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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Play the World > City limits...
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Sisawat is offline Sisawat
Chieftain

Jan 2003
time: 05:25
  Old Post 18-01-2003 00:10
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#1 Report this post to a moderator
City limits... Inflate your Upload Space

Hi folks, first post here; if this is in a FAQ I apologize, but I couldn't seem to locate it.

Play the World game, 16 civs, 256x256 map.

Two big continents. 1860's. I found it curious that the western continent was still largely unsettled. I sent over some settlers.

"Too many cities"

What is the limit, and is it hardcoded? Is there somewhere to uncap it?

I know the civ team traditionally seems to LOVE hardcoded limits on their games; but its not as though my machine can't handle it. There has to be approximately 500 cities on the map as it is, (I would imagine the limit is then 512 or 640) and there isn't too much slowdown. Between this and learning that there is a hard limit on units I am getting a bit disappointed.

Datajack Franit is offline Datajack Franit
King
Bologna
Aug 2002
time: 06:25
  Old Post 18-01-2003 00:26 Visit Datajack Franit's homepage!
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#2 Report this post to a moderator
Avatar Enlargement: We've got the solution

The question is, how are you supposed to conquer new cities now?

Sisawat is offline Sisawat
Chieftain

Jan 2003
time: 05:25
  Old Post 18-01-2003 00:35
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#3 Report this post to a moderator
Browse Apolyton AD-FREE

Unless I need to make a resource grab, I like to let the world fill out before going after my neighbors.

Besides, on a planet this big, established road/railroad networks are a must before starting any action.

Fried-Psitalon is offline Fried-Psitalon
Prince
Not just another pretty face.
Dec 2002
time: 00:25
  Old Post 18-01-2003 01:44
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#4 Report this post to a moderator
Enter the AD-FREE zone

I *think* the city limit is 512, and as far as I know it's not uncappable.

Mad Bomber is offline Mad Bomber
King
Columbus, Ohio
Nov 2002
time: 00:25
  Old Post 20-01-2003 14:30
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#5 Report this post to a moderator
Support Apolyton or Terrorists Win

The Limit is 512 and it IS hardcoded

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:25
  Old Post 20-01-2003 16:27 Visit Alex's homepage!
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#6 Report this post to a moderator
Avatar Enlargement: We've got the solution

You're playing this game during your work hours in a NASA supercomputer, aren't you?

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:25
  Old Post 21-01-2003 00:20
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#7 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Sisawat is offline Sisawat
Chieftain

Jan 2003
time: 05:25
  Old Post 22-01-2003 03:28
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#8 Report this post to a moderator
Help yourself to an AD-FREE life

Dual Athlon MP1800+ w/ 2Gb RAM.

Seriously though, one should not need a computer like that to play a game like this.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:25
  Old Post 22-01-2003 03:51
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#9 Report this post to a moderator
Support Apolyton buy from Amazon

Well, there is a lot going on. In particular, the shortest path finder seems to be the culprit for slow down. Every time something changes that effects this portions need to be recalculated.

Raion is offline Raion
Prince
USA
Jan 2001
time: 05:25
  Old Post 23-01-2003 01:37 Visit Raion's homepage!
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Full PM-box? Change here!



512 / 16 Civ's = 32 Cities for each Civ.

4096 / 16 Civ's = 256 units for each Civ.

256 / 32 = 8 units for each City.

unless some Civ's have more or less.

How many Cities and Units should the game have?

Totally that is??



Maybe a further patch will have a higher limit, although its only a model of a reality of the real Civilization, and anything else might be to be considered as Government Work!

Sisawat is offline Sisawat
Chieftain

Jan 2003
time: 05:25
  Old Post 23-01-2003 02:15
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#11 Report this post to a moderator
Get a bigger avatar today!

It should, ideally, be proportional to the largest map size, if limited at all.

muppet is offline muppet
Chieftain
Igloo
Dec 2001
time: 21:25
  Old Post 23-01-2003 04:06
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#12 Report this post to a moderator
Increase the size of your Attachments

They NEED to fix this!

What is the point of playing on a gigantic map?!
I know it's not a big deal to MP.
I know it's not a big deal for slower computers.

But it is a BIG DEAL to people with faster computers!

I wish I saw this thread before wasting 10 hours on a 300x300 map.

I can envision this already: Come late industrial age, I'll have to raze an AI city on continent A to build a city on continent B!

Or if I want my next city to connect to the rest of my cities (you know, naturally placed....), I'll have to go raze an AI city on the other side of the continent!

Stupid.

Flash is offline Flash
Chieftain
Carbondale, Illinois, USA
May 1999
time: 23:25
  Old Post 31-01-2003 12:34 Visit Flash's homepage!
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Support Apolyton buy from Amazon

Raion,
Where did you get your stats?

Flash

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:25
  Old Post 31-01-2003 13:19
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#14 Report this post to a moderator
Remove this text

I would say it is sad, but not stupid. They may have many reasons, but undoubtably one is the impact of all the cities, if they allowed say 1024. If one harbor was destroyed, it would be a very painful calculation to check on all the trades, etc.
Sure makes rexing paramount. I could see making as many cities as possible very close. This will hit the limit sooner and no one can make a new city, until one is razed.

Flash is offline Flash
Chieftain
Carbondale, Illinois, USA
May 1999
time: 23:25
  Old Post 01-02-2003 15:34 Visit Flash's homepage!
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#15 Report this post to a moderator
Avatar Enlargement: We've got the solution

My scenario, uses a 362 x 320 map of earth.
But I'll deal with the limitations and maximums
I would love having over 4096 units, but I'll make due until the release a patch. can u imagine the support for 4000 troops?

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:25
Question  Old Post 01-02-2003 17:26 Visit panag's homepage!
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#16 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

hi ,

the limitations help to beat the AI at some levels , .....

just build units , when the mac is achieved the same rule counts for them , ..... they cant have anymore , .....

but what about the barbarians then , .....

Firaxis

have a nice day

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