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ravagon
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Australia
Sep 1999 time: 13:24
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They'd also need to set about making it appeal to consumers. With Moo3 they have the duration of the game to fully immerse the player, draw them in and try and create that one-more-turn feel.
In a 100-turn or so demo this isn't necessarily quite as easy to achieve, and if they didn't it might actually put people off who otherwise might've bought, played and enjoyed it.
Then, as above, they would need people to support it and debug it, not to mention plenty of bandwidth for the thousands of downloads...
Not worth it IMO, especially if they're still in the debugging phase.
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ravagon
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Australia
Sep 1999 time: 13:24
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Hmmm.
Well I happen to love playing smac too. And that was one of the few demos I've tried.
I was waiting for it to come out over here and just dl'd and tried the thing out of boredom. Didn't really think much of it quite frankly. It just didn't immerse me as much as civ/civ2 did.
That said though, I'd heard good things about it and knew at the time not to expect too much from demo's, hence I picked it up as soon as it was here and have never regretted it since.
To each their own...
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ravagon
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Australia
Sep 1999 time: 13:24
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Consider though, what you can't actually do and what you don't see in those hundred odd turns:-
- Few Special project(s) movies.
- Few of the terraforming options.
- No combining specials in unit building (I've forgotten the name of the tech that lets you put a second into your units). Most of the vehicle chassis classes won't be seen either.
- No Air and little in the way of sea-borne units.
- No Space-based nessus mines, defense pods, etc.
- No Wondrous planetbuster explosions.
- Not much in the way of activity on Planets part.
The demo wasn't actually bad or anysuch but it just didn't give me much of an idea as to what the final game (without a limited-duration) would be like...
Now if they'd maybe had some sort of advanced start campaign - playing from y2150 or so, for the hundred turns thereafter, rather than just the first hundred of the game, it might've been different.
That, however would've required more time/effort on Firaxis' part - time/effort well spent on the final product.
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