's homepage!
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#10 Report this post to a moderator
Re: nuclear threat Increase Your PM Length

quote:
Originally posted by mazzz
why do nation not fear nukes...

if i conduct a "test" on neutral territerry wil that scare them or am i wasting a nuke?


hi ,

in several games civ one build a nuke after civ two has build one , in other words they seem to take in account nuclear weapons , .....

and a civ that has gotten a nuke on its territory is less keen on attacking you again , because that civ knows you shall use them nukes , ....

have a nice day

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:24
  Old Post 08-02-2003 15:39
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In SMAC you could use planet busters to make a "Panama Canal".

...well, closer to a "Panama Lake", but you get my drift...

Iron Chancellor is offline Iron Chancellor
Prince

Mar 2002
time: 00:24
  Old Post 12-02-2003 08:24
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Avatar Enlargement: We've got the solution

Further proof that SMAC was Sid Meier's deepest game, though Civ 2 is and forever will be the game for me

Patroklos is offline Patroklos
Warlord
Back home in good ole Norfolk VA
Dec 2001
time: 05:24
  Old Post 12-02-2003 20:43
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Hey,

It is true, in regards to the MAD idea, that the enemy can't destroy your nukes in a nuclear attack. However, the essence of MAD is that you will retaliate automatically, almost without regards to the consequences. So I think a MAD concept, where every ICBM you have is pre targeted would be cool, as there could be no "turning back" when someone nukes you.

On the same lines, I wanted to make it so that my long range bombers could attack and destroy nukes (my game has the B-1 added, not sure who made it but a great unit, and I use it as a long range bomber with lethal air/land flaged) in the event of a nuclear war. That was the reason the Soviets had mobile launchers, prevent this. Anyways, wanted to know if you could add hit points to ICBM so they could be killed and still have them remain functional. Also, when you do a precision strike into a city, can you only pick buildings or can you also hit the units?

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