 |
|
dworkin
|
|
I start mass bombardment with cannon because by then my infrastructure can churn out a pile of them without trouble. Before then it's all a bit of a mad scramble and the catapults are low on the priorities list. A few may get built and placed in strategic cities, but it's a rare cat indeed that gets to throw rocks the other way over the walls.
|
|
|  |
 |
|  |
 |
|
Yanghead
|
|
Ottawa, Ontario
Jan 2003 time: 00:25
|
|
Bombard ment has 2 uses in my opinion
1) defence near hostile or nearly hostile borders preferable in a fort on a hill. Usually just 2 or 3 with some def units of course. Softens up those attacking units as they move thru. AI can be pretty dumb if your fort is right near a city they will completly ignore the fort but still move units thru ZOC.
2) destroying enemy infrastruture, eps with bombers to hit strategic resources and remove them from trade networks. Also your artillary in forts on hills as above can bust up road slowing the attack and buy you more time.
|
|
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|
panag
|
 |
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:25
|
|
quote: Originally posted by Tattila the Hun
Okay, maybe someone could make a SAM unit, that would look like radar art. (how cold you tell SAM from RA? dunno), but have the intercept/attack (no attack, naturally) animation using cruise missile, ie cruise missile flying like fighter, intercepting the bomber. Same for Aegis.
I hope I make sense... |
hi ,
, they could use a foot soldier with a stinger , they could use a humvee with stingers on it , ......
what is also needed is light infantry in humvee's , .... they should bring them back from CIV II
have a nice day 
|
|
|  |
 |
|  |
 |
|
CerberusIV
|
|
What I have just realised is that I would like submarines to bombard naval units, not attack. That would be more realistic and would work with my approach of giving destroyers the "see invisible" ability. The problem is that the AI would use subs to bombard tile improvements. It would be nice to have separate land and sea bombardment (they are rather different things in reality).
|
|
|  |
 |
|
panag
|
 |
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:25
|
|
quote: Originally posted by TacticalGrace
true. But if the human player has overwhelming numbers then minimal tactics are sufficient against the AI because it doesn't have advanced tactics.
That's just luxury. It's preferable to use tactics for exactly that reason, but not necessary.
Could it be that late game tedium encourages the human player to use good tactics? |
hi ,
, well there are people who keep about ten armies , five with modern armor , five with mech infantry , and that is about all they use , the just put a defensive unit in a town and leave it there for the rest of the game , others go to war with 25 modern armor's that are protected by mech infantry and supported with artillery , a total of lets say 100 units or so , for a small scale war against an enemy that only has maybe ten cities , ......
others swear they cant fight without having 100 airunits , ......
the best is to use good tactics , it saves on money and its less complicated to move around , and with loads of money in the bank you can just rush that new army , or that new unit you need , ....
its not funny when you have to wait two days with PBEM because one player is moving 500 plus units , .......
have a nice day 
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:25. Apolyton Time is 00:25. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|