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WarVoid
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Scenario League
Apr 2000 time: 05:25
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The Rape Of Nations aka TRON - by Kobayashi - First Place
Beyond the obvious name that will undoubtedly draw lawsuits against our Trekkie friend for sexual harassment and Disney fraud the scenario is very original. It is very well balanced and is an excellent empire-building game. Original graphics and many new innovations have made this one of those scenarios I love to play simply to learn from. The only visible drawback to this scenario being Koby's over-reliance on using sounds ripped from ST movies (I hardly expected to hear Johnathan Frakes when I first ran that scenario hehe). The scenario itself is well balanced but limits the PBEMable civs to only a few players, leaving the Heathens and Other Europeans out of the loop. Regardless, it is a well done scenario and one I consider to be an excellent choice for first place.
Sengoku - by DarthVeda aka Kevin Chulski - Second Place
Possibly the most thoroughly done scenario submitted to the SDC. Sengoku is an absolute thrill to play (at least for me) and is perfectly done for a PBEM game. The included manual and strategy guide make it an even greater enjoyment. Very accurate historically and well balanced with great originality, I would grant this scenario first place - IF - it wasn't for the fact that it focuses on feudal Japan. This fact partially excludes it from the contest's theme. It is, however, within the right time spectrum. Overall, it is well done and well researched, an excellent choice for second place.
The Big Little Ice Age - by St. Leo - Third Place
I absolutely love this scenario and would immediately consider it for first place - IF - it wasn't so imbalanced. As noted the the ReadMe, the Hapsburgs are a NPC civ and not mean't to be played. Their power at the start of the game is utterly overwhelming, and within a few game years they immediately amass enough power to wipe everyone else off the map. Otherwise, the scenario is very well done and much fun to play. While not directly PBEMable, it is an indirectly nice game because it presents a situation where players may take the lesser powers and "gang up" on the Hapsburgs. Only through this method can they [the Hapsburgs] be defeated. This is interesting because it truely limits to game to the PBEM scenario sector. While not as good as Imperial Ambition, nonetheless a worthy scenario.
Asiento - by Prometeus - Fourth Place
A very nicely done scenario, but lacking in several areas which are greatly detrimental to it's overall performance. For starters, the scenario is very historically inaccurate. City placement and acuracy is key to the status of a historical scenario and, obviously, cities like St. Louis do not exist on the African sub-continent. Secondly, the scenario is missing several components as noted by Prometeus himself; city.txt, for instance. Thirdly, the scenario has not been playtested in the slightest. When playing as the Dutch, for instance, several major units self-disbanded upon the start of the scenario. On the turn, the scenario is very PBEMable if you ignore the errors and dive directly into the gaming aspect. All sides are fairly well considered and equally playable. And all can win the game within the scenarios limited amount of time.
Congratulations to all then entrants. You're all winners in the annals of Civilization. For those wishing to play the above scenarios, they have been uploaded, in zipped format, to my GeoCities account (lost my FTP access... oh Leooooo.... ).
Click here to go to the SDC download page.
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kobayashi
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Singapore
Dec 2000 time: 13:25
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I guess this is where I say a few words. I won't talk about the entry itself, since there will probably be a seperate thread later.
Thanks to the organizers, judges and S-League. Thanks to Civ fanatics which has been my home-base all these years. Thanks to supporters who have played my scenarios and or I would have given up long ago. I am a relatively late comer to the scenario scene and didn't really feel skilled enough for SDC3 so I am very lucky that there is a SDC4. In fact, I don't fancy myself as particularly skilled even now and I think I owe this victory in part to the restrictions/theme of the contest
1. I know how to squeeze as much as possible into a small space as I used to try and fit my work on a single 1.44Mb floppy in the early days.
2. I have this thing about balancing scenarios so they are playable for different races and enhancing the AI without resorting to different sets of files.
Guilty as charged on the Trek voices. I hope that doesn't brand me as a Sci-Fi scenario guy as I have been trying to move away from that characterization. I did give some thought as to whether it was appropriate but in the end I decided the source of the voices wan't crucial, as long as they said the right things. Besides, I did't have to seach for the right phrases since I knew what I was looking for and where to find it.
I have a release patch ready which when applied allows TRON to be played as it was originally made - should I send it to warvoid?
Some of you might be happy to know that TRON uses Nemo type units exclusively. I tried to make some Hi-Res ships but they did not stack up to the excellent work compiled by the Civ Universum boys.
Last edited by kobayashi on 16-01-2003 at 08:27
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DarthVeda
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My avatar! My precious!
Jan 1970 time: 00:25
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I just put the finishing touches on version 1.1
I'll upload it to Civfanatics asap.
Last edited by DarthVeda on 16-01-2003 at 10:31
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