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CiverDan
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Whatever we do, we should NOT rush the palace ANYWHERE - the palace should stay in Apolyton. We're so close to ending the game and any palace move will only serve to raise corruption in one area and reduce it in another ... it's going to be near pointless. This is ABOVE AND BEYOND the concern that the GL is better spent rushing wonders or creating armies AND that we should keep Apolyton our capital so near the end of the game! [/QUOTE]
At the expense of wasting (currently) half the shields of ferropolis? True a police station would help some, but we need the city to be as corruption free as possible to assist in building high-cost items such as armies and/or wonders. If the current Palace location is kept, Ferropolis will operating at 50% of its capability until a police station is built. Even then, it will always lose 25% to waste. Yes even for large jobs (like armies) we are only talking about shaving 1 turn off completion time, but that one turn, after 4 or 5 jobs, means one additional big (non-rushable) job than if the Palace had not been moved. This fact and the fact the Apolytonia would now have more cities Palace and FP centric (especially in Old France). Also Moving the Palace with lower our modified OCN value for corruption as their will be less overlap between our Palace and FP.
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