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fairline is offline fairline
Prince
of the wing
Sep 2002
time: 05:24
  Old Post 08-01-2003 23:20 Visit fairline's homepage!
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#1 Report this post to a moderator
Redundant reds Support Apolyton, buy Alpha Centauri

No, not out of work communists, but the first 2 reds in the civ2 pallette. I think this is a problem only for some computers, mine included, but it bugs me that I can never use the 2 lightest reds in any graphics I produce (pallette index 97 and 98), as they appear light green in the game. Wierdly, other people's graphics that I've pasted into a units file seem ok with the light reds.

Does anyone know of a fix for this?

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:24
  Old Post 09-01-2003 01:19 Visit Field Marshal Klesh's homepage!
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#2 Report this post to a moderator
Support Apolyton buy from Amazon

fairlane,

What are your RGB settings for pallete index 97 and 98?
Mine are certainly not the same:

97
R:231
G:0
B:0

98
R:215
G:0
B:0

-FMK.

fairline is offline fairline
Prince
of the wing
Sep 2002
time: 05:24
  Old Post 09-01-2003 02:01 Visit fairline's homepage!
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#3 Report this post to a moderator
Suffering from ads?

FMK, mine are:

97:
R: 243
G: 0
B: 0

98:
R:231
G: 0
B: 0

why is that?

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:24
  Old Post 09-01-2003 02:13 Visit Field Marshal Klesh's homepage!
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#4 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

243,0,0 is pallete index #96 for me. It seems you are 1 pallete slot ahead of things? What gfx program are you using?

-FMK.

fairline is offline fairline
Prince
of the wing
Sep 2002
time: 05:24
  Old Post 09-01-2003 02:23 Visit fairline's homepage!
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#5 Report this post to a moderator
Support Apolyton, buy Call to Power 2

I initially thought that as well, but red # 98 is 214,0,0, not 215,0,0. I'm using psp 7.

It appears I've got 2 different palettes in use for 2 randomly selected units files

My reds with a second unit file are:
96: 243,0,0 97: 231,0,0 98:214,0,0 99:198,0,0
100: 182,0,0 101: 166,0,0 102: 150,0,0 103: 134,0,0

I guess the only difference between this one and your palette is #98 ?

Last edited by fairline on 09-01-2003 at 02:36

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:24
  Old Post 09-01-2003 02:45 Visit Field Marshal Klesh's homepage!
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#6 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Well this is what I suggest to you. I have PSP7 as well. Open yourself up a well trusted units or terrain file. I do not suggets Nemo's as he sometimes replaced a grey for the pink. Just anyone you know who's scenario's work. Go to Colors> save pallete. I saved mine as CivOrig and I slap in on over any piece of civwork I do.

To make things easy, I'll attatch a zip of my civ pallete. Place in C:\Program Files\Jasc Software Inc\Paint Shop Pro 7


-FMK.

Attachment: civoriginal.zip
This has been downloaded 6 time(s).

fairline is offline fairline
Prince
of the wing
Sep 2002
time: 05:24
  Old Post 09-01-2003 03:52 Visit fairline's homepage!
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#7 Report this post to a moderator
Lose 30 kilos (of popups)

Excellent!

I loaded your palette into a units file I was having problems with and I can now see #96, #97 and #98 reds in the game. Must have started out with 2 dodgy units files with different palettes.

Thanks for your help FMK

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:24
  Old Post 09-01-2003 06:48 Visit Field Marshal Klesh's homepage!
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#8 Report this post to a moderator
Support Apolyton

Not a problem.


-FMK.

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