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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > A base revolted *again*!
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Helium Pond is offline Helium Pond
Prince
Los Anheles, California, Good Ole U S of A
Nov 1999
time: 05:13
Post  Old Post 19-12-2000 00:24
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#1 Report this post to a moderator
A base revolted *again*! Get a bigger avatar today!

A while back, playing as the Cyborgs, I had a base revolt and join the Believers. Obviously, I was playing SMAX. Now, just yesterday, I was playing classic SMAC and had it happen again--and again the base joined the Believers! I was Zak. My reaction at both times has been: first, "oh S**t!" and second, "cool!"

I didn't even know this was an enabled feature in SMAC, I thought it was a new thing in SMAX. It's a very very big pain, but it's pretty darn neat: the base that revolted was right in the middle of my territory, and I had to scramble troops to retake it.

Both times this has happened, the base has been in drone riot for only two turns; basically, I'd forgotten to fix a drone riot in one turn, and the base instantly revolted after I hit "turn complete." The thing that's strange is, after this happened, I was testing something in the Scenario Editor, and I let a lot of my bases stay in drone riot for many turns, and none of them ever revolted. So I can't figure it out. Maybe... maybe if a base is about to grow a new citizen but it's in drone riots? That's the only thing I can think of.

Anyway, thought y'all'd like to know.

Wiglaf is offline Wiglaf
King
Cambridge
Dec 2000
time: 23:13
Exclamation  Old Post 19-12-2000 04:07 Visit Wiglaf's homepage!
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Support Apolyton, buy Civilization: The Boardgame

Bases don't need to be in the riot stage for any number of turns to defect. Once the entire population is drones, a rival faction recieves your city. Yes, it is a pain

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