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Eli
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Israel
Jul 2000 time: 07:25
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I'm a Dwarf Shepherd on BF. 3:2 I think.
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Eli
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Israel
Jul 2000 time: 07:25
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My province 16 hours OOP, when our hostile starts.
If you like it and want the log, let me know. 
*******************************
The Province of Nuclear Smurf - Try2 (0:0)
[http://www.UtopiaTemple.com Angel v1.39 Beta]
Utopian Date: April 16th, YR0
RL Date: October 25th, 2002 (21:00 GMT)
Ruler Name: The Humble Mr. Eli
Personality & Race: The Shepherd, Dwarf
Land: 300 Acres
Money: 277gc (11,940gc raw daily income)
Food: 52,526 bushels
Runes: 6,826 runes
Population: 7,351 citizens (24.50 per Acre)
Peasants: 3,980 (100% Employed)
Happy: b:97%, t:3.0gc, p:102%, m:100%
Trade Balance: 0gc (0% tax rate)
Networth: 30,331 (101.10 per Acre)
Thieves+Wizards+Science Networth: 1,817gc
Soldiers: 78 (45.1% estimated draft rate)
Axemen: 1,428 (5,712 offense points)
Archers: 1,575 (6,300 defense points)
Berserkers: 0
War-Horses: 1,813 (up to 1,506 additional offense)
Prisoners: 0
Total Attack points: 7,374 (24.58 per Acre)
Practical (50% elites): 7,374 (24.58 per Acre)
Total Defense points: 6,456 (21.52 per Acre)
Practical (50% elites): 6,456 (21.52 per Acre)
[500 Acres land assumed for thieves calculation]
Thieves: 237 (0.47 per Acre / 100% Stealth)
Wizards: 53 (0.18 per Acre / 89% Mana)
Crystal-Ball on your province will show:
Maximum Possible Thieves: 303 (0.61 per Acre)
Estimated Thieves Number: 227 (0.45 per Acre)
Maximum Possible Wizards: 303 (1.01 per Acre)
Estimated Wizards Number: 72 (0.24 per Acre)
Buildings: 850gc to build, 425gc to raze
Away bonus: 19,900gc (12h) / 59,700gc (20h)
*******************************
Buildings Report of Nuclear Smurf - Try2 (0:0)
[http://www.UtopiaTemple.com Angel v1.39 Beta]
1. Mines: 4 (1.3%)
2. Farms: 32 (10.7%)
3. Barracks: 60 (20%)
4. Banks: 93 (31%)
5. Guilds: 29 (9.7%)
6. Towers: 26 (8.7%)
7. Stables: 26 (8.7%)
8. Libraries: 30 (10%)
Total Land: 300 Acres (100% built)
** Effects Summary (Available Buildings Only) **
1. Produce 200gc per day (300gc with MM)
2. Produce 3,140 bushels per day (3,925 with FL)
3. +10% offense bonus, -40% attack time
4. +62% to income, protect 60% of gold from thievery
5. Training about 0.6 wizards per hour
6. Produce 260 runes per day
7. Produce 26 horses per day, host up to 2,600 horses
8. 45 science points per day, protect 30% science
**********************************
Science Intelligence on Nuclear Smurf - Try2 (0:0)
[http://www.UtopiaTemple.com Angel v1.39 Beta]
** Effects Summary (Known Science Only) **
+16% Income (1,388 points)
-0% Building Time
+5.7% Population Limits (892 points)
+14.4% Food Production (520 points)
+0% Offensive Military Strength
+0% Thievery Effectiveness
+0% Magic Effectiveness
** Science Points in Progress **
Housing: 829 points in progress
*********************************
In training :
113 Thieves
390 Offense Specs
153 Defense Specs
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Eli
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Israel
Jul 2000 time: 07:25
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Tip #1 :
Switch race.
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Lemmy
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Bubblewrap
Dec 2000 time: 06:25
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eli
I decided to play Halfling/Rogue, and exploring at the start, i can't defect in protection, and don't want to delete and creat a new province, so i'm sticking with this kingdom, they seem like n00bs...the king didn't even know what "OOP" was. 
I'm going for something like 400 acres with 25 dpa, and some thieves if possible, or maybe 500 acres, 25 dpa, and no thieves yet, at least not untill the wars start.
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Zopperoni
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quote: Originally posted by DinoDoc
You people are the best Utopia players I know. So I feel safe in asking this. Can you people help me come up with a viable build for an undead general on WoL? |
30% Banks
10% Guilds
08% Towers
20% Barracks
05% Stables
02% Dungeons
15% Armories
10% Libraries
You could build some Hospitals in protection for the increased birth rate, but intuitively, I wouldn't.
If you're short on money, sacrifice the Barracks for Banks.
If you're not going to be too magic-intensive, you can drop the Guilds- and Towers-percentages as well in exchange for whatever you need.
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Eli
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Israel
Jul 2000 time: 07:25
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I refined my strat. Decided to explore 125 acres and overall it came out better.
CB of final result :
The Province of Nuclear Smurf - Try2 (0:0)
[http://www.UtopiaTemple.com Angel v1.39 Beta]
Utopian Date: April 16th, YR0
RL Date: October 25th, 2002 (21:00 GMT)
Ruler Name: The Humble Mr. Eli
Personality & Race: The Shepherd, Dwarf
Land: 345 Acres
Money: 19gc (14,070gc raw daily income)
Food: 63,947 bushels
Runes: 7,525 runes
Population: 8,427 citizens (24.43 per Acre)
Peasants: 4,690 (100% Employed)
Happy: b:97%, t:3.0gc, p:102%, m:100%
Trade Balance: 0gc (0% tax rate)
Networth: 34,147 (98.98 per Acre)
Thieves+Wizards+Science Networth: 1,349gc
Soldiers: 75 (43.7% estimated draft rate)
Axemen: 1,745 (6,980 offense points)
Archers: 1,707 (6,828 defense points)
Berserkers: 0
War-Horses: 1,740 (up to 1,740 additional offense)
Prisoners: 0
Total Attack points: 8,870 (25.71 per Acre)
Practical (50% elites): 8,870 (25.71 per Acre)
Total Defense points: 6,978 (20.23 per Acre)
Practical (50% elites): 6,978 (20.23 per Acre)
[500 Acres land assumed for thieves calculation]
Thieves: 152 (0.30 per Acre / 100% Stealth)
Wizards: 58 (0.17 per Acre / 89% Mana)
Crystal-Ball on your province will show:
Maximum Possible Thieves: 225 (0.45 per Acre)
Estimated Thieves Number: 169 (0.34 per Acre)
Maximum Possible Wizards: 225 (0.65 per Acre)
Estimated Wizards Number: 53 (0.15 per Acre)
Buildings: 872gc to build, 436gc to raze
Away bonus: 23,450gc (12h) / 70,350gc (20h)
**************
All this with pretty good sciences, 400 incoming off specs, 300 def specs and 100 thieves. 
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Eli
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Israel
Jul 2000 time: 07:25
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Does anyone knows whether happiness can change while in protection?
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Zopperoni
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quote: Originally posted by Eli
Does anyone knows whether happiness can change while in protection? |
It doesn't.
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Eli
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Israel
Jul 2000 time: 07:25
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Forts arent that neccessary at this early stage. Later on in the age, at around 600-800 acres you should consider removing 10% of the Banks for Forts.
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Eli
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Israel
Jul 2000 time: 07:25
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Fear us. 
Smurf Squad KLA (3:2) Kingdom Analysis
[http://www.UtopiaTemple.com Angel v1.39 Beta]
** Statistics **
Provinces in Kingdom: 25
Total Land: 5,154 Acres (Average: 206 Acres)
Total Networth: 201,975gc (Average: 8,079gc)
Average Networth per Acre: 39.19gc
Dragon Cost: 353,456gc (68 soldiers for 1%)
Dragon Send Range: 161,580gc - 252,469gc
** Relations **
Current Relations: None
War Wins: 0
Hostile Targets (min): 181,778gc or 4,639 Acres
Hostile Victim (max): 224,417gc or 5,727 Acres
** Races **
Dwarf: 18 (72%)
Human: 2 (8%)
Elf: 2 (8%)
Faery: 2 (8%)
Halfling: 1 (4%)
** Land **
1. Nuclear Smurf [DW] - 221 Acres (4.3%)
1. Anoying Smurf [EL] - 221 Acres (4.3%)
3. Crooked Smurf [DW] - 215 Acres (4.2%)
4. Obscene Smurf [DW] - 213 Acres (4.1%)
4. Suicide Smurf [DW] - 213 Acres (4.1%)
6. Smashed Smurf [DW] - 212 Acres (4.1%)
6. Gangsta Smurf [DW] - 212 Acres (4.1%)
8. Devious Smurf [DW] - 210 Acres (4.1%)
9. Carrion Smurf [DW] - 209 Acres (4.1%)
10. Naughty Smurf [DW] - 208 Acres (4%)
11. iAmNotA Smurf [DW] - 205 Acres (4%)
11. Bludick Smurf [DW] - 205 Acres (4%)
11. Smiling Smurf [DW] - 205 Acres (4%)
11. Twitchy Smurf [DW] - 205 Acres (4%)
15. IamHoDF Smurf [HU] - 200 Acres (3.9%)
15. Dspunky Smurf [HA] - 200 Acres (3.9%)
15. Demonic Smurf [FA] - 200 Acres (3.9%)
15. ImMrBad Smurf [DW] - 200 Acres (3.9%)
15. Drunken Smurf [EL] - 200 Acres (3.9%)
15. Nevrmnd Smurf [DW] - 200 Acres (3.9%)
15. Crushed Smurf [DW] - 200 Acres (3.9%)
15. Lunatic Smurf [DW] - 200 Acres (3.9%)
15. 7Letter Smurf [HU] - 200 Acres (3.9%)
15. Kakarot Smurf [DW] - 200 Acres (3.9%)
15. Reelold Smurf [FA] - 200 Acres (3.9%)
** Networth **
1. Gangsta Smurf [DW] - 8,705gc (4.3%)
2. Devious Smurf [DW] - 8,628gc (4.3%)
3. Nuclear Smurf [DW] - 8,608gc (4.3%)
4. Obscene Smurf [DW] - 8,412gc (4.2%)
5. Naughty Smurf [DW] - 8,354gc (4.1%)
6. Carrion Smurf [DW] - 8,294gc (4.1%)
7. Twitchy Smurf [DW] - 8,293gc (4.1%)
8. Suicide Smurf [DW] - 8,280gc (4.1%)
9. Crooked Smurf [DW] - 8,265gc (4.1%)
10. Demonic Smurf [FA] - 8,226gc (4.1%)
11. Anoying Smurf [EL] - 8,164gc (4%)
12. Smashed Smurf [DW] - 8,152gc (4%)
13. Nevrmnd Smurf [DW] - 8,026gc (4%)
14. Drunken Smurf [EL] - 7,983gc (4%)
15. Crushed Smurf [DW] - 7,921gc (3.9%)
16. ImMrBad Smurf [DW] - 7,892gc (3.9%)
17. Smiling Smurf [DW] - 7,883gc (3.9%)
18. Bludick Smurf [DW] - 7,864gc (3.9%)
19. IamHoDF Smurf [HU] - 7,810gc (3.9%)
20. Kakarot Smurf [DW] - 7,737gc (3.8%)
20. Reelold Smurf [FA] - 7,737gc (3.8%)
22. Lunatic Smurf [DW] - 7,728gc (3.8%)
23. iAmNotA Smurf [DW] - 7,702gc (3.8%)
24. Dspunky Smurf [HA] - 7,691gc (3.8%)
25. 7Letter Smurf [HU] - 7,620gc (3.8%)
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Zopperoni
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Bummer...
I'm making a fairly good start, I have L&P and MM running now.
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