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Imperator Max
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Hello all,
Just reading through all the games that everyone here is using as their baseline for comparison of MOOIII (SMAC, IGII, SEIV and of course MOOI+MOOII crop up quite alot), but did no one here ever play "Star Trek: Birth of the Federation"? It's the best space empire strategy game i've ever palyed (and not cos of the Star Trek aspect, i'm not a Trekkie).
Anyone at all remember it?
Jon...
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Imperator Max
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... apart from the ever-expanding-next-turn-wait phenomena, i never experienced any bugs with it at all.
I'm not saying it's perfect, i'm just a bit miffed as to why it is so constantly overlooked. a lot of features that peaople are discussing (in the context of MOOIII), don't seem that new to me... i'm thinking in particular of someone's (can't remember who or where, sorry) comment about the diplomacy system, and touches like an empire's morale/unrest level being adversely affected if you declare war on an erswhile ally. BOF did that.
stiil, i can't wait for MOOIII. i actually dusted off BOF especially to get me in the mood!!!
Jon...
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Paddy
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Vienna, Austria
Jan 2003 time: 06:25
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Yep, I think BOTF is a pretty good game.
I bought it because it seemed to be like MOO2 but certainly different.
Had no bugs or crashes.
It might be a good idea to play it again.
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Imperator Max
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Yeah, MM was (is) extreme. But by the time it becomes a major issue (like when you have 40-odd systems), you've pretty much won anyway, and you're so rich you can afford just to let them miss-manage themselves.
As an aside... Asmodean; are you a Wheel of Time fan?
Jon...
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Imperator Max
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I didn't want to make an assumption is all... it could well have been some kind of literary of historical reference I’d missed... I’ve done that before and made a fool of myself...
... and I prefer sunset. Though breathing is good.
Jon...
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ggorrell
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I remember Birth of the Federation. It lasted about a week on my computer before I got tired of it. It was one of the worst games I have bought in the last few years.
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raghar
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I wish somewhere else.
Oct 2002 time: 05:25
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Bof has 3D simultaneous execution combat. Camera was rather weird and there wasn't tech exchange. Then again it was rather simple... too simple for me.
I'm not trekkie, but I returned to it. You know there isn't so much space games.
One of less nice thing was non variable attack pattern. AI was so much predicable and It likes to attack in great numbers ( some people like Clausewitch obviously).
Last edited by raghar on 18-01-2003 at 03:53
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Master-Mike
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I loved BOTF. Me and a mate still play it sometimes. We had games that lasted weeks, starting at tech 1 level and reaching level 10. We had big battles numerous times invading each others planets to get an advantage. Were really looking forward to MOO3, week long games, bring it on. I hope they build at BOTF style game base of the MOO3 engine, that would be great. I hope some developers are listening. I look forward to playing 18 hours straight m/p games, did that once with BOTF.
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Hydro
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Winfield, IL, USA
Jun 1999 time: 05:25
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I remember BotF was billed as the “Next Moo!”. Well, it wasn’t, but I still liked it and still play it from time to time. On the plus side, I liked that each race had distinct advantages and disadvantages that were tied into their strategy, and I liked the minor races. The combat system was a little Moo3-like where you give general orders to your ships, which took a while to get used to after micromanaging Moo.
I didn’t like the linear tech tree that had a couple of objectives, and the lack of rush building and scrapping penalties (scrap a transport for full value, then build a transport at a colony you established last turn in one year without penalty – I don’t think so). There were some bugs, but nothing that crashed the game or made it unplayable.
It could have been much better done, and suffered from a terrible galaxy map. Cloak was too powerful, especially on a Kvort class Klingon uber-cruiser, and the Cardassians were completely hopeless. As has been said, it didn’t live up to what it could have been! Maybe one day it will be Moo3-ed?
Hydro
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Hydro
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Winfield, IL, USA
Jun 1999 time: 05:25
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200 Fed destroyers! When I have over 20 plus DDs, a handful of CLs, CCs and some support ships my maintenance starts bankrupting my economy! What level did you start, and what turn was it?
I mainly played Fed and I never beat a Borg Cube. Since I started Early (level 2) or Advanced games (level 3 industry to start) the Borg turned up around turn 100 killed everyone since there were no fleets that even had a chance except Romulan (maybe I’ll start a Rommie game, just to see). So, I turned random events off. Sigh.
Another problem – Roms have the second best negotiation rate in the game, which struck me as odd for a xenophobic race. I’d have thought the Ferengi would be better, but their only advantage is establishing trade and getting better sympathy without bribes. But, they have to generate a lot more sympathy to develop than Feds (who have it easy) or Roms (who are just slightly worse than Feds). Of course, the minor races dislike the Cardassians and Klingons. Who can blame them?
I never had a huge problem you describe with long turn resolutions.
Also, I have no sound with BotF in XP. Kind of a blessing, though...
Hydro
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