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CEO Aaron is offline CEO Aaron
Prince
Everything has its price. Even you.
Aug 2002
time: 05:24
  Old Post 27-01-2003 23:07
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#31 Report this post to a moderator
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quote:
Originally posted by Ivellios
You'll also produce less minerals (less space to harvest), so eco-damage shouldn't pose a problem.


Crawlering nutrients and harvesting 1 or 2 boreholes per base usually gets me in trouble with Planet in a hurry, actually, more so than when I used to have a 'no overlap' policy. Perhaps you might be right, once late-game rolls around, but with more bases packed in the same space, my clean-mineral limit will be higher (10 more bases means 10 more tree farms, 10 more Hybrid forests and 10 more Centauri Preserves, or 30 more free minerals) so I won't be in Eco-damage trouble in the same way, but to be honest, with Industrial Automation and a good former population, the number of minerals I produce is mostly a decision how much I feel like risking Global Warming, rather than an inability to generate them.

quote:
Originally posted by TKG
i've been foiled too many times by monoliths. think about it: howcome formers can tear down mountains or alter rainfall patterns, but they can't bulldoze a big pole?


Argh, yes the eternal annoyance of badly placed Monoliths put me off my grid fetish once and for all. Also, I'm a big fan of Sik's habit of placing a beacon under all new bases, and I've found that I don't have always have time, for those first few bases, to clear away fungus and level rocks to make everything fit just so.

Alinestra Covelia is offline Alinestra Covelia
Queen
I sense the dodgy presence of Bing - a presence I've not felt since...
Feb 2000
time: 00:24
  Old Post 28-01-2003 05:56
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#32 Report this post to a moderator
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Beacon? What do you mean by a beacon?

Mongoose is offline Mongoose
King
Harrisburg,PA USA
Apr 1999
time: 00:24
  Old Post 28-01-2003 07:35
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Sensor, I believe, is what was meant.

Archaic is offline Archaic
King
Washed up SMAC/X University Specialist
Nov 2001
time: 15:24
  Old Post 28-01-2003 07:46 Visit Archaic's homepage!
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quote:
Originally posted by TKG


i've been foiled too many times by monoliths. think about it: howcome formers can tear down mountains or alter rainfall patterns, but they can't bulldoze a big pole?


If I remember correctly, editing your Alpha and Alphax files so that formers can *create* them (Say....with "Secrets of Alpha Centauri" as the required tech.), then formers will also be able to destroy them. You could also go the long way and just throw as many units at it to upgrade until the bloody thing vanishes.

Sikander is offline Sikander
King
Boulder, Colorado, United Snakes of America
Jan 2000
time: 22:24
  Old Post 28-01-2003 10:09
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If you are using 2 on the diagonal spacing you have a lot of options as to where to place your bases, due to the degree of overlap. You can place your base to the NE, NW, SE, SW of its "proper" position and still reap the benefits of your assigned tiles. I know what you mean about those monoliths though, I hate to have my bases out of the grid pattern because it looks wierd.

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:24
  Old Post 28-01-2003 12:03
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I've had a bases 'displaced' by a monolith three times. Once I moved the base over one, but I didn't like how it looked, so the other two times I created a harvester park instead.

Ivellios is offline Ivellios
Chieftain
Rotterdam
Jan 2003
time: 06:24
  Old Post 28-01-2003 21:16
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Also, monoliths are great in the early game regarding resources but when you have built a Tree Farm and/or a Hybrid Forest, standard Forests are more productive than a Monolith could ever wish to be. Another reason why you should be able to destroy them, in my opinion.

CEO Aaron is offline CEO Aaron
Prince
Everything has its price. Even you.
Aug 2002
time: 05:24
  Old Post 28-01-2003 23:18
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quote:
Originally posted by Alinestra Covelia
Beacon? What do you mean by a beacon?


Beacon, array, burglar alarm, car-stereo, whatever. I just like how it looks under my bases. :P

Dr Jekyll is offline Dr Jekyll
Settler

Jan 2003
time: 05:24
  Old Post 30-01-2003 01:16
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Quality over quantity here too I just like pop-booming, period.

Alinestra Covelia is offline Alinestra Covelia
Queen
I sense the dodgy presence of Bing - a presence I've not felt since...
Feb 2000
time: 00:24
  Old Post 30-01-2003 06:28
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I've been playing on a Giant sized map (think 4 times the size of a Huge map) and it's great fun. I've been cluttering my landmasses and I've run out of faction base names already even though I have only seen two smallish sized landmasses.

I wonder how many more bases I can build before the game starts to protest.

Method is offline Method
Emperor
/me goes to France
Feb 2001
time: 00:24
  Old Post 30-01-2003 06:32
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#41 Report this post to a moderator
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...or it takes 6 minutes to load a turn like civ3

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:24
Question  Old Post 30-01-2003 15:33
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#42 Report this post to a moderator
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What's the total base limit for SMACX? Civ II is 255 (not often achieved), Civ III PTW is 511 (all too often achieved). PV Civ III has the same limit as Civ II.

Hendrik is offline Hendrik
Warlord

Nov 2002
time: 05:24
  Old Post 30-01-2003 20:11
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I think its 512 or 1024.

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:24
  Old Post 30-01-2003 20:16
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1024!?

lethe is offline lethe
Warlord

Mar 2003
time: 05:24
  Old Post 26-03-2003 04:04
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#45 Report this post to a moderator
Lose 30 kilos (of popups)

Any one faction can have 511 bases actually. (I don't know where the last base goes...)

Dunno if there is a total number for all factions together.

(And if you are a hardcore ICSer you can easily bump into 511 bases. With only one tile between each base you can do it in slightly more than one quarter of the huge map.)

Mongoose is offline Mongoose
King
Harrisburg,PA USA
Apr 1999
time: 00:24
  Old Post 26-03-2003 04:20
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Goodness! Why would you ever want to do that? Tedium to the max!!

Guynemer is offline Guynemer
King

Donate to the Red Cross
Gotta have more cowbell!
Mar 1999
time: 00:24
  Old Post 26-03-2003 09:21
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#47 Report this post to a moderator
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It's okay, Anuk. The first step is admitting you have a problem.

spartak is offline spartak
King

Dec 2000
time: 05:24
  Old Post 26-03-2003 16:42
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quote:
Originally posted by Mongoose
Goodness! Why would you ever want to do that? Tedium to the max!!

Flubber is offline Flubber
Emperor
With a view of the Rockies
Aug 2000
time: 22:24
  Old Post 27-03-2003 11:28
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ICS is very effective but I would just get bored having the number of bases that continuing the strat would involve

Kaptain Ken is offline Kaptain Ken
Warlord
Pasadena, CA
Feb 2003
time: 05:24
  Old Post 27-03-2003 23:11
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When the micromanagement becomes greater than the fun, its time to end it.

CEO Aaron is offline CEO Aaron
Prince
Everything has its price. Even you.
Aug 2002
time: 05:24
  Old Post 28-03-2003 02:19
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Well, I'm of the opinion that I'd rather finish the game 100 turns earlier than save myself some micromanagement, so I'm pretty aggressive when it comes to plunking down bases. The main reason I like to do it so much is my penchant for running Free Market throughout the game. Each new base I build is one more tree farm, which generates one more Eco-Free mineral per base. If you're going to be borehole farming, you need to have your free mineral limit fairly well uncapped.

Kaptain Ken is offline Kaptain Ken
Warlord
Pasadena, CA
Feb 2003
time: 05:24
  Old Post 28-03-2003 23:08
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CEO Aaron is right, but some of us stop even as builders, as it can become too much work as you add captured cities as well. At some point you have enough clean minerals to do what ever you want.

Lazerus is offline Lazerus
King
Empires were built by dictators, not democracies.
Jul 2002
time: 05:24
  Old Post 29-03-2003 01:03
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Great when you've got loadsa mines and boreholes and with all the mineral bonus facilities you can pass like 400-500 and just build anything you want in a turn, trying to take out an entire AI continent of 20 big bases with just 5 units

 
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