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Neekirul
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I just got the game, and am wondering how in the world you are supposed to counter archers in the early game? They consistently take out any other unit , attacking or defending. Not even fortified spearmen in cities seem to be able to kill them.
Is there any option other than just creating nothing but archers?
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arslankhan
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All archer Armies are pretty lethal in the early game. Theyre especially useful for taking bites out of an enemy stack besieging a city.
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Neekirul
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I tried horsemen, they got butchered. Didn't even do 2/3rds damage.
I was pretty much forced to start the war, the AI pretty much cut me me off on a tiny strip of land.
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Neekirul
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Nope, these were the run of the mill archer.
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Dominae
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Are you playing Civ2?
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ktaek
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Are they veteran/elite archers vs. regular units?
The experience level makes a huge difference. Military + barracks civ turning out archers will crush ordinary spearmen/horsemen.
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PrinceBimz
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Fortified Spearmen have an advantage against Archers while defending. Although Archers attack @ 2 and Spearmen defend @ 2, the Spearmen will get any terrain and city advantages provided they are defending. Sometimes the AI will get so freaking lucky though. Just put Spearmen on hills, mountains, forests, and in your cities and fortify. Then after you kill their Archers, you can gradually move the Spearmen into the AI city territories pillaging everything in site.
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latka
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Bloomington IL
Jan 2003 time: 05:25
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There are several defenses against archers.
1) Spearmen or better fortified behind city walls. I have noticed on occassion that this defense will fail regardless of how good your defensive unit is.
2) Attack the archer with anything that you have, including the kitchen sink. The archers defense is so poor that it would probably hit with its first retaliation, but will not do well afterwards. Jagwar warrior or mounted units are best here. If the archer does get lucky and you have not used up all your movements, then you will be able to retreat and fight another day. Plus, the archer will probably be so weak at this point that you may be able to take it out with spearman.
3) Catapults. Units not inside a city are succeptable to bombardment attacks. Weaken the archer and then take it out with a spearman. If you do not have more than one spearman at the location, then take your chance against a wounded archer. The AI seems reluctant to attack with damaged units. If it does, then your odds should be better at surviving the attack, because your Catapult will get a defensive bombardment in and then your unit will get to defend.
Whether one gets the most bang for their buck with the archer is debatable, but it can not be argued that one gets a big bang, becuase of the upgrade path. IMHO I feel the best bang is the catapult, becuase of its upgrade path and its abaility to do damage to cities, units and terrain. I have said it before, and I will say it again, "Civ is about advantages and disadvantages." Anything that takes my opponents advantages away is an advantage to me. I don't need to conquer them on the battle field, I just need them to not to conquer me. Eventually, I will be able to deal with their units.
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Neekirul
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The problem is that these things are taking out spearmen fortified in cities with a near 100% success rate.
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Neekirul
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Its certaintly not an army. The thing is, it keeps happening.
I just had a regular archer take down a veteran fortified spearman in a city. The archer was on a grasslands square, and only took 1/3rd damage.
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Neekirul
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Also, I've been using the Play The World executable.
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