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Helium Pond
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Los Anheles, California, Good Ole U S of A
Nov 1999 time: 05:13
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Kind of off-topic but kind of on, I just used a Carrier Deck on a transport for the first time ever. It was great! To tell the truth, I kind of doubted it would work. I needed to make a naval invasion, and I brought over a bunch of Needlejets to soften up the beach for me, and it worked like a charm. I guess I'd assumed it was broken, 'cuz no one ever talks about doing it. A little thrill, there. Fun to have Needlejets have such mobility.
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Sindai
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I usually end up getting locusts WAY before gravships, and thus I end up using them to finish off most of my conquest games on maps with multiple continents....
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Myronides
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Serres, Greece
Jan 2000 time: 07:13
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Return to the topic: I tryed to use a locustus as an air base in the senario editor (english version) and failed as well. But it would be weird if this could happen only in the german version. Did anyone else try to do it?
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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:13
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Locusts use the Antigrav chasis, but have less moves. Also, they are quite expensive. By the time I get gravships, I have Quantum Laser weapon, with the graviton gun coming very soon. I design a very cheap unit (50-60 minerals): Antigrav, Quantum Laser / Graviton Gun, no armor, no special abilities. With Sing. reactor it's 50 miner., 60 minerals with Singularity reactor. Thus, I have some bases producing these, normally I have at least 2 bases in good position that can produce such a unit in 1 turn. Thus, each turn I get 2 Graviton Gravships (weapon doesn't make the unit more expensive), and in six turns, I'm able to mount a good offensive with some 15 Skybases.
Locusts and gravships capture bases, as they both use the same chasis, and AAA / Aerospace Complex helps vs. both of them.
Neural Amplifier helps vs. locusts, Trance units do as well. So, IMO, defending vs. locusts is much more easier than defending vs. Gravships, as, with presence of Neural Amplifier, you need an AAA Trance unit, even not with the best armor, it would kill the Locusts easily. In fact, it can be a special unit with no armor, only for PSI combat with the worms and locusts, especially.
Second, at the time I have Locusts, I rarely have bases that are good enough to produce them in a good amount of turns. But, if I manage to make only 2 of these, I can have excellent use of them, if sending to enemy territory and making them kill the Formers.
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Solver - http://www.aok.20m.com
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