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Marauder34
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Maybe the Air Superiority thing will help. I have not used it, but I remember in the manual there was a bit on air superiority used for air defense. Look in the manual or the civopedia.
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MoonWolf
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You need plenty of fighters. Upgrade them to jet fighters when available. But note that stealth fighters haven't the ability to shoot down incoming bombers/fighters
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CerberusIV
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quote: Originally posted by raguil_79
I have actually found that I get intercepted more than 50% or 5%... maybe just back luck but I'm doing some scenario testing to see what's up.
CerberusIV:
Do fighters only intercept at half their range? I didn't know this. Considering bombers attack at their full range (they have to come back to base right? A bomber at range 12 in theory moves 24 squares then) I assumed the intercept range was the same.
I also give fighters the same attack/defense strenghts. This makes offensive fighter missions possible, i.e. use your fighters to draw out enemy fighters and destroy them w hich is a very common tactic in real life. Giving the same A/D strenghts is also pretty realistic since defensive and offensive air combat is rather similar from each fighter's point of view. |
The 50% and 5% figures are in the editor (in the general settings IIRC) so anything different is just good or bad luck.
The business about intercept range is either in the manual or the civilopaedia. I definitely read it somewhere. Jet fighters are OK but ordinary fighters are rather limited by this.
As for equal A/D, I think it is a bit too strong as the defending units should have better C&C as they are over friendly territory and covered by friendly radar, etc. They are also nearer their bases so can be turned around quicker - at least those are the factors that were important in the Battle of Britain against the Luftwaffe in 1940. Making fighters 4/3 and jet fighters 8/6 would be reasonable although I haven't tried it yet.
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CerberusIV
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The only things stealth fighters are good for are recon and going in first and getting shot down to preserve your more expensive stealth bombers.
I do mod them (and the F-15) to have Lethal Land Bombardment so they have a use in finishing off damaged units. I would not do this with a unit available to all civs earlier in the game as it would be too powerful.
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