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Richard Bruns
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NC, USA
Nov 1999 time: 06:25
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Slivers are really cool. I like the whole "hive mind" aspect of them. The problem is that they tend to be overpriced individually, so they only get effective if you have a lot of them. They all cost 2 or 3 mana for abilities that would be on a non-sliver creature costing 1 or 2 mana. Sliver decks tend to be vulnerable to both selective creature removal and many black and blue effects, and must be either really fast, which is hard given the bad mana curve, or be protected with a lot of countermagic.
The exception is the Muscle Sliver, which is a Bear (2/2 green creature for 1G) even if you play it by itself, so four of these are a decent addition to any Type 1 green deck. But the original slivers, back in Stronghold, were not primarily green, they were equally balanced with each color getting two and each allied multicolor combination getting one.
The star of the show was the Sliver Queen, which was the first card to cost one mana of each color. She was a 7/7 sliver for 5 mana, and could produce 1/1 sliver tokens for 2 colorless mana. Of course, this was before the invasion cycle, when it was a lot harder to do multicolor decks. They missed their chance to add really cool slivers in that cycle; enemy-colored slivers in the Apocalypse expansion would have been a lot of fun and would have fit into the theme perfectly.
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SnowFire
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New York City, NY
Jan 1970 time: 00:25
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UR: Hehe, I found two Autunm Willows in the commons box once. In any case, all Slivers have an ability along the lines of "All Slivers have X." So Clot Sliver is 1B for a 1/1 with "All Slivers gain 2: Regenerates" while Winged Sliver is 1U for a 1/1 with "All Slivers gain Flying." Individually, a 1/1 flyer for 1U is pretty bad, as is a 1B 1/1 Regenerator (heck, Drudge Skeletons are better, they regenerate cheaper). But if you have both out, then they're both flying regenerators. If you have out Crystalline Sliver as well (WU for a 2/2 with "Slivers can't be the target of spells or abilities") then every sliver gets even stronger and more efficient.
Play with slivers. All slivers now have the ultimus special ability when the ultimus becomes a sliver. Lord of Atlantis now pumps up all the slivers, as all slivers count as Mistfolk in addition to their normal sliver pump ups.
Nice try. Mistform Ultimus merely says that it is all creature types. It doesn't say "All slivers are all creature types." Therefore Lord of Atlantis won't pump slivers.
Now slivers will pump the Mistform Ultimus, but it's probably better just to play with another sliver unless you really want the 3/3 body.
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Velociryx
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of Candle'Bre
Apr 1999 time: 05:25
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Dr Spike: I think you've got it!
The one and only tourney I ever played in was a sealed deck affair (which has been pointed out to be the great equalizer, and renders the "suitcase guys" largely impotent, actually....since they get all soft relying on their uber cards, they usually fall apart when they have to make due with lesser stock).
For the tourney I participated in, you bought your stock (two 60 card decks, one booster pack, and eight basic lands of your choosing--in case you were short) and were permitted half an hour to trade around the room.
The deck I won with (went through the tourney undefeated!) was a simply-constructed, Red-Green, little critter, direct damage, and boosting card deck, with a trio of Stormbind cards (Ice Age set...long time ago!) thrown in as a kicker.
So it's not *always* the guy with the uber-deck that can get a win....with persistence, and a good understanding of what your deck can do, just about anything CAN be made into a winner!
-=Vel=-
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Chowlett
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of Candle'Bre
May 1999 time: 05:25
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In case folk are wondering, I came around 60th of 150-odd players in the pre-release. This is less impressive when you take into account the fact that all except about 65 had dropped by the end...
OTOH, I did do rather well in a raffle. I bought 5 tickets for £5, and drew the star prize - a Mox Pearl. The then offered the alternative "Mox or a Box", so after some consultation with the guys I'd gone down with, and based on Mox condition (playable in a sleeve, probably), I took the box.
So I can now say I have owned a Mox Pearl for 2 minutes, and I now have 36 Judgement boosters being slowly opened.
Among other acquisitions I like, though, is an Italian Soldevi Excavations. Niiiiiice card.
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Chowlett
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of Candle'Bre
May 1999 time: 05:25
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quote: Originally posted by obiwan18
Chowlett,
Hopefully, there will be a WotC ruling to confirm this position. I do believe slivers have an inherent ability, in the same sense as walls or legends have inherent abilities. |
No, it is most definitely not the case. I will be most surprised if WotC erratas this. Every Wall card merely says Creature - Wall (the newer ones have italicised reminder text that walls can't attack, but it's not rules text). In contrast, sliver cards all say "All slivers gain ". It's a rules text.
Besides, with Mistforms in the game, having the Sliver rule applying to every sliver would be insane - if that were the case, you could play a White-Black-Blue deck and simply mistform your Akroma into a Sliver, and then your Phage into a sliver. You'd then have 2 Flying, First Strike, Haste, Prot Black, Prot Red, Trample, non-tapping creatures, each with the Phage ability of Death on Damage. Insane.
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Ben Kenobi
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McGregornobi!
Oct 2002 time: 21:25
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Mr. President:
I worded that poorly. Slivers do not have the inherent ability to fly, etc. However, I do think they have the intrinsic ability to share abilities. Are there any slivers without this quality, that are unable to share abilities?
Sliver Queen gains the abilities of all the slivers, and all other slivers gain the ability to produce 1/1 slivers for 2.
Chowlett:
quote:
Besides, with Mistforms in the game, having the Sliver rule applying to every sliver would be insane - if that were the case, you could play a White-Black-Blue deck and simply mistform your Akroma into a Sliver, and then your Phage into a sliver. You'd then have 2 Flying, First Strike, Haste, Prot Black, Prot Red, Trample, non-tapping creatures, each with the Phage ability of Death on Damage. Insane. |
No. How does Phage or Akroma become a sliver? You could change all the slivers to Minions, but minions do not gain the phages' abilities.
Another use would be to have the Sliver Queen, Lord of the Pit and Mistform Ultimus. The sliver queen produces the token, the token slivers gain the ultimus ability, morph into minions and then feed the Pitlord.
*non-sequitor*
And she's a chick 
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SnowFire
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New York City, NY
Jan 1970 time: 00:25
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The Magic Rules, in all their granduer:
http://www.wizards.com/default.asp?...urneyplayer,,en
Obiwan, if there was some inherent rule about Slivers, then Chowlett would be right. Mistforming any random thing into a Sliver would be insane. There's a reason why both of the two special Creature types are negative- even though Onslaught emphasized it, creature-type changey stuff has been around a long time.
In any case, I hate to say it, but the obligation is on you to prove that there is such a rule. Check the document and cite a section. A simple search reveals the word "Wall" and "Legend" both coming up several times, but "Sliver" occurs nowhere in the document. Therefore there's nothing in the rules about Slivers. And again, as already pointed out, if there was such an inherent rule, then all the Sliver abilities would be italic reminder text, not standard-type rules text.
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