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kalbear
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The screenshot mentioned is from a VERY old build. The oppressometer is most definitely in the guide, and appears often. I can't imagine that they took it out in the form it was in.
I doubt there's been much structural changes; I suspect it's mostly tweaking, balance issues and bugfixes.
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booklord
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Unless the manual that comes with the game is completely useless then the guide isn't a good value. I can't think of any information in the guide that wouldn't be in the manual. Also the guide tends to avoid entire subjects like ship missions and types. Some information is put in chart form while other information ( too often incomplete ) is discussed in the guides text. ( It's also very confusing. It took me forever to figure out what a DEA was. )
I bought the guide to learn how the game works. I ended up learning more reading reviews on the web, and looking at screenshots. Once I get this game I imagine the guide will go to the great unused book box in my basement.
Avoid it if you can.
-----------------------------------------------------
My favorite guide by far was for Dungeon Keeper.
The resumes for all the dungeon monsters not only provided all monster info in an easy to read format, but was hilarious to boot.
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kalbear
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I think one of the things about the guide being 'useless' is that we are indeed missing so much information from the manual, that taking it in context is impossible.
That being said, totally ignoring the racial bonuses/detractions, glossing over many of the more interesting effects of race bonuses (and not going into more detail on race customization)...there's a lot that the guide doesn't cover.
Still, it's been useful for some info, like a little tiny smidgen more on harvesters. And lots of pretty pictures.
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warden
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I really hate the use of obfuscatory acronyms like DEA. Apart from being obscure, it's misleading as you can have more than one "dominant" activity in a region. And how do you build an activity?
And another pet peeve is the term "test tubes" when they really mean labs. It's really confusing if you've played MOO2 because test tubes are the output from labs in that game. In this one, test tubes produce research points.
Still, at least the currency shows a spark of wit - AU = antaran unit but is really the chemical symbol for gold.
Andrew
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ikilledmybroker
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What does "obfuscatory" mean ?
The guides can become very useful in the UK. Here it is common to ship games in DVD style jewel cases, with very limited instruction manuals.
Complicated games suffer as we are guided to the CD .pdf for all info. Personally, I think this sucks.
Lets hope that the game instructions are a) comprehensive (making the guide redundant); and b) actually included in the UK.
Does anyone know if there will be "proper" instruction booklets in the UK on release ?
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ikilledmybroker
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When you say "UK importer" I assume you refer to a company here (In the UK). Do you have any Links?
I tied to get Civ3 shipped at launch from the US, but people like Amazon said they do not ship to UK. Alternatively do you know any Links in the US that will ship to the UK?
(Not just for Moo3, but GalCiv etc)
Thanks
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Daveybaby
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quote: Originally posted by RolandtheMad
Hey I was looking at this guide at EB a few days ago (no I didn`t buy it!) and it seemed to me that the top tech levels were at level 50 or so. Say this isn`t so!
Somewhere I remember a BT saying he was in the level 30 techs and he thought he was still low on the tree? Humm.. can`t find that thead now though. Bah. Anyway, where is the top of the tech tree? |
I think 50 is correct.
I believe that the beta tester was at tech level 30 when he finished the game, i.e. he was still pretty low in the tree for having completed the game. This implies that the tech tree is pretty huge.
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ikilledmybroker
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Thanks Grumbold, you Rock !!
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