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OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:25
  Old Post 15-01-2003 14:29
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OOC: The F8 report Remove this text

The doted lines are the medium score (the one showed in the map) an the normal lines are the ones calculated from the F8 screen.

The last 25 turns:



The last 50 turns:



The comple history:



For the importance of the historical moment I'm keeping the graphs from the turn in which Lux was defeated.

The last 25 turns:



The last 50 turns:



The comple history:

Last edited by OliverFA on 14-03-2003 at 03:52

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:25
  Old Post 15-01-2003 14:37
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Ops! I apologize for the comments being in Spanish! I guess I was too tired yesterday at night and changed the language automatically without even noticing it.

Well, I can always say I was RPing

Anyway you can use it to learn a few words. For example:
Pixels is Pixels
Points is Puntos

astrologix is offline astrologix
Emperor
On Earth
Jun 2002
time: 06:25
  Old Post 15-01-2003 15:59
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Inflate your Upload Space

Interesting oliverfa

Maybe could you resample your images, so they'll be a bit smaller and better fit the forum pages ?

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:25
  Old Post 15-01-2003 16:40
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You are right Astrologix. Thanks for your sugestion

They were double size because this way I could put the green "end of turn" line on one pixel row and still have one other row with the final sizes of every turn, but probably here you don't need to see the real pixels size. I supose you trust in what I say.

I will resample them to a lower size this night when I translate them to English.

DAVOUT is offline DAVOUT
King
AUERSTADT
Jun 2002
time: 05:25
  Old Post 15-01-2003 16:50
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Good attempt Oliverfa.

This could confirm the score analysis, or give explanations for variances.

Btw I have completed the score analysis for Spain. It works perfectly with the drop of the decimals !

pikesfan is offline pikesfan
Prince

Dec 2001
time: 23:25
  Old Post 15-01-2003 21:12
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Suffering from ads?

I think the histograph in Civ 3 is confusing. I preferred the Civ 1 histograph which showed a normal graph. Is there any way to present it as a normal graph?

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:25
  Old Post 15-01-2003 21:16
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Remove this text

Of course señor Pikesfan. As you can see the real scores (not exact, but very aproximate) can be infered from the historigraph. Once we have the scores for each turn we just have to plot them with Excel. I can do that.

Aidun is offline Aidun
King
The Hague, the capital of the civilized world
Nov 2002
time: 06:25
  Old Post 15-01-2003 21:33
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Good work Oliverfa, I wonder what is happening to lux: their power is increasing quickly. I believe they are preparing a mass attack on some civ. Keep in mind that that civ can also be the Spanish civ. The Japanese have played a same sort of game to the Americans just before the attack on Pearl Harbor: first seeking for peace, but cancelling all negotiations on the day before the attack. I have seen no reply of them in the three day's I've been away on a tradingjourney to Pamplona. Don't trust Lux before we've signed that alliance and keep alert even then.

Aidun Cian

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:25
  Old Post 16-01-2003 06:43
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Their power is not necessarily increasing very rapidly, ND's power is merely declining. Obviously their power is growing, but not at an extraordinary rate.

ruby_maser is offline ruby_maser
King
Fear sunshine!
Sep 2002
time: 23:25
  Old Post 16-01-2003 10:02
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You were right, Señor OliverFA-it turned out great. I agree that the pace of the game has allowed our intelligence to flourish.

Perhaps, there is a way to consolidate it for us to be able to gleen more information from the game.

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:25
  Old Post 16-01-2003 14:23
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Got spare money?

I've changed IN THE FIRST POST the previous images taken from the F8 screen by two plots made by excel. The first one shows all the ages, and the second one has the first uninteresting ages removed.

If you want the other images back just ask, but I think these are more informative.

Here is the source data:

code:
ND GoW RP Lux Points Pixels Points Pixels Points Pixels Points P ixels 0 0 0 0 0 0 0 0 10 402 10 402 10 402 0 0 10.07 302 10.07 302 10 300 10.07 302 10.07 302 10.07 302 10 300 10.07 302 10.07 302 10.07 302 10 300 10.07 302 10.07 302 10.07 302 10 300 10.07 302 10.07 302 10.07 302 10 300 10.07 302 10.07 302 10.07 302 10 300 10.07 302 10.07 302 10.07 302 10 300 10.07 302 10.07 302 10.07 302 10 300 10.07 302 10.07 302 10.07 302 10 300 10.07 302 23 352 22.87 350 23 352 9.93 152 23.15 302 23.15 302 23 300 23.15 302 23.15 302 23.15 302 23 300 23.15 302 23 298 24.08 312 23 298 23 298 23 298 24.08 312 23 298 23 298 31.16 364 23.97 280 25 292 23.12 270 31.17 374 24.17 290 22 264 23.17 278 31.17 374 24.17 290 22 264 23.17 278 31.17 374 24.17 290 22 264 23.17 278 31.17 374 24.17 290 22 264 23.17 278 32.57 340 27.98 292 32 334 23.19 242 32.03 330 27.95 288 33 340 24.07 248 32.05 336 27.85 292 33 346 21.94 230 32.05 336 27.85 292 33 346 21.94 230 30 320 28.13 300 33 352 21.94 234 30.93 328 27.91 296 33 350 21.87 232 30.93 328 27.91 296 33 350 21.87 232 30.96 326 27.73 292 34 358 21.84 230 41.05 396 27.99 270 34 328 21.98 212 39.73 366 28.22 260 33 304 29.96 276


And here the values after rounding:

code:
Turn Year ND GoW RP Lux 1 4000BC 0 0 0 0 2 3950BC 10 10 10 0 3 3900BC 10 10 10 10 4 3850BC 10 10 10 10 5 3800BC 10 10 10 10 6 3750BC 10 10 10 10 7 3700BC 10 10 10 10 8 3650BC 10 10 10 10 9 3600BC 10 10 10 10 10 3550BC 10 10 10 10 11 3500BC 10 10 10 10 12 3450BC 23 23 23 10 border expansion ND, GoW, RP 13 3400BC 23 23 23 23 border expansion Lux 14 3350BC 23 23 23 23 15 3300BC 23 24 23 23 16 3250BC 23 24 23 23 17 3200BC 31 24 25 23 New city ND 18 3150BC 31 24 22 23 19 3100BC 31 24 22 23 20 3050BC 31 24 22 23 21 3000BC 31 24 22 23 22 2950BC 33 28 32 23 New city RP. New city GoW? 23 2900BC 32 28 33 24 24 2850BC 32 28 33 22 25 2800BC 32 28 33 22 26 2750BC 30 28 33 22 27 2710BC 31 28 33 22 28 2670BC 31 28 33 22 29 2630BC 31 28 34 22 30 2590BC 41 28 34 22 New city ND 31 2550BC 40 28 33 30 New city Lux

Last edited by OliverFA on 16-01-2003 at 17:31

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:25
  Old Post 22-01-2003 01:22
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*bump* Graphs actualized up to 2310BC

astrologix is offline astrologix
Emperor
On Earth
Jun 2002
time: 06:25
  Old Post 22-01-2003 01:34
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Remove this text

We are the best, Señor Oliverfa

Thanks for your great work !

ruby_maser is offline ruby_maser
King
Fear sunshine!
Sep 2002
time: 23:25
  Old Post 22-01-2003 01:51
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Tommy likey

great work, Señor Oliverfa

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:25
  Old Post 22-01-2003 01:59
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This is awesome, Oliverfa

DAVOUT is offline DAVOUT
King
AUERSTADT
Jun 2002
time: 05:25
  Old Post 22-01-2003 02:39
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We appear as second to ND, but we are first. It is time to build some workers that we need, and it will help not becoming first too soon, without weakening our position.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:25
  Old Post 22-01-2003 03:00
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Is it possible to include all 7 civs/teams in this report?

DAVOUT is offline DAVOUT
King
AUERSTADT
Jun 2002
time: 05:25
  Old Post 22-01-2003 03:14
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The score analysis does that, but without the double check with the graphs.

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:25
  Old Post 31-01-2003 20:56
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*bump* actualized to 2030BC

Comments:

GoW seems to have created a settler this last turn.
I wonder what happens with Lux and ND. Their scores haven't gone down for a lot of turns. No workers, no settlers?

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:25
  Old Post 10-02-2003 20:49
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* bump *

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:25
  Old Post 16-02-2003 21:21
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Now actualized with the graphs that show the rise (and fall ) of the Luxan Empire.

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:25
  Old Post 17-02-2003 01:01
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Excelent. Thanks oliverfa.

ruby_maser is offline ruby_maser
King
Fear sunshine!
Sep 2002
time: 23:25
  Old Post 17-02-2003 01:17
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yep, great work, Señor Oliverfa

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:25
  Old Post 22-02-2003 23:27
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And now you can see the fatality of the Lux destiny...

(Graphs actualized to 1600 BC)

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:25
  Old Post 08-03-2003 23:33
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Almost a month since the last actualization. Now is a time to do that.

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:25
  Old Post 14-03-2003 03:54
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* bump *

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:25
  Old Post 23-03-2003 17:07
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Lose 30 kilos (of popups)

Information actualized to 1100BC. I would like to highlight the fact that despite the great effort put in the building of our army we are still the civilization with the most score in the world. That puts us in a very good position.

Also, our culture has grown during the last turns and now we are the second civ in the world by culture and have almost the same score than ND, which will no doubt help Santiago and Saragossa. Anyway a new temple in Vigo would help this cultural war, at the same time than it gives the gems to our borders.

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:25
  Old Post 26-03-2003 03:59
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Since I haven't been able to post the scores and culture for the last turns, I put all of them together now.

code:
S C O R E GS ND GoW RP Vox Lego 1200BC 105 113 84 105 74 100 1175BC 105 114 83 105 79 101 1150BC 107 112 79 106 76 101 1125BC 108 110 80 107 75 112 1100BC 118 118 90 119 74 111 1075BC 120 118 93 128 76 113 1050BC 121 133 103 130 88 113 C U L T U R E GS ND GoW RP Vox Lego 1200BC 126 217 199 203 210 128 1175BC 128 226 205 211 217 130 1150BC 129 232 213 219 223 131 1125BC 131 241 219 227 229 133 1100BC 133 249 225 235 235 135 1075BC 136 257 229 243 239 138 1050BC 138 270 236 251 247 140

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:25
  Old Post 29-03-2003 17:51
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Graphs updated to 975BC

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:25
  Old Post 06-04-2003 23:40
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Updated to 800BC.

I had been experimenting with a graph showing the relative power in %, but didn't like the results. They don't give any interesting information and look like the graphs in the game. So I decided to add to mean like instead. The violet line is the mean of all the team scores. At the beginning it includes Lux, but once it was disbanked it's the mean of the only 6 surviving teams.

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