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SnowFire
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New York City, NY
Jan 1970 time: 00:25
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Echo what Grumbold says. I play Magic somewhat, but I do so quite economically- the only card buying I do is for the occasional single, and entering drafts (where you draft cards out of booster packs, so everyone has access to the same amount of cards- money is a total non-factor, it's all about skill (and a little luck). You keep the cards you draft, too, so it helps build your collection while being economical). Besides, you are limited to 4 cards at most of a single card, so even the really chased after cards that go for 10 bucks you can't waste too much on.
I think the new look is pretty neat, although it does look a bit modern and sci-fish. I wish it looked a little more archaic.
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Chowlett
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of Candle'Bre
May 1999 time: 05:25
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quote: Originally posted by DrSpike
OK so I'm struggling here. You build your own deck, so that's why people with more money have a better chance, because the best cards are expensive and rare.
Hence some people prefer to play in tourneys where the deck is a standard one and hence noone has an advantage. Am I closer now? |
Pretty close. About the only thing you're missing is that, unless you go out and buy or trade for specific cards, the card you get in a pack are random.
Well, mostly random - if you buy a Booster pack of 15 cards, for instance, you'll get (IIRC) 1 rare card, 3 uncommon cards and 11 commons. It might be 10 commons and a basic land. A Tournament pack contains (again, IIRC) 75 cards, including a selection of basic lands, 3 rares, a handful of uncommons and the rest commons.
Thus, at a sealed deck tournament, each player gets a Tournament pack and 3 boosters - thus having similar, but by no means uniform, resources. A draft tournament involves each player having 3 boosters, opening 1, picking a card and passing the rest to the next player. This means that players have a better chance of knowing what their opponents are playing, and evens the playing field a bit more, since if you find a booster stuffed with really cool cards, you can't keep them all.
FP - thanks for the luck, I'll likely need it. I'll be helped by the fact that Legions is 100% creatures, since I'm much better at creatures than other styles. Chances of winning anything are, however, remote. On the plus side, if I find myself doing really badly, I can drop out and pay another £7.50 for a single draft mini-tourney - which is equal to if not below high-street price of the 3 boosters, and there's about a 50-50 chance in an 8-way draft of coming out with a prize...
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Richard Bruns
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NC, USA
Nov 1999 time: 06:25
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This isn´t the first time the design has been altered. The cards have been changed quite a lot through the years, although the changes happen a little at a time. Look at some of the really old cards; the difference between those and modern cards is greater than the difference between modern cards and this new upgrade.
With each change, the cards look less archaic and more modern. This is good for improving readability, but I think that the game loses a little its flavor with each change. For example, the text boxes on old green cards looked like an old parchment scroll, which gave the feel of casting a spell out of an old tome but made it harder to read the text.
A lot of old players will say that the game is getting "dummied down" to appeal to a wider audience, and this change may be criticised as being part of that trend. For some reason, these layered boxes also reminds me of the screen menus in the Final Fantasy games.
I have played Magic for quite a while and never spent any money on it. It started with my friends at school, who had big collections and liked to play multiplayer games with lots of people, so I was invited to play with their leftover cards. I got flattened at first, but learned the game fairly quickly. I developed a preference for green and white, because it was possible to win with the cheap and abundant cards that they let me use.
Then I got in on the Magic Online Beta Test fairly early, and built up a very nice collection of online cards. I made several variations of blue control decks, and one of them, based on Patron Wizard, was almost tournament-quality. Of course it all got wiped out when the beta test ended, and I quit playing.
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