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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > Removing standard units/advances
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Chris B is offline Chris B
Warlord
Canton, CT
Oct 2000
time: 00:25
  Old Post 19-01-2003 09:07 Visit Chris B's homepage!
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#1 Report this post to a moderator
Removing standard units/advances Help yourself to an AD-FREE life

I'm building a mod where it would be awesome if I could simply erase advance.txt and start fresh. While I have heard of successful removals by other modders in the past, everry time I try it the game gets pissy at me. Help?
(at the very least, is there a flag which makes an advance unresearchable?)

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:25
  Old Post 19-01-2003 09:47 Visit Maquiladora's homepage!
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#2 Report this post to a moderator
Support Apolyton, buy Call to Power 2

You can make an advance unresearchable by giving it a prerequisite of itself, this way it wont come from goody huts either.

If it keeps asking for an advance somewhere just search your CtP2 directory or scenario directory (if your making a scenario) for files containing the advance and delete it.

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:25
  Old Post 19-01-2003 23:46 Visit Immortal Wombat's homepage!
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#3 Report this post to a moderator
Got spare money?

Yeah, deleting all the advances means editing practically every text file. Much easier to simple disable them and start fresh.

Maq's suggestion is probably the best way.

Sounds interesting Chris, nice to see you back again

The Big Mc is offline The Big Mc
King
Of the universe / England
Oct 2001
time: 05:25
  Old Post 20-01-2003 22:09 Visit The Big Mc's homepage!
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#4 Report this post to a moderator
Support Apolyton, buy Call to Power 2

What I did in my mod to stop the game getting ~~~~~ at me was to write over the old advances.

Basically convert slave labour in to asteroid mining etc

It is very easy to do as all you need to do is change the gl enters and a few other language things and you are done. The with prerequisite and civ ages dealt with you are ok.

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