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TacticalGrace is offline TacticalGrace
Prince
Invisible, Silent, Deadly.
Jan 2001
time: 05:25
  Old Post 20-01-2003 21:46 Visit TacticalGrace's homepage!
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Caravels can cannon Full PM-box? Change here!

When my caravel gets into a battle I swear that thing is firing off cannon. But I can't build cannnons yet so where do those caravels get them from?

dojoboy is offline dojoboy
Prince
Tansi (USA)
Nov 2001
time: 00:25
  Old Post 20-01-2003 22:16
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Well, its technically a range-firing feature - just imagine it being done w/ out gunpowder --- maybe archers.

TacticalGrace is offline TacticalGrace
Prince
Invisible, Silent, Deadly.
Jan 2001
time: 05:25
  Old Post 20-01-2003 22:18 Visit TacticalGrace's homepage!
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quote:
Originally posted by dojoboy
Well, its technically a range-firing feature - just imagine it being done w/ out gunpowder --- maybe archers.


nah... you'd never get them down the barrel of the cannon.

PrinceBimz is offline PrinceBimz
Prince

Apr 1999
time: 23:25
  Old Post 20-01-2003 22:55
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I would say the cannons that are on the caravel are not the same as the field cannons. The field cannons are bigger. I imagine when you get caravel researched it automatically comes with whatever cannons were on those historically. It says in the civlopedia discription that they were used mostly as warships but could carry units as well. So if they were used mostly as warships they certainly had some type of cannons on them. In fact I believe they were of the first sailing ships to use cannons back in that time.

FNBrown is offline FNBrown
Prince
of the Sierra Nevada foothills
Dec 2001
time: 21:25
  Old Post 20-01-2003 23:02 Visit FNBrown's homepage!
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What's inconsistent about this is that it is entirely possible to have Caravels without having researched gunpowder. I'd say it's something of a plot hole... Perhaps the tech tree should be modified so that chemistry is a prerequisite for astronomy...

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:25
  Old Post 21-01-2003 02:34
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Still better then Civ2, in which you could get Frigates before Gunpowder (to eailsy take out enemy Pikes).

SanPellegrino is offline SanPellegrino
Warlord

Nov 2001
time: 05:25
  Old Post 21-01-2003 04:46
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In civ1 you could get Railroad w/o the wheel

MoonWolf is offline MoonWolf
Warlord

Oct 2002
time: 06:25
  Old Post 21-01-2003 16:51
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Some ships used flamethrowers. I think it was mainly used in the Middleeast. It was a kind of bulb or sphere that spewed burning oil out of a "pipe". Also, I think some ships (but that was more galley-like ones...) had some sort of catapults firing balls of fire or archers with fire-arrows

TacticalGrace is offline TacticalGrace
Prince
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Jan 2001
time: 05:25
  Old Post 21-01-2003 17:06 Visit TacticalGrace's homepage!
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quote:
Originally posted by PrinceBimz
I would say the cannons that are on the caravel are not the same as the field cannons. The field cannons are bigger.

Are they? I thought it was the other way round because it's easier to float around with a big gun than to drag it.

quote:
I imagine when you get caravel researched it automatically comes with whatever cannons were on those historically.

The trick is getting them to work without gunpowder

quote:
It says in the civlopedia discription that they were used mostly as warships but could carry units as well. So if they were used mostly as warships they certainly had some type of cannons on them.

The ancient greeks and romans had warships. they certainly didn't have cannons on them.

Gunpowder should appear much earlier on the tech tree allowing bombards. This should allow a Muskateers should not appear at that point though and will have to wait for metallurgy.

I guess that the flavour if of civ is a lot of high level abstraction leading to wierd dependencies like riflemen needing Nationalism rather than something more specific (and logical) like rifled musket or breechloading rifle, and cavalry needing Military Tradition (what kind of technology is that? It isn't even a concept like democracy or monarchy. Even by civ standards this is pushing it)

Last edited by TacticalGrace on 21-01-2003 at 18:47

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:25
  Old Post 21-01-2003 18:32
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Ancient warship didn't have cannons but they had other forms of artillery. Different kinds of catapults and large crossbows. They fired both arrows and 'greek fire'(ancient napalm)

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:25
  Old Post 22-01-2003 00:08 Visit Master Zen's homepage!
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I always thought they were shooting arrows. It even sounds like arrows.

TacticalGrace is offline TacticalGrace
Prince
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Jan 2001
time: 05:25
  Old Post 22-01-2003 15:27 Visit TacticalGrace's homepage!
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quote:
Originally posted by raguil_79
I always thought they were shooting arrows. It even sounds like arrows.


You're thinking of the galley.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:25
  Old Post 22-01-2003 16:08 Visit Dis's homepage!
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Too many tech holes. I do hate complication, but perhaps smac was a better way of doing the tech tree. they could have done something similar.

TacticalGrace is offline TacticalGrace
Prince
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Jan 2001
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  Old Post 22-01-2003 21:25 Visit TacticalGrace's homepage!
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quote:
Originally posted by bongo
Ancient warship didn't have cannons but they had other forms of artillery. Different kinds of catapults and large crossbows. They fired both arrows and 'greek fire'(ancient napalm)


In fact ancient (and even medieval) warships primarily didn't have much in the way of bombard ability. Naval combat was mainly fought by drawing alonside (or ramming) then sending over infantry. Even by the time cannons were available this still happened. The Mary Rose for example had loads of cannon (which was a major reason that it sunk) but it also had stacks of troops on board and had a "castle" and a "fore-castle".

Kingof the Apes is offline Kingof the Apes
Prince
Call me KOTA
Feb 2002
time: 21:25
  Old Post 23-01-2003 06:06
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TacticalGrace: wasn't boarding ships a Roman innovation? I thought that before the Punic wars ship combat consisted of shooting arrows and ramming each other.

TacticalGrace is offline TacticalGrace
Prince
Invisible, Silent, Deadly.
Jan 2001
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  Old Post 23-01-2003 15:31 Visit TacticalGrace's homepage!
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quote:
Originally posted by Kingof the Apes
TacticalGrace: wasn't boarding ships a Roman innovation? I thought that before the Punic wars ship combat consisted of shooting arrows and ramming each other.


Yes, I'm glad you asked that question. The Romans were great at infantry tactics. On the land they were undefeatable. But they didn't have expertise in naval combat and instead just rammed them and then soldiers rushed on board and then they could use the land tactics that they knew and loved.

as for shooting arrows, romans were never really renounded for their archery. However, Roman triremes are sometimes depicted as having towers from which archers could fire at enemy ships.

CerberusIV is offline CerberusIV
King

Oct 2002
time: 05:25
  Old Post 23-01-2003 16:20 Visit CerberusIV's homepage!
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quote:
Originally posted by TacticalGrace


In fact ancient (and even medieval) warships primarily didn't have much in the way of bombard ability. Naval combat was mainly fought by drawing alonside (or ramming) then sending over infantry. Even by the time cannons were available this still happened. The Mary Rose for example had loads of cannon (which was a major reason that it sunk) but it also had stacks of troops on board and had a "castle" and a "fore-castle".


AFAIK the defeat of the Spanish Armada by the English in 1588 was the first time warship commanders consciously set out to destroy enemy ships by bombardment and chose not to close in and board. Some of the English captains were not happy about this as they did not think it was 'honourable'.

They didn't have much choice really as the Spanish ships were generally larger and carried more soldiers so trying to board one would have been fairly suicidal.

redhat is offline redhat
Settler

Jan 2003
time: 05:25
  Old Post 25-01-2003 18:18
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IMHO, I would recommend that one play with the .flc and the sound files to customize the caravel to what you think it should be!

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