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Helium Pond
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Los Anheles, California, Good Ole U S of A
Nov 1999 time: 05:13
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I heard that Sid wasn't too hot on Social Engineering. Was that posted here? I heard it somewhere, most likely around here. Anyway, if Civ3 doesn't have something comparable to Social Engineering, and if the civilizations don't have unique abilities, it'll be a step backwards.
And I agree--the Civ cultists seem to want a game that would take a Doctorate to play. I've enjoyed learning to master SMAC, but I don't think it would hurt TBSes if designers for once erred on the side of elegant and simple (as opposed to accurate and insanely complex).
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Helium Pond
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Los Anheles, California, Good Ole U S of A
Nov 1999 time: 05:13
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And slightly off-topic: the best thing Civ3 could include would be a timer. You enter how long you want to play for, and when you've reached that limit, it automatically saves your game and shuts down. And then it won't let you play it for, I don't know, a day. Or however long you say, but you can only set the parameters *before* you start playing.
....um, or maybe it's only me that would need something like this... sigh...
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Zonk
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Texas, USA
Nov 2000 time: 05:13
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Girlfriend? Wife? I don't need no stinkin' wife. I've already told my wife story about how it was her or AC. I play AC every day now. lol
Seriously....... Not replayable? I would have to disagree. I like custom factions, to a point, but think there are plenty of factions to make it replayable. There are enough options in this game to make each game a unique experience. I generally pick the faction I want to play with, but all the other factions are random.
Custom factions can seriously change the interaction in the game. I've read stories about how much play testing went into the creation of the stock factions.
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