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kalbear
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According to the strat guide, you can have only 4 leaders max, and just like Moo2 you will not get any more leaders if you have 4, regardless.
That was one of the more annoying things about Moo2, and I'm sorry to see it carried over here.
There are apparently a LOT more leaders with much more variance in benefits - and drawbacks. They don't just cost AU anymore. They are globally affecting - they are at a government level and affect every single planet and space ship and ground troop (if applicable) that you have.
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kalbear
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Well, in quite a lot of ways it's actually worse than Moo2 - you can only have 4 leaders, total. There aren't ship/colony types of leaders any more, so you half as many.
That was a big bummer when I read it. I really liked the idea of many planetary leaders, and at least the ability to have quite a few. I understand that multiple leaders can become kind of sick, but at least let me select from a pool or something, ya know?
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Hrett
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Houston, TX
Oct 2002 time: 05:25
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Not sure if it is still in, but I thought that I heard that some leaders have 'life-spans' or 'career spans' and are only good for a certain number of turns. This means that you could potentially get more than 4 throughout the game, just no more than 4 at a time.
Not sure if this is this is still in though. Maybe Xentax or one of the others will pop in and answer it.
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