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Helium Pond
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Los Anheles, California, Good Ole U S of A
Nov 1999 time: 05:13
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Two thingies:
1) Every time I try to intercede diplomatically with an AI faction that's at war with another human faction, the AI says, "I have recieved payment for this war and I must see it out" (or whatever the exact text is. I'm getting suspicious that this is either a bug, or the designers' way of keeping humans from playing good cop/bad cop with the AI--as in, 'okay, this turn YOU take one of his bases and I'LL get him to call of his Vendetta against you.' Anybody know anything about this?
2) Somebody a long whilst back posted that the AI seems to play a better builder game if you change its faction file so that it has all four priorities (explore, build, conquer, discover) instead of just the one or two that suit its character. I'd like to try this, but I'm worried it might screw up my MP games. Does anyone know if the save games keep their own record of the faction states? Or do the games re-load the faction files from each person's hard drive each time?
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Helium Pond
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Los Anheles, California, Good Ole U S of A
Nov 1999 time: 05:13
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Mis, I have been in that exact situation, and they'll never quit. But if an AI faction accepts money to fight a human, maybe things are different? Because I've seen these factions, that claim to have been paid to fight one of my buddies, turn around and accept peace with him a couple turns later. So either the message about having been paid is erroneous, or there are special rules for fighting us fleshy types.
Thanks, Garth, for the info.
[This message has been edited by Helium Pond (edited December 14, 2000).]
[This message has been edited by Helium Pond (edited December 15, 2000).]
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JAMiAM
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Santa Clara, CA, USoA
May 1999 time: 21:13
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Just my humble opinion...
There should never be AI players in a MP game. It is extremely unbalancing, and can ruin the human to human challenge.
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DilithiumDad
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Personally, I think having AI factions in MP adds a lot of depth to the game. It allows you to use your AI-manipulating skills honed in SP in the MP arena. Far from being unbalancing, AI factions can add to the balance. They strongly favor the underdog, so weak factions are more likely to get treaties and pacts and to get tech trades. If you are really far behind an AI faction, they will even give you tech for free.
The "I have been paid" claim of the AI is pure libel. They declare vendetta of their own accord and them claim to have been paid.
------------------
Creator of the Ultimate Builder Map, based on the Huge Map of Planet
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Helium Pond
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Los Anheles, California, Good Ole U S of A
Nov 1999 time: 05:13
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I like having AI factions in multiplayer. I agree that it can be unbalancing, sure. But that's all part of it.
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Helium Pond
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Los Anheles, California, Good Ole U S of A
Nov 1999 time: 05:13
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A kangaroo in the ring? Cool!
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