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Skanderbeg
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of the Anti-Alien Forces of the Cult of Planet
Nov 2000 time: 05:13
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Apart from the different weaknesses of the AI (weak use of former and crawlers, doint stupid things with needlejets, weak use of copters, not building probe ships etc.), I have remarked , that the AI plays some factions quite good, and others very weak. This is also valid for selfmade factions.
The reason for this seems to be, that the AI can't handle some disadvantages.
I have remarked that the AI plays bad two groups of factions. First are factions with a growth disadvantage like the Cyborgs, despite all their other advatages. The AI seems not to be able to handle the growth disadvantage by building childrens creches and using SE. It is the same with my selfmade factions with growth disadvantages, you can give them a lot of other advantages, the AI isn't able to play them right.
Second are factions with "unreliable diplomatic behavior", the guys who are normally in vendetta with everybody, like Cha Dawn, Lal, and sometimes Deirdre.
The reason is easy, played by the AI they are dammed to have no friends, and they will be crushed by their enemies sooner or later.
The AI plays good factions which have no growth disadvantage, a straight diplomatic behavior (from Miriam or Yang you know how they behave), and two advantages in this categories: economy, industry, morale, science. With this, they can equalize one disadvantage in economy, industry, morale or science.
Good examples for these stronger factions are Yang, Morgan and Domai, which, despite they all have one bigger disadvantage, they all will be played relatively strong by the AI.
Not very important for the strenght of the factions for playing by the AI seems to be advantages or disadvantages in the categories support, planet, effic and probe, perhaps they allways be related to other advantages/disadvantages (i.e. good probe/money with the Morganites and Data Angels).
And, from my selfmade factions I have learned that the AI plays stronger with averadge factions. The AI will play stronger with a +1/-1 faction than with a +3/-3faction, no matter of the category of the advantage or disadvantage.
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Martin Schmidt
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Germany
Dec 2000 time: 05:13
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I agree with you Ogie :
Morgan is played notiriously bad by the AI !
(though i dont like to play with him either)
I find Hive the most challenging opponent
(only in the Original not at Crossfire , they
weakened Hive there seriously :-( )
Because he will come with masses of 4-3-1 troops
in many games i played and it was almost always
difficult to defend .
I would say he is played even stronger as the
alliens because he has no unfair advantages.
What is interesting that nobody mentioned
Deirdree, i like to play with the Gaians ,
no disadvantages (ok no free market but that's
not a to big problem for me) and therefore
very good units in the beginning (mind worms)
and later (isle of deeps) especially useful
to capture almost all seaartifacts .
Do you like to play the Gaians too ?
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Basil
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Vancouver, B.C., Canada
Apr 2000 time: 21:13
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A while back I compiled records of my games, to see how the AI's had delt with each other. I counted the number of times a faction had been played by the AI, the number of games it had survived the other factions (I counted factions destroyed by me as surviving), and the number of other AI factions it had destroyed. Here are the results:
| Games | "Survived" | Kills |
| Believers | 10 | 8 | 6 |
| Usurpers | 2 | 2 | 2
| | Peacekeepers | 9 | 7 | 3.5
| | Hive | 7 | 6 | 1
| | Spartans | 7 | 5 | 2 |
| Pirates | 2 | 2 |
| Gaians | 4 | 3 |
| Caretakers | 2 | 1 |
| University | 9 | 6 | 1 |
| Morgan | 10 | 5 | |
(I usually play as the Gaians and usually play using the original seven factions even if I am playing SMAC-X.)
Make of it what you will. I was surprised by how often the Peacekeepers killed other factions. I agree with those who say Morgan is played badly by the AI, since in my experience he's killed by the other AI factions in half my games.
One interesting experience I had was setting up a game using the original seven factions, then using the scenario editor to turn them all over to the AI, and seeing what happened. The University did the best - it was lucky and was on a southern continent by itself, while all the other factions were in the north. By 2300 the University was dominating the game quite thoroughly. The Hive did second best despite a poor starting position, and the Gaians were third. Normally the University gets stomped early if it starts near any of the warlike factions, but this time it had a huge tech edge when it finally met anyone else; the Hive would throw cruise missiles at the Gaian bases until they were empty and then the University would do orbital insertions and take the bases over before the Hive got there . The Believers nearly conquered the Peacekeepers, but then they ran into Morgan, who calmly bought the Believer army . A bizarre game.
(Edited to format the table).
[This message has been edited by Basil (edited December 19, 2000).]
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DilithiumDad
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The most important factor in how the AI plays is the map. If you want a quick victory, play a random map with sparse cloud cover (although Deirdre will be strong because of her fungus nutrient bonus). The AI factions will make 4 or 5 bases and then stop expanding.
If you want strong AI, play a premade map like Map of Planet or Ultimate Builder Map. The UBM has a large number of possible base sites that the AI base-location algorhythm finds acceptable, so you will find the AI factions saturating an entire continent with bases. This makes them very strong, and they will usually out-research you and out-build you until mid-game.
The UBM has widely separated start sites that are separated by fungus, so that works against momentum factions. The AI factions that do best on the UBM are
1. Gaians (expand like crazy over the map)
2. Hive (expand lots, build many seabases for energy)
3. University
4. Spartans (high morale helps against abundant worms)
5. Believers
6. Peacekeepers
7. Morganites (always pathetic! but at least on UBM he can survive long enough for you to rescue them!)
------------------
Creator of the Ultimate Builder Map, based on the Huge Map of Planet
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