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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:25
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To be edited by the leaders of the Scholia.
Status:
- Deficit should be reduced to -1.
- Researching Alphabet at 100%.
Urgent questions:
- Again the settler escort question. Is it wise to let Zonk return to EotS and to let the new city build its own warrior?
Military:
- Slash continues to explore along the west coast, goes 1 next.
- Settler founds Cyclone. Zonks action and the build order for the city to be discussed.
Economy:
- Worker from Hurricane starts chopping.
- Switch Hurricane to Barracks.
- EotS shouldn't need both irrigated furs, in which case have Hurricane's laborer work one.
- Switch EotS to the Pyramids, just to be paranoid about where the benefits of the chop will go.
- Assuming disease strikes again, EotS should be size 3 with 0 food, so work the three flood plains. If it doesn't strike, we should be at size 4 with 0 food, so work three FPs and 1 irrigated fur.
- If, somehow, EotS isn't at 0 food, rearrange the tiles worked so we won't waste production potential generating more food than we need. This may prevent Hurricane from having an irrigated fur to work, in which case have it work a grassland. (I can't see how this situation could come about, but I'm being paranoid.)
Diplomacy:
- nothing for now.
Last edited by nbarclay on 20-01-2003 at 06:36
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zeit
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Meet my blade!
Sep 2002 time: 06:25
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I wonder what Vox plans on doing with their worker when they finishe that last grassland road, are they gonna road the jungle as well? (probably not, it would be very foolish of them- letting our WC's get through). As for Zonk- we don't need him in the city, but then again- what's the difference, the barbs are sedentary, and we have no need for warriors in the front (as all of you are eager to bring our warriors down to our heartland, and have them run around doing nothing...)
Might i suggest again that another warrior is sent up north, just to make Vox realize it's not the only one who can roam around lands outside their border freely.
Oh, and, not meaning to say: "i told you", but now all of you can agree that Vox was roading in preparation for war, not for its future city. This is no SP, they must realize we know what they are up to, how about honesly inquire about their action? (perhaps offering help in connecting our two nations, for "trade" prospects...).
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:25
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Zonk can stay where he is for at least another turn or two, since EotS won't be producing another settler for a while and Zonk can meet a settler on its way to #7.
Last edited by nbarclay on 20-01-2003 at 06:43
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zeit
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Meet my blade!
Sep 2002 time: 06:25
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I gree with what you're saying Nathan, they have no offensive capabilities right now, and our watch will give us plenty of time to prepare, but let's not forget the impression factor- we make it seem like all that is going on is peaceful observation and tile improvement. What i'm saying is, Vox might get some funny (and totally wrong as well) ideas that "the guard is asleep" and it will encourage them, from opportunistic reasoning, (like they did when they decided to stop scouting and trade...) and shortsightedness, that we are an easy prey and attack earlier. We must make sure Vox knows we are not to be messed around, for now, we would do best not to provoke Vox, but also not to look weak in their eyes, make them wait and preore themselves for an opportunity that would never come, time plays for us, and Vox must not be provoked, but also must not be tempted by what they see as opportunities to catch us off-guard.
As for having two warriors on the lookout as you suggested, i totally agree, and the sooner our presence there is more felt by Vox, the better.
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