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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > Two questions that have me stumped
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Ogie Oglethorpe is offline Ogie Oglethorpe
King
Marietta, GA
Dec 1999
time: 05:13
Post  Old Post 09-01-2001 02:33
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Two questions that have me stumped Support Apolyton, buy Alpha Centauri

Two questions were posed to me regarding some aspects of SMAC that I haven't the foggiest of so to ALMAX881 if your looking in hopefully others here can help out.

Q1) The question was a scenario is trying to be built and the person had the following question:

I want to know if it is possible to add satelites (Sky Hydro Labs, etc) in the Scenario Editor. I tried to add it like one would a base facillity with the 'EDIT BASE' command. But the satelites aren't listed.Is there a way to do this.

Q2) Also, I noticed that when I conquer a base that eventually the architecture will change to match my own. I assume that this means that the citizens
have stopped fussing and welcome my control of the base. Am I right?

Anyone want to hazard responses to ALMAX881?

Og

big_canuk is offline big_canuk
King
Leamington, ON, Canada
Jul 2000
time: 00:13
Post  Old Post 09-01-2001 03:00
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Increase Your PM Length

quote:

Originally posted by Ogie Oglethorpe on 01-08-2001 04:33 PM

I want to know if it is possible to add satelites (Sky Hydro Labs, etc) in the Scenario Editor. I tried to add it like one would a base facillity with the 'EDIT BASE' command. But the satelites aren't listed.Is there a way to do this.


IIRC, the only way to add satelites is to give the faction lots of ecs, and then build them a turn at a time, with rush builds, in the scenario.

quote:


Q2) Also, I noticed that when I conquer a base that eventually the architecture will change to match my own. I assume that this means that the citizens
have stopped fussing and welcome my control of the base. Am I right?

Og


My understanding is that the additional drones disappear slowly over, IIRC, 50 years. At the end of 50 years, when the bases architecture changes, the bases citizens treat you as if you had built the base yourself.

Ogie Oglethorpe is offline Ogie Oglethorpe
King
Marietta, GA
Dec 1999
time: 05:13
Post  Old Post 09-01-2001 03:12
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Remove this text

Thanks Big C,

I thought that was the case for the change in architecture question and I imagine it can all be verified by checking the psych screen in the base city window as well.


Thanks again

Hope that helps ALMAX881.

Og

PS Big C, Interested in a Leafs trade for a big time Center (some guy named Lindros) with only slightly scrambled brainmatter?


Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:13
Post  Old Post 09-01-2001 11:48 Visit Googlie's homepage!
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Support Apolyton, buy Call to Power 2


OO:

The Leafs already have a big center with slightly scrambled brainmatter.

Mats Sundin



Googlie

big_canuk is offline big_canuk
King
Leamington, ON, Canada
Jul 2000
time: 00:13
Post  Old Post 10-01-2001 00:37
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Enter the AD-FREE zone

OO:

Eh, man. Up here in the great white North, we trade our centers before their brain matter gets scrambled.

G:

Shhhh!!

Aredhran is offline Aredhran
Prince
Geneva, Switzerland
Apr 1999
time: 06:13
Post  Old Post 10-01-2001 15:18
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Inflate your Upload Space

Think of the change of base look as the end of an assimilation process.

When you capture a base, its population is very hostile to you. Gradually (in game terms, every 10 years), the people start to accept their new master (ie, you get fewer drones from the conquered base). After 50 years (or was it 40 ?), the last of the dissidents have been assimilated (or sent to the gulag ) and the base is fully yours.

Note that if your personal ethics don't prohibit that type of action, you can get around this problem by swapping the base with an AI player's, and back.

Aredhran

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